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#include "fourierdomainrenderer.h"
#include <iostream>
#include <numbers>
#include <complex>
#include <aocommon/image.h>
namespace {
aocommon::UVector<float> MakeTukeyWindow(size_t window_size, float inset_size) {
aocommon::UVector<float> window(window_size);
for (size_t i = 0; i < window_size; ++i) {
const float xi = (0.5f + i) * 2.0f;
if (xi < window_size - inset_size) {
const float x = xi / (window_size - inset_size);
window[i] =
0.5f * (std::cos((x + 1.0f) * std::numbers::pi_v<float>) + 1.0f);
} else if (xi < window_size + inset_size) {
window[i] = 1.0f;
} else {
const float x =
(xi - (window_size + inset_size)) / (window_size - inset_size);
window[i] = 0.5f * (std::cos(x * std::numbers::pi_v<float>) + 1.0f);
}
}
return window;
}
double EvaluateGaussianCoherence(double u, double v, double major_axis,
double minor_axis, double position_angle) {
constexpr double pi = std::numbers::pi_v<double>;
const double phi = 3.0 * pi / 2.0 - position_angle;
const double fwhm_constant =
2.0 * std::sqrt(2.0 * std::numbers::ln2_v<double>);
const double u_prime =
major_axis / fwhm_constant * (u * std::cos(phi) - v * std::sin(phi));
const double v_prime =
minor_axis / fwhm_constant * (u * std::sin(phi) + v * std::cos(phi));
return std::exp(-2.0 * pi * pi * (u_prime * u_prime + v_prime * v_prime));
}
} // namespace
namespace wsclean::math {
FourierDomainRenderer::FourierDomainRenderer(size_t subgrid_width,
double pixel_scale)
: subgrid_width_(subgrid_width + (subgrid_width + 1) % 2),
pixel_scale_(pixel_scale) {
subgrid_size_ = subgrid_width_ * subgrid_width_;
subgrid_.resize(subgrid_size_);
const float inset = 0.8f * subgrid_width_;
window_ = MakeTukeyWindow(subgrid_width_, inset);
fftwf_complex* dummy_fftw_data = reinterpret_cast<fftwf_complex*>(
fftwf_malloc(subgrid_size_ * sizeof(fftwf_complex)));
fourier_transform_plan_ =
fftwf_plan_dft_2d(subgrid_width_, subgrid_width_, dummy_fftw_data,
dummy_fftw_data, -1, FFTW_ESTIMATE);
fftwf_free(dummy_fftw_data);
}
bool FourierDomainRenderer::IsOutlier(int rounded_x, int rounded_y,
int image_width, int image_height) const {
const int subgrid_half_width = subgrid_width_ / 2;
const bool left = rounded_x + subgrid_half_width < 0;
const bool right = rounded_x - subgrid_half_width >= image_width;
const bool bottom = rounded_y + subgrid_half_width < 0;
const bool top = rounded_y - subgrid_half_width >= image_height;
return left || right || bottom || top;
}
void FourierDomainRenderer::RenderModelComponent(
float* image, const ModelComponent& component, size_t width, size_t height,
float flux, float x, float y) {
using namespace std::complex_literals;
const int rounded_x = std::round(x);
const int rounded_y = std::round(y);
const float subpixel_shift_x = x - rounded_x;
const float subpixel_shift_y = y - rounded_y;
if (IsOutlier(rounded_x, rounded_y, width, height)) {
return;
}
for (size_t yi = 0; yi < subgrid_width_; ++yi) {
float y_shift =
(static_cast<int>(yi) - static_cast<int>(subgrid_width_) / 2) /
static_cast<float>(subgrid_width_);
double v = y_shift / pixel_scale_;
for (size_t xi = 0; xi < subgrid_width_; ++xi) {
const float x_shift =
(static_cast<int>(xi) - static_cast<int>(subgrid_width_) / 2) /
static_cast<float>(subgrid_width_);
const double u = x_shift / pixel_scale_;
// Shift input to appropriate quadrant of the image in preparation of the
// Fourier transform
const size_t shifted_xi =
(xi - subgrid_width_ / 2 + subgrid_width_) % subgrid_width_;
const size_t shifted_yi =
(yi - subgrid_width_ / 2 + subgrid_width_) % subgrid_width_;
const size_t shifted_index = shifted_yi * subgrid_width_ + shifted_xi;
const float source_coherence =
component.Type() == ModelComponent::GaussianSource
? static_cast<float>(EvaluateGaussianCoherence(
u, v, component.MajorAxis(), component.MinorAxis(),
component.PositionAngle()))
: 1.0f;
const float pixel_shift =
2.0f * std::numbers::pi_v<float> *
(x_shift * subpixel_shift_x + y_shift * subpixel_shift_y);
const std::complex<float> subgrid_value =
window_[yi] * window_[xi] * source_coherence *
std::complex<float>(std::cos(pixel_shift), std::sin(pixel_shift));
subgrid_[shifted_index] = subgrid_value;
}
}
fftwf_execute_dft(fourier_transform_plan_,
reinterpret_cast<fftwf_complex*>(subgrid_.data()),
reinterpret_cast<fftwf_complex*>(subgrid_.data()));
const float normalization_factor = 1.0f / subgrid_size_;
const int subgrid_half_width = subgrid_width_ / 2;
const int x_offset = rounded_x - subgrid_half_width;
const int y_offset = rounded_y - subgrid_half_width;
const size_t start_x = std::max<int>(0, x_offset);
const size_t start_y = std::max<int>(0, y_offset);
const size_t end_x = std::min<int>(x_offset + subgrid_width_, width);
const size_t end_y = std::min<int>(y_offset + subgrid_width_, height);
for (size_t yi = start_y; yi != end_y; ++yi) {
float* image_ptr = &image[yi * width];
size_t sub_yi = yi - y_offset;
for (size_t xi = start_x; xi != end_x; ++xi) {
size_t sub_xi = xi - x_offset;
// Shift pixels back to the appropriate quadrant
size_t shifted_sub_yi =
(sub_yi - subgrid_half_width + subgrid_width_) % subgrid_width_;
size_t shifted_sub_xi =
(sub_xi - subgrid_half_width + subgrid_width_) % subgrid_width_;
size_t shifted_subgrid_index =
shifted_sub_yi * subgrid_width_ + shifted_sub_xi;
float pixel_value =
flux * normalization_factor * subgrid_[shifted_subgrid_index].real();
image_ptr[xi] += std::isfinite(pixel_value) ? pixel_value : 0.0f;
}
}
}
} // namespace wsclean::math
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