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// -*- Mode: C++ -*-
///////////////////////////////////////////////////////////////////////////
// Some code in this file and accompanying files is based on work by
// Moe Wheatley, AE4Y, released under the "Simplified BSD License".
// For more details see the accompanying file LICENSE_WHEATLEY.TXT
///////////////////////////////////////////////////////////////////////////
#ifndef PLOTTER_H_
#define PLOTTER_H_
#include <QFrame>
#include <QSize>
#include <QImage>
#include <QVector>
#include <QColor>
#include <QToolTip>
#define VERT_DIVS 7 //specify grid screen divisions
#define HORZ_DIVS 20
extern bool g_single_decode;
class QAction;
class CPlotter : public QFrame
{
Q_OBJECT
public:
explicit CPlotter(QWidget *parent = 0);
~CPlotter();
QSize minimumSizeHint() const Q_DECL_OVERRIDE;
QSize sizeHint() const Q_DECL_OVERRIDE;
void draw(float swide[], bool bScroll, bool bRed); //Update the waterfall
void replot();
void SetRunningState(bool running);
void setPlotZero(int plotZero);
int plotZero();
void setPlotGain(int plotGain);
int plotGain();
int plot2dGain();
void setPlot2dGain(int n);
int plot2dZero();
void setPlot2dZero(int plot2dZero);
void setStartFreq(int f);
int startFreq();
int plotWidth();
void UpdateOverlay();
void setDataFromDisk(bool b);
void setRxRange(int fMin);
void setBinsPerPixel(int n);
int binsPerPixel();
void setWaterfallAvg(int n);
void setRxFreq(int n);
void DrawOverlay();
int rxFreq();
void setFsample(int n);
void setNsps(double trperiod, int nsps);
void setTxFreq(int n);
void setMode(QString mode);
void setSubMode(int n);
void setModeTx(QString modeTx);
void SetPercent2DScreen(int percent);
int Fmax();
void setDialFreq(double d);
void setCurrent(bool b) {m_bCurrent = b;}
bool current() const {return m_bCurrent;}
void setCumulative(bool b) {m_bCumulative = b;}
bool cumulative() const {return m_bCumulative;}
void setLinearAvg(bool b) {m_bLinearAvg = b;}
bool linearAvg() const {return m_bLinearAvg;}
void setBreadth(qint32 w) {m_w = w;}
qint32 breadth() const {return m_w;}
float fSpan() const {return m_fSpan;}
void setColours(QVector<QColor> const& cl);
void setFlatten(bool b1, bool b2);
void setTol(int n);
void setRxBand(QString band);
void setReference(bool b) {m_bReference = b;}
bool Reference() const {return m_bReference;}
void drawRed(int ia, int ib, float swide[]);
void setVHF(bool bVHF);
void setRedFile(QString fRed);
void setFST4_FreqRange(int fLow,int fHigh);
void setSingleDecode(bool b);
bool scaleOK () const {return m_bScaleOK;}
signals:
void freezeDecode1(int n);
void setFreq1(int rxFreq, int txFreq);
protected:
//re-implemented widget event handlers
void paintEvent(QPaintEvent *event) override;
void resizeEvent(QResizeEvent* event) override;
void mouseMoveEvent(QMouseEvent * event) override;
void mouseReleaseEvent (QMouseEvent * event) override;
void mouseDoubleClickEvent (QMouseEvent * event) override;
private:
void MakeFrequencyStrs();
int XfromFreq(float f);
float FreqfromX(int x);
QAction * m_set_freq_action;
bool m_bScaleOK;
bool m_bCurrent;
bool m_bCumulative;
bool m_bLinearAvg;
bool m_bReference;
bool m_bReference0;
bool m_bVHF;
bool m_bSingleDecode;
float m_fSpan;
qint32 m_plotZero;
qint32 m_plotGain;
qint32 m_plot2dGain;
qint32 m_plot2dZero;
qint32 m_binsPerPixel;
qint32 m_waterfallAvg;
qint32 m_w;
qint32 m_Flatten;
qint32 m_nSubMode;
qint32 m_ia;
qint32 m_ib;
qint32 m_nfa;
qint32 m_nfb;
QPixmap m_WaterfallPixmap;
QPixmap m_2DPixmap;
QPixmap m_ScalePixmap;
QPixmap m_OverlayPixmap;
QSize m_Size;
QString m_Str;
QString m_HDivText[483];
QString m_mode;
QString m_modeTx;
QString m_rxBand;
QString m_redFile;
bool m_Running;
bool m_paintEventBusy;
bool m_dataFromDisk;
bool m_bReplot;
double m_fftBinWidth;
double m_dialFreq;
double m_xOffset;
double m_TRperiod;
float m_sum[2048];
qint32 m_dBStepSize;
qint32 m_FreqUnits;
qint32 m_hdivs;
qint32 m_line;
qint32 m_fSample;
qint32 m_xClick;
qint32 m_freqPerDiv;
qint32 m_nsps;
qint32 m_Percent2DScreen;
qint32 m_Percent2DScreen0;
qint32 m_h;
qint32 m_h1;
qint32 m_h2;
qint32 m_rxFreq;
qint32 m_txFreq;
qint32 m_fMin;
qint32 m_fMax;
qint32 m_startFreq;
qint32 m_tol;
qint32 m_j;
char m_sutc[6];
};
extern QVector<QColor> g_ColorTbl;
#endif // PLOTTER_H
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