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/*
* Copyright (C) 2022 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if USE(SYSTEM_PREVIEW)
#include "NativeImage.h"
#include "SystemImage.h"
#include <optional>
#include <wtf/Forward.h>
#include <wtf/Ref.h>
#include <wtf/RefPtr.h>
OBJC_CLASS CIContext;
namespace WebCore {
class WEBCORE_EXPORT ARKitBadgeSystemImage final : public SystemImage {
public:
static Ref<ARKitBadgeSystemImage> create(Image& image)
{
return adoptRef(*new ARKitBadgeSystemImage(image));
}
static Ref<ARKitBadgeSystemImage> create(RenderingResourceIdentifier renderingResourceIdentifier, FloatSize size)
{
return adoptRef(*new ARKitBadgeSystemImage(renderingResourceIdentifier, size));
}
virtual ~ARKitBadgeSystemImage() = default;
void draw(GraphicsContext&, const FloatRect&) const final;
Image* image() const { return m_image.get(); }
void setImage(Image& image) { m_image = ℑ }
RenderingResourceIdentifier imageIdentifier() const { return m_renderingResourceIdentifier; }
template<class Encoder> void encode(Encoder&) const;
template<class Decoder> static std::optional<Ref<ARKitBadgeSystemImage>> decode(Decoder&);
private:
ARKitBadgeSystemImage(Image& image)
: SystemImage(SystemImageType::ARKitBadge)
, m_image(&image)
, m_imageSize(image.size())
{
}
ARKitBadgeSystemImage(RenderingResourceIdentifier renderingResourceIdentifier, FloatSize size)
: SystemImage(SystemImageType::ARKitBadge)
, m_renderingResourceIdentifier(renderingResourceIdentifier)
, m_imageSize(size)
{
}
RefPtr<Image> m_image;
RenderingResourceIdentifier m_renderingResourceIdentifier;
FloatSize m_imageSize;
};
template<class Encoder>
void ARKitBadgeSystemImage::encode(Encoder& encoder) const
{
ASSERT(m_image);
ASSERT(m_image->nativeImage());
encoder << m_image->nativeImage()->renderingResourceIdentifier();
encoder << m_imageSize;
}
template<class Decoder>
std::optional<Ref<ARKitBadgeSystemImage>> ARKitBadgeSystemImage::decode(Decoder& decoder)
{
std::optional<RenderingResourceIdentifier> renderingResourceIdentifier;
decoder >> renderingResourceIdentifier;
if (!renderingResourceIdentifier)
return std::nullopt;
std::optional<FloatSize> imageSize;
decoder >> imageSize;
if (!imageSize)
return std::nullopt;
return ARKitBadgeSystemImage::create(WTFMove(*renderingResourceIdentifier), WTFMove(*imageSize));
}
} // namespace WebCore
SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::ARKitBadgeSystemImage)
static bool isType(const WebCore::SystemImage& systemImage) { return systemImage.systemImageType() == WebCore::SystemImageType::ARKitBadge; }
SPECIALIZE_TYPE_TRAITS_END()
#endif // USE(SYSTEM_PREVIEW)
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