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/*
* Copyright (C) 2016 Igalia S.L.
* Copyright (C) 2022 Sony Interactive Entertainment Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "ViewBackend.h"
#if defined(WPE_BACKEND_FDO)
#include <wpe/fdo.h>
using PlatformBuffer = struct wpe_fdo_shm_exported_buffer*;
using PlatformViewBackend = struct wpe_view_backend_exportable_fdo*;
#endif
#if defined(WPE_BACKEND_PLAYSTATION)
#include <wpe/playstation.h>
using PlatformBuffer = void*;
using PlatformViewBackend = wpe_playstation_view_backend_exportable*;
#endif
#if defined(USE_CAIRO) && USE_CAIRO
#include <cairo.h>
using PlatformImage = cairo_surface_t*;
#endif
#if defined(USE_SKIA) && USE_SKIA
#include <skia/core/SkImage.h>
using PlatformImage = SkImage*;
#endif
#if defined(USE_GLIB) && USE_GLIB
#include <glib.h>
#endif
namespace WPEToolingBackends {
class HeadlessViewBackend final : public ViewBackend {
public:
HeadlessViewBackend(uint32_t width, uint32_t height);
virtual ~HeadlessViewBackend();
struct wpe_view_backend* backend() const override;
PlatformImage snapshot();
private:
void updateSnapshot(PlatformBuffer);
#if WPE_CHECK_VERSION(1, 11, 1)
static bool onDOMFullScreenRequest(void* data, bool fullscreen);
void dispatchFullscreenEvent();
#endif
PlatformViewBackend m_exportable { nullptr };
#if defined(USE_SKIA) && USE_SKIA
sk_sp<SkImage> m_snapshot;
#else
PlatformImage m_snapshot { nullptr };
#endif
#if defined(USE_GLIB) && USE_GLIB
struct {
GSource* source { nullptr };
gint64 lastFrameTime { 0 };
} m_update;
#endif
#if WPE_CHECK_VERSION(1, 11, 1)
bool m_is_fullscreen { false };
#endif
};
} // namespace WPEToolingBackends
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