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/*
* Copyright (C) 2023 Igalia S.L.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <optional>
#include <wtf/TZoneMalloc.h>
#include <wtf/Vector.h>
#include <wtf/glib/GUniquePtr.h>
namespace WPE {
class CursorTheme {
WTF_MAKE_TZONE_ALLOCATED(CursorTheme);
public:
static std::unique_ptr<CursorTheme> create(const char* path, uint32_t size);
static std::unique_ptr<CursorTheme> create();
CursorTheme(GUniquePtr<char>&&, uint32_t, Vector<GUniquePtr<char>>&&);
~CursorTheme() = default;
uint32_t size() const { return m_size; }
struct CursorImage {
uint32_t width { 0 };
uint32_t height { 0 };
uint32_t hotspotX { 0 };
uint32_t hotspotY { 0 };
uint32_t delay { 0 };
Vector<uint32_t> pixels;
};
Vector<CursorImage> loadCursor(const char*, uint32_t size, std::optional<uint32_t> maxImages = std::nullopt);
private:
GUniquePtr<char> m_path;
uint32_t m_size { 0 };
Vector<GUniquePtr<char>> m_inherited;
};
} // namespace WPE
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