1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44
|
#ifndef WSJTX_UDP_DECODES_MODEL_HPP__
#define WSJTX_UDP_DECODES_MODEL_HPP__
#include <QStandardItemModel>
#include "MessageServer.hpp"
using Frequency = MessageServer::Frequency;
class QTime;
class QString;
class QModelIndex;
//
// Decodes Model - simple data model for all decodes
//
// The model is a basic table with uniform row format. Rows consist of
// QStandardItem instances containing the string representation of the
// column data and if the underlying field is not a string then the
// UserRole+1 role contains the underlying data item.
//
// Three slots are provided to add a new decode, remove all decodes
// for a client and, to build a reply to CQ message for a given row
// which is emitted as a signal respectively.
//
class DecodesModel
: public QStandardItemModel
{
Q_OBJECT;
public:
explicit DecodesModel (QObject * parent = nullptr);
Q_SLOT void add_decode (bool is_new, QString const& client_id, QTime time, qint32 snr, float delta_time
, quint32 delta_frequency, QString const& mode, QString const& message
, bool low_confidence, bool off_air, bool is_fast);
Q_SLOT void clear_decodes (QString const& client_id);
Q_SLOT void do_reply (QModelIndex const& source, quint8 modifiers);
Q_SIGNAL void reply (QString const& id, QTime time, qint32 snr, float delta_time, quint32 delta_frequency
, QString const& mode, QString const& message, bool low_confidence, quint8 modifiers);
};
#endif
|