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"""
Application class to store properties of the application being created
@copyright: 2002-2007 Alberto Griggio <agriggio@users.sourceforge.net>
@copyright: 2012-2016 Carsten Grohmann
@copyright: 2016-2021 Dietmar Schwertberger
@license: MIT (see LICENSE.txt) - THIS PROGRAM COMES WITH NO WARRANTY
"""
import os, sys, random, re, logging, time
import wx
import common, config, misc, compat, clipboard
import bugdialog
import new_properties as np
class FileDirDialog(object):
"""Custom class which displays a FileDialog or a DirDialog, according to the value of the
Application.multiple_files of its parent (instance of Application).
default_extension: The default extension will be added to all file names without extension.
file_message: Message to show on the file dialog
dir_message: Message to show on the directory dialog
file_style: Style for the file dialog
dir_style: Style for the directory dialog
value: Value returned by file or directory dialog on success
parent: Parent instance of Application
prev_dir: Previous directory"""
def __init__(self, parent, wildcard=_("All files|*"), file_message=_("Choose a file"),dir_message=None,file_style=0):
self.prev_dir = config.preferences.codegen_path or ""
self.wildcard = wildcard
self.file_message = file_message
self.dir_message = dir_message
self.file_style = file_style
self.dir_style = wx.DD_DEFAULT_STYLE | wx.DD_NEW_DIR_BUTTON
self.parent = parent
self.value = None
self.default_extension = None
def ShowModal(self):
"""Show a FileDialog or a DirDialog as a modal dialog.
The selected file or directory is stored in self.value on success. Returns ID_OK or ID_CANCEL."""
if self.parent.multiple_files == 0:
self.value = wx.FileSelector( self.file_message, self.prev_dir, wildcard=self.wildcard,
flags=self.file_style )
# check for file extension and add default extension if missing
if self.value and self.default_extension:
ext = os.path.splitext(self.value)[1].lower()
if not ext:
self.value = "%s%s" % (self.value, self.default_extension)
else:
self.value = wx.DirSelector( self.dir_message, self.prev_dir, style=self.dir_style )
if self.value:
self.prev_dir = self.value
if not os.path.isdir(self.prev_dir):
self.prev_dir = os.path.dirname(self.prev_dir)
return wx.ID_OK
return wx.ID_CANCEL
def get_value(self):
"Return the dialog value returned during the last ShowModal() call."
return self.value
class EditRoot(np.PropertyOwner):
IS_ROOT = True
parent = None
# XXX move this to EditBase
def get_all_children(self):
return self.children
def _get_child_pos(self, child):
return self.children.index(child)
def has_ancestor(self, node):
return False
def get_path(self):
return self.name
def add_item(self, child, index=None):
# XXX index is always None at the moment
if index is None:
self.children.append(child)
elif len(self.children)<=index:
self.children += [None]*(index - len(self.children) + 1)
self.children[index] = child
else:
if self.children[index] is not None:
self.children.insert(index, child)
if child.IS_TOPLEVEL_WINDOW:
self.add_top_window(child.name)
def remove_item(self, child, level=0, dummy=False):
if child.IS_TOPLEVEL_WINDOW:
self.remove_top_window(child.name)
self.children.remove(child)
def write(self, output, tabs=0):
"""Writes the xml equivalent of this tree to the given output file.
This function writes unicode to the outfile."""
# XXX move this to application.Application
timestring = time.asctime() if not config.testing else 'XXX XXX NN NN:NN:NN NNNN'
output.append( u'<?xml version="1.0"?>\n'
u'<!-- generated by wxGlade %s on %s -->\n\n' % (config.version, timestring) )
attrs = ["name","class","language","top_window","encoding","use_gettext", "overwrite", "mark_blocks",
"for_version","is_template","indent_amount"]
props = [self.properties[attr] for attr in attrs]
attrs = dict( (attr,prop.get_string_value()) for attr,prop in zip(attrs,props) if not prop.deactivated )
top_window_p = self.properties["top_window"]
if top_window_p.deactivated and top_window_p.value:
attrs["top_window"] = top_window_p.value
attrs["option"] = self.properties["multiple_files"].get_string_value()
attrs["indent_symbol"] = self.properties["indent_mode"].get_string_value()
attrs["path"] = self.properties["output_path"].get_string_value()
attrs['use_new_namespace'] = 1
# add a . to the file extensions
attrs["source_extension"] = '.' + self.properties["source_extension"].get_string_value()
attrs["header_extension"] = '.' + self.properties["header_extension"].get_string_value()
inner_xml = []
if self.is_template and getattr(self, 'template_data', None):
self.template_data.write(inner_xml, tabs+1)
for c in self.children:
c.write(inner_xml, tabs+1)
output.extend( common.format_xml_tag( u'application', inner_xml, is_xml=True, **attrs ) )
def find_widget_from_path(self, path):
path = path.split("/")
index = 1 # skip 'app'
w = self
for index in range(1, len(path)):
if path[index].startswith("SLOT "):
pos = int(path[index].split(" ")[1])
if pos<len(w.children) and w.children[pos].IS_SLOT:
w = w.children[pos]
continue
children = [c for c in w.get_all_children() if c.name==path[index]]
if not children: return None
w = children[0]
return w
def clear(self):
# delete all children; call common.root.new() or .init() afterwards
while self.children:
self.children[-1].recursive_remove(0)
def _get_parent_tooltip(self, index):
return None
def _get_tooltip_string(self):
return None
# use following to track toplevel windows?
def child_widget_created(self, child, level):
pass
def destroying_child_widget(self, child, index):
pass
def destroyed_child_widget(self):
pass
class _DirDialog:
def __init__(self, parent, message, style):
self.parent = parent
self.message = message
self.style = style
self.value = None
def ShowModal(self):
self.value = wx.DirSelector( self.message, self.value, self.style )
if self.value:
return wx.ID_OK
def set_value(self, value):
self.value = value
def get_value(self):
return self.value
class OutputPathProperty(np.FileNameProperty):
dir_message = _("Choose a directory")
def _create_dialog(self):
if not self.owner.multiple_files:
return np.FileNameProperty._create_dialog(self)
parent = self.text.GetTopLevelParent()
style = wx.DD_DEFAULT_STYLE | wx.DD_DIR_MUST_EXIST | wx.DD_NEW_DIR_BUTTON
dlg = _DirDialog(parent, self.dir_message, style=style)
value = self.value
if not value or value.strip()=="." and self.owner.filename:
value = os.path.dirname(self.owner.filename)
dlg.set_value(value)
return dlg
class Application(EditRoot):
"Properties of the application being created"
all_supported_versions = ['2.8', '3.0'] # Supported wx versions
_VERSION_TOOLTIPS = ("Generate source files for wxWidgets version 2.8",
"Generate source files for wxWidgets version >=3.0\nOld style imports are not supported anymore.")
PROPERTIES = ["Application", "name", "class", "encoding", "use_gettext", "top_window", "multiple_files",
"language", "for_version", "overwrite", "mark_blocks",
"output_path", "generate_code",
"Settings", "indent_mode", "indent_amount", "source_extension", "header_extension"]
_PROPERTY_LABELS = {"source_extension": 'C++ source file ext',
"header_extension": 'C++ header file ext',
"use_gettext": "Enable gettext support",
"indent_mode": "Indentation mode",
"multiple_files": "Code Generation",
"overwrite": "Keep user code",
"mark_blocks": "Mark code blocks",
"generate_code": "Generate Source"}
_PROPERTY_HELP = {"name": 'Name of the instance created from "Class";\n'
' also used as (main) file name in case of "Separate file for each class"',
"class": "Name of the automatically generated class derived from wxApp",
"use_gettext": "Enable internationalisation and localisation for the generated source files",
"header_extension":'for C++ only: extension of the header file',
"source_extension":'for C++ only: extension of the source file',
'indent_amount': 'Number of spaces or tabs used for one indentation level.',
"top_window": "This widget is used as top window in the wxApp start code",
"overwrite":"Keep user code in source files when generating code.\n"
"wxGlade will just write the blocks that are marked 'begin wxGlade'/'end wxGlade'.\n"
"Be aware that this feature is not too robust against e.g. renaming of frames.\n"
"Always keep backups and don't touch the wxGlade begin/end markers!",
"output_path": "Output file or directory: absolute or relative path",
"mark_blocks":"Mark auto-generated code blocks with BEGIN/END wxGlade comments.\n"
"This allows to identify user code in source files.\n"
"Therefore it can not be disabled if 'Keep user code' is selected."
}
if sys.platform=="win32":
_PROPERTY_HELP["output_path"] = "Output file or directory; double click label to show in Explorer"
elif sys.platform=="darwin":
_PROPERTY_HELP["output_path"] = "Output file or directory; double click label to show in Finder"
WX_CLASS = "wxApp"
IS_WINDOW = IS_SIZER = IS_TOPLEVEL = IS_SLOT = False
CHILDREN = None # any number of toplevel windows etc.
def __init__(self):
np.PropertyOwner.__init__(self)
self.__saved = True # raw value for self.saved property; if True, there are no changes to save
self.__filename = None # raw value for the self.filename property; Name of the output XML file
# initialise instance properties
self.is_template = np.Property(False) # hidden property
# name and derived class name, including validation
self.name = np.TextPropertyA("app", default_value="")
self.klass = np.TextPropertyA("MyApp", default_value="", name="class")
self.properties["name"].validation_re = re.compile(r'^[a-zA-Z]+[\w0-9-]*$')
self.properties["class"].validation_re = re.compile(r'^[a-zA-Z]+[\w:.0-9-]*$')
# generate separate file for each class?
labels = [_("Single file"), _("Separate file for each class") ]
tooltips = [_("Write all source code in one file"), _("Split source code in one file per class / widget") ]
self.multiple_files = np.RadioProperty( config.default_multiple_files,
values=[0,1], labels=labels, tooltips=tooltips )
# code indentation: mode and count
self.indent_mode = np.RadioProperty( 1, [0,1], ["Tabs","Spaces"], aliases=["tab","space"], columns=2 )
self.indent_amount = np.SpinProperty( config.default_indent_amount, val_range=(1, 100) )
# C++ file extension
self.source_extension = np.TextProperty('cpp')
self.header_extension = np.TextProperty('h')
# output path: file or directory, depening on 'multiple_files'
output_path = config.default_output_path if self.multiple_files else config.default_output_file
self.output_path = OutputPathProperty(output_path, style=wx.FD_SAVE|wx.FD_OVERWRITE_PROMPT)
self._update_output_path('python')
self.overwrite = np.InvCheckBoxProperty(config.default_overwrite)
# YYY
self.mark_blocks = np.CheckBoxProperty(True)
# output language
languages = sorted( common.code_writers.keys() )
labels = [misc.capitalize(s) for s in languages]
self.language = np.RadioProperty('python', languages, labels, columns=3)
# gettext?
self.use_gettext = np.CheckBoxProperty(config.default_use_gettext)
# wx Version: string of major dot minor version number
version = "%d.%d"%compat.version
if not version in self.all_supported_versions:
version = "2.8" if version[0]=="2" else "3.0"
self.for_version = np.RadioProperty( version, self.all_supported_versions, ["2.8", ">=3.0"],
tooltips=self._VERSION_TOOLTIPS)
# encoding
encodings = ["UTF-8", "ISO-8859-1", "ISO-8859-15", "CP1252"] # just some common values
self.encoding = np.ComboBoxProperty(config.default_encoding, encodings)
# top window name for the generated app
self.top_window = prop = np.ListBoxProperty("", choices=[])
prop.auto_activated = True
self.generate_code = np.ActionButtonProperty(self.generate_code)
self.widget = None # always None, just to keep interface to Tree similar to other editors
self.children = [] # the toplevel windows
self.node = None
def set_for_version(self, value):
self.for_version = self.for_version_prop.get_string_value()
if self.for_version.startswith('3.'):
## disable lisp for wx > 2.8
if self.codewriters_prop.get_string_value() == 'lisp':
misc.warning_message( _('Generating Lisp code for wxWidgets version %s is not supported.\n'
'Set version to "2.8" instead.') % self.for_version )
self.for_version_prop.set_str_value('2.8')
self.set_for_version('2.8')
return
self.codewriters_prop.enable_item('lisp', False)
else:
# enable lisp again
self.codewriters_prop.enable_item('lisp', True)
def get_output_path(self):
return os.path.normpath(os.path.expanduser(self.output_path))
def set_encoding(self, value):
try:
unicode('a', value)
except LookupError as inst:
bugdialog.Show(_('Set Encoding'), inst)
self.encoding_prop.set_value(self.encoding)
else:
self.encoding = value
def _set_language(self):
"Set code generator language and adapt corresponding settings like file dialog wild cards (value: str or int)"
language = self.language
# update wildcards and default extension in the dialog
self._update_output_path(language)
# check that the new language supports all the widgets in the tree
self.check_codegen()
# disable lisp for wx > 2.8
if language == 'lisp':
for_version = self.for_version
if for_version == '3.0':
misc.warning_message( _('Generating Lisp code for wxWidgets version %s is not supported.\n'
'Set version to "2.8" instead.') % self.for_version )
self.properties["for_version"].set('2.8')
self.properties["for_version"].set_blocked(True)
else:
self.properties["for_version"].set_blocked(False)
# don't change the extension in multiple files mode
if self.multiple_files == 1:
return
# update file extensions
current_name = self.output_path
if not current_name:
return
base, ext = os.path.splitext(current_name)
# is already a valid extension? ext has a leading . but default_extensions hasn't
if ext and ext[1:] in common.code_writers[language].default_extensions:
return
new_name = "%s.%s" % (base, common.code_writers[language].default_extensions[0])
self.properties["output_path"].set(new_name)
blocked = self.language!="C++"
self.properties["source_extension"].set_blocked(blocked)
self.properties["header_extension"].set_blocked(blocked)
# properties: saved and filename
def _get_saved(self):
return self.__saved
def _set_saved(self, value):
if self.__saved != value:
self.__saved = value
if not config.use_gui: return
self._set_title()
saved = property(_get_saved, _set_saved)
def _get_filename(self):
return self.__filename
def _set_filename(self, value):
if self.__filename != value:
self.__filename = value
self._set_title()
filename = property(_get_filename, _set_filename)
def _set_title(self):
if not config.use_gui: return
title = ["wxGlade: "]
if not self.__saved:
title.append( "* " )
if self.__filename:
title.append( "(%s)"%self.__filename )
common.main.SetTitle( "".join(title).strip() )
# interface from tree ##############################################################################################
# handle top_window property choices
def add_top_window(self, name):
p = self.properties["top_window"]
p.add_choice(name)
if not p.get() and not p.deactivated:
p.set(name)
if p.deactivated:
p.set_active()
def remove_top_window(self, name):
p = self.properties["top_window"]
p.remove_choice(name)
def update_top_window_name(self, oldname, newname):
p = self.properties["top_window"]
if not oldname in p.choices: return
if p.get() == oldname:
p.value = newname
p.choices[p.choices.index(oldname)] = newname
p.set_choices()
def _get_top_window(self):
# helper for wxGladeFrame
toplevel_name = self.top_window
toplevel = None
for c in self.children:
if c.name==toplevel_name:
toplevel = c
return toplevel
####################################################################################################################
def _properties_changed(self, modified, actions):
# ['encoding', 'output_path', 'class', 'name', 'multiple_files', 'language', 'top_window', 'use_gettext',
# 'use_gettext', 'is_template', 'overwrite', 'indent_mode', 'indent_amount', 'for_version', 'source_extension',
# 'header_extension']
# XXX any other to be handled?
if not modified or "language" in modified:
self._set_language() # update language-dependent choices
if not modified or "name" in modified or "class" in modified:
# enable/disable top_window
self.properties["top_window"].set_active(self.name or self.klass)
if not modified or "overwrite" in modified:
block = not self.overwrite
p = self.properties["mark_blocks"]
p.set_blocked(block)
if block:
if common.history: common.history.monitor_property( p )
p.set(True)
p.set_blocked(block)
if modified and len(modified)==1 and "multiple_files" in modified:
# the user has just edited
p = self.properties["output_path"]
if common.history: common.history.monitor_property( p )
if self.multiple_files:
p.set(os.path.dirname(p.value) or ".")
else:
extension = common.code_writers[self.language].default_extensions[0]
p.set( os.path.join(p.value or "", "wxglade_out.%s"%extension) )
def _init(self):
# common part for init and new
p = self.properties
p["multiple_files"].set( config.default_multiple_files )
p["indent_mode"].set(1)
p["indent_amount"].set(config.default_indent_amount)
p["source_extension"].set('cpp')
p["header_extension"].set('h')
if config.default_multiple_files:
p["output_path"].set("wxglade_out")
else:
p["output_path"].set("wxglade_out.dummy") # will be changed by _set_language()
p["top_window"].set('')
p["top_window"].set_choices([])
# do not reset language, but call set_language anyway to update the wildcard of the file dialog
self._set_language()
def init(self):
"initializes the attributes of the app before loading a file"
p = self.properties
p["class"].set("MyApp", deactivate=True)
p["name" ].set("app", deactivate=True)
self._init()
self.properties_changed(None)
def new(self):
"resets the default values of the attributes of the app"
p = self.properties
p["class"].set("MyApp", activate=True)
p["name" ].set("app", activate=True)
self._init()
self.properties_changed(None)
def generate_code(self, preview=False, out_path=None, widget=None):
np.flush_current_property()
if out_path is None:
out_path = os.path.expanduser(self.output_path.strip())
if not out_path and self.multiple_files: out_path = "."
if not os.path.isabs(out_path) and (out_path and self.filename):
out_path = os.path.join(os.path.dirname(self.filename), out_path)
out_path = os.path.normpath(out_path)
if not out_path:
msg = "You must specify an output file before generating any code."
if not self.filename:
msg += "\nFor relative file names, the project needs to be saved first."
return misc.error_message( msg )
name_p = self.properties["name"]
class_p = self.properties["class"]
if self.language != "XRC":
if not preview and ( name_p.is_active() or class_p.is_active() ) and not self.top_window:
return misc.error_message( "Please select a top window for the application or deactivate "
"the Name and Class properties for Application.\n"
"In that case, only code for the windows will be generated, not for the "
"application." )
if preview:
writer = common.code_writers["preview"]
else:
writer = common.code_writers[self.language]
error = writer.new_project(self, out_path, preview)
if error:
# prerequisites were checked and there is a problem
misc.error_message( _("Error generating code:\n%s")%error )
return
try:
writer.generate_code(self, widget)
writer.finalize()
except EnvironmentError as inst:
bugdialog.ShowEnvironmentError(_('An IO related error has occurred:'), inst)
return
except UnicodeEncodeError as inst:
msg = _("Could not convert generated source code to encoding %s.\n"
'(characters "%s")')
chars = inst.object[inst.start:inst.end] # .encode('unicode-escape')
msg = msg%(self.encoding, chars)
misc.error_message( msg )
return
except Exception as inst:
# unexpected / internal error
if config.testing or config.debugging: raise
bugdialog.Show(_('Generate Code'), inst)
return
finally:
writer.clean_up(widget or self)
if preview or not config.use_gui: return writer
if config.preferences.show_completion:
# Show informational dialog
misc.info_message("Code generation completed successfully")
else:
# Show message in application status bar
app = wx.GetApp()
frame = app.GetTopWindow()
frame.user_message(_('Code generated'))
def is_visible(self):
return True
def _get_preview_filename(self):
import warnings
warnings.filterwarnings("ignore", "tempnam", RuntimeWarning, "application")
if compat.PYTHON2:
out_name = os.tempnam(None, 'wxg') + '.py'
else:
# create a temporary file at either the output path or the project path
error = None
if not self.filename:
import tempfile
dirname = tempfile.gettempdir()
basename = "wxgladepreview"
else:
dirname, basename = os.path.split(self.filename)
basename, extension = os.path.splitext(basename)
basename = basename.replace(".", "_")
if not os.path.exists(dirname):
error = "Directory '%s' not found"%dirname
elif not os.path.isdir(dirname):
error = "'%s' is not a directory"%dirname
if error:
misc.error_message(error)
return None
while True:
out_name = os.path.join(dirname, "_%s_%d.py"%(basename,random.randrange(10**8, 10**9)))
if not os.path.exists(out_name): break
return out_name
def preview(self, widget, position=None):
"""Generate and instantiate preview widget.
None will be returned in case of errors. The error details are written to the application log file."""
preview_filename = self._get_preview_filename()
if preview_filename is None: return
if wx.Platform == "__WXMAC__" and not compat.PYTHON2:
# workaround for Mac OS testing: sometimes the caches need to be invalidated
import importlib
importlib.invalidate_caches()
# make a valid name for the class (this can be invalid for some sensible reasons...)
preview_classname = widget.WX_CLASS.split('.')[-1].split(':')[-1]
# randomize the class name to make preview work when there are multiple classes with the same name (e.g. XRC)
preview_classname = '_%d_%s' % (random.randrange(10 ** 8, 10 ** 9), preview_classname)
widget.properties["class"].set_temp(preview_classname)
frame = None
try:
# create preview module
writer = self.generate_code(True, preview_filename, widget)
# import generated preview module dynamically
preview_path = os.path.dirname(preview_filename)
# remember whether the __pycache__ directory exists already
preview_path_cachedir = os.path.join(preview_path, "__pycache__")
preview_path_cachedir_exists = os.path.exists(preview_path_cachedir)
preview_module_name = os.path.basename(preview_filename)
preview_module_name = os.path.splitext(preview_module_name)[0]
if preview_path not in sys.path: sys.path.append(preview_path)
preview_module = __import__(preview_module_name, {}, {}, ['just_not_empty'])
if not preview_module:
misc.error_message( _('Can not import the preview module from file \n"%s".\n'
'The details are written to the log file.\n'
'If you think this is a wxGlade bug, please report it.') % self.output_path )
return None
try:
preview_class = getattr(preview_module, preview_classname) # .klass)
except AttributeError:
# module loaded previously -> do a re-load XXX this is required for Python 3; check alternatives
if sys.version_info.major<3:
preview_module = reload(preview_module)
else:
import importlib
preview_module = importlib.reload(preview_module)
preview_class = getattr(preview_module, preview_classname)
if not preview_class:
misc.error_message( _('No preview class "%s" found.\nThe details are written to the log file.\n'
'If you think this is a wxGlade bug, please report it.') % widget.klass )
return None
if issubclass(preview_class, wx.MDIChildFrame):
frame = wx.MDIParentFrame(None, -1, '')
frame.SetMenuBar( wx.MenuBar() ) # avoid assertion error
child = preview_class(frame, -1, '')
child.SetTitle('<Preview> - ' + child.GetTitle())
w, h = child.GetSize()
frame.SetClientSize((w + 20, h + 20))
elif not issubclass(preview_class, (wx.Frame,wx.Dialog)):
# the toplevel class isn't really toplevel, add a frame...
frame = wx.Frame(None, -1, widget.klass)
if issubclass(preview_class, wx.MenuBar):
menubar = preview_class()
frame.SetMenuBar(menubar)
panel = wx.Panel(frame)
elif issubclass(preview_class, wx.ToolBar):
toolbar = preview_class(frame, -1)
frame.SetToolBar(toolbar)
panel = wx.Panel(frame)
frame.SetMinSize( toolbar.GetBestSize() )
frame.Fit()
else:
panel = preview_class(frame, -1)
frame.Fit()
else:
frame = preview_class(None, -1, '')
def on_close(event):
frame.Unbind(wx.EVT_CHAR_HOOK)
compat.DestroyLater(frame)
widget.preview_widget = None
widget.properties["preview"].set_label(_('Show Preview'))
frame.Bind(wx.EVT_CLOSE, on_close)
frame.SetTitle(_('<Preview> - %s') % frame.GetTitle())
# raise the frame
if position:
frame.SetPosition(position)
else:
frame.CenterOnScreen()
if widget.widget:
# avoid Design and Preview window at the same position
pos = widget.widget.GetPosition()
if frame.GetPosition()==pos:
frame.SetPosition( (pos[0]+200, pos[1]+100))
frame.Show()
# install handler for key down events
frame.Bind(wx.EVT_CHAR_HOOK, self.on_char_hook)
# keep a reference to the Close method in case it's overwritten by some widget
frame._close_method = preview_class.Close
# remove the temporary file, the compiled version and maybe also __pycache__
if not config.debugging or True:
name = os.path.join(preview_path, preview_module_name+".py")
if os.path.isfile(name): os.unlink(name)
if compat.PYTHON2:
if os.path.isfile(name+"c"):
os.unlink(name+"c")
else:
name = preview_module.__cached__
if os.path.isfile(name):
os.unlink(name)
if (not preview_path_cachedir_exists and os.path.exists(preview_path_cachedir) and
not os.listdir(preview_path_cachedir)):
os.rmdir(preview_path_cachedir)
except Exception as inst:
if config.debugging or config.testing: raise
widget.preview_widget = None
widget.properties["preview"].set_label(_('Show Preview'))
if writer.have_extracode:
# could be caused by user code: just report
msg = ["Exception during preview, potentially due to invalid code in custom widget:","",
inst.__class__.__name__, inst.msg]
wx.MessageBox("\n".join(msg), "Preview Error", wx.CANCEL|wx.CENTRE|wx.ICON_EXCLAMATION, parent=common.main)
else:
# internal error to be reported
bugdialog.Show(_("Generate Preview"), inst)
return frame
def on_char_hook(self, event):
# handler for EVT_CHAR_HOOK events on preview windows
if event.GetKeyCode()==wx.WXK_ESCAPE:
wx.FindWindowById(event.GetId()).GetTopLevelParent().Close()
return
misc.handle_key_event(event, "preview")
def update_view(self, selected=False):
pass
def check_codegen(self, widget=None, language=None):
"""Checks whether widget has a suitable code generator for the given language
(default: the current active language). If not, the user is informed with a message."""
if language is None:
language = self.language
if widget is not None:
if widget.__class__.__name__ in ("SizerSlot", "Slot"):
return
cname = common.class_names[widget.__class__.__name__]
if language != 'XRC':
ok = cname in common.code_writers[language].obj_builders
else:
# xrc is special...
xrcgen = common.code_writers['XRC']
ok = xrcgen.obj_builders.get(cname, None) is not xrcgen.NotImplementedXrcObject
if not ok:
logging.warn( _('No %s code generator for %s (of type %s) available'),
misc.capitalize(language), widget.name, cname )
else:
# in this case, we check all the widgets in the tree
def check_rec(node):
if node.widget is not None:
self.check_codegen(node)
if node.children:
for c in node.children:
check_rec(c)
if common.root.children:
for c in common.root.children:
check_rec(c)
def _update_output_path(self, language):
"Update wildcards and default extension in the generic file and directory dialog (FileDirDialog)."
prop = self.properties["output_path"]
prop.message = _("Select output file") if self.multiple_files else _("Select output directory")
ext = getattr(common.code_writers[language], 'default_extensions', [])
wildcards = []
for e in ext:
wildcards.append( _('%s files (*.%s)|*.%s') % (misc.capitalize(language), e, e) )
wildcards.append(_('All files|*'))
prop.wildcards = '|'.join(wildcards)
prop.default_extension = '.%s' % ext[0] if ext else None
def popup_menu(self, event, pos=None):
# right click event -> expand all or show context menu
expanded = True
for child in self.children:
if not common.app_tree.IsExpanded(child.item) and child.children:
expanded = False
break
if not expanded:
# -> expand all
common.app_tree.ExpandAll()
return
# already expanded -> show context menu
event_widget = event.GetEventObject()
menu = self._create_popup_menu(widget=event_widget)
if pos is None:
# convert relative event position to relative widget position
event_pos = event.GetPosition()
screen_pos = event_widget.ClientToScreen(event_pos)
pos = event_widget.ScreenToClient(screen_pos)
event_widget.PopupMenu(menu, pos=pos)
menu.Destroy()
def _create_popup_menu(self, widget):
menu = misc.wxGladePopupMenu("Application")
i = misc.append_menu_item( menu, -1, _('Generate Code') )
misc.bind_menu_item_after(widget, i, self.generate_code) # a property, but it can be called
# paste
if clipboard.check("menubar"):
i = misc.append_menu_item(menu, -1, _('Paste MenuBar\tCtrl+V'), wx.ART_PASTE)
misc.bind_menu_item_after(widget, i, clipboard.paste, self)
elif clipboard.check("toolbar"):
i = misc.append_menu_item(menu, -1, _('Paste ToolBar\tCtrl+V'), wx.ART_PASTE)
misc.bind_menu_item_after(widget, i, clipboard.paste, self)
else:
i = misc.append_menu_item(menu, -1, _('Paste Toplevel Window\tCtrl+V'), wx.ART_PASTE)
misc.bind_menu_item_after(widget, i, clipboard.paste, self)
if not clipboard.check("window"): i.Enable(False)
return menu
def check_drop_compatibility(self):
return (False, "Only toplevel widgets can be added here; click Frame or Dialog icon to do so")
def check_compatibility(self, widget, typename=None):
if (widget and widget.IS_TOPLEVEL) or typename=="window":
return (True, None)
if (widget and widget.WX_CLASS=="wxMenuBar") or typename=="menubar":
return (True, None)
if (widget and widget.WX_CLASS=="wxToolBar") or typename=="toolbar":
return (True, None)
return (False, "Only toplevel widgets can be pasted here (e.g. Frame or Dialog)")
def clipboard_paste(self, clipboard_data, index=None):
"Insert a widget from the clipboard to the current destination"
import clipboard
return clipboard._paste(None, index, clipboard_data)
####################################################################################################################
def _label_editable(self):
return False
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