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"""\
history for undo/redo/repeat
copyright: 2017-2021 Dietmar Schwertberger
license: MIT (see LICENSE.txt) - THIS PROGRAM COMES WITH NO WARRANTY
"""
import common, config, clipboard, misc
import wx
def copy_value(prop):
# make a copy for lists or sets
if hasattr(prop, "value_set"):
value = prop.value_set
else:
value = prop.value
if isinstance(value, list):
if value and isinstance(value[0], list):
return [v[:] for v in value]
else:
return value[:]
elif isinstance(value, set):
return set(value)
return value
class PropertyValue(object):
# used by HistoryPropertyItem to track old and new value and state of a property
def __init__(self, prop):
self.deactivated = prop.deactivated
self.value = copy_value(prop)
def set(self, p):
# apply value to a property instance
if hasattr(p, "value_set"):
p.value_set.clear()
p.value_set.update(self.value)
p.value = None
else:
value = p.value
# lists and sets are modified in place
if isinstance(value, list):
value[:] = self.value
elif isinstance(value, set): # not yet used
value.clear()
value.update(self.value)
else:
p.value = self.value
activate = self.deactivated!=p.deactivated
p.deactivated = self.deactivated
p.update_display()
if activate: p.activate_controls()
def __eq__(self, other):
return self.deactivated==other.deactivated and self.value==other.value
def __repr__(self):
return "PropertyValue(%r, %r)"%(self.deactivated, self.value)
class HistoryItem(object):
def __init__(self, prop):
self.path = prop.owner.get_path()
self.path2 = None # can be different if the name of the widget has been changed
self.name = prop.name
def get_key(self):
return self.name
class HistoryPropertyItem(HistoryItem):
def __init__(self, prop):
HistoryItem.__init__(self, prop)
self._prop = prop # keep a reference until finalize is called
self.old = PropertyValue(prop)
self.new = None
self.dependent = []
def finalize(self, monitor):
self.new = PropertyValue(self._prop)
self.path2 = self._prop.owner.get_path()
self._prop = None
# check whether other, depending properties were changed as well
for prop, old in monitor:
new = PropertyValue(prop)
if new!=old:
self.dependent.append( [prop.owner.get_path(), prop.name, old, new] )
def undo(self):
owner = common.root.find_widget_from_path(self.path2)
changed = [self.name]
for path, name, old, new in self.dependent:
changed.append(name)
if path==self.path:
old.set( owner.properties[name] )
else:
owner_ = common.root.find_widget_from_path(path)
old.set( owner_.properties[name] )
p = owner.properties[self.name]
self.old.set(p)
owner.properties_changed(changed)
return owner
def redo(self):
# required: self.path, self.name, self.new and the same for each dependent property
owner = common.root.find_widget_from_path(self.path)
p = owner.properties[self.name]
self.new.set(p)
changed = [self.name]
for path, name, old, new in self.dependent:
if path==self.path:
changed.append(name)
new.set( owner.properties[name] )
else:
owner_ = common.root.find_widget_from_path(path)
new.set( owner_.properties[name] )
owner.properties_changed(changed)
return owner
def __repr__(self):
return "%s(%s, %r, %r, %r)"%(self.__class__.__name__, self.path, self.name, self.old, self.new)
class HistorySetPropertyItem(HistoryPropertyItem):
# same as before, but tracks the flag that was checked/unchecked (self.flag_value, self.checked)
def __init__(self, prop):
HistoryPropertyItem.__init__(self, prop)
self.flag_value = self.checked = None # these are set from History.set_property_changed
def __repr__(self):
return "%s(%s, %s, %r, %r)"%(self.__class__.__name__, self.path, self.name, self.flag_value, self.checked)
def get_key(self):
return (self.name, self.flag_value)
class HistoryRemovedItem(HistoryItem):
def __init__(self, widget):
self.IS_SLOT = widget.IS_SLOT
self.index = widget.index
self.path = widget.get_path()
self.xml_data = clipboard.dump_widget(widget)
self.slot_path = self.slot_tab = None
parent = widget.parent
if widget.IS_SLOT and parent.IS_CONTAINER and parent.check_prop("tabs"):
# a slot / page is being removed from a notebook -> store tab name
self.slot_tab = parent.tabs[widget.index][0]
def finalize(self, slot=None):
if slot:
# a slot has been left
self.slot_path = slot.get_path()
def undo(self):
# identical to HistoryAddedItem.redo, except for the slot_tab part
path = self.slot_path or self.path.rsplit("/",1)[0] # slot or parent
widget = common.root.find_widget_from_path(path)
if widget is None:
# something was pasted/added to e.g. a panel which had a slot as child
parent_path, leaf = path.rsplit("/", 1)
assert leaf.startswith('SLOT ')
widget = common.root.find_widget_from_path(parent_path)
if widget.IS_ROOT:# or widget.IS_CONTAINER:
return widget.clipboard_paste(self.xml_data, self.index)
elif self.IS_SLOT:
widget.insert_item(None, self.index) # placeholder
if self.slot_tab is not None:
tabs_p = widget.properties["tabs"]
tabs_p.value.insert(self.index, [self.slot_tab])
tabs_p.reset()
if widget.IS_SIZER:
from edit_sizers import SizerSlot as Slot
else:
from edit_base import Slot
slot = Slot(widget, index=self.index)
if widget.widget:
slot.create_widget()
widget.child_widget_created(slot, 0)
# update structure
misc.rebuild_tree( widget, focus=False )
# update following slots
for c in widget.children[self.index+1:]:
if c.IS_SLOT: common.app_tree.refresh(c)
return slot
else:
return widget.clipboard_paste(self.xml_data)
def redo(self):
# identical to HistoryAddedItem.undo
widget = common.root.find_widget_from_path(self.path)
slot = widget.remove(user=False)
if slot is not None and not self.slot_path:
# a slot has been left there, but should not be
slot.remove(user=False)
else:
return slot
class HistoryAddedItem(HistoryItem):
def __init__(self, parent, xml_data=None):
self.slot_path = parent.IS_SLOT and parent.get_path() or None
self.xml_data = xml_data # could be set on undo
self.path = self.index = None
def finalize(self, item):
self.path = item.get_path()
self.index = item.index
self.IS_SLOT = item.IS_SLOT
def undo(self):
# identical to HistoryRemovedItem.redo
widget = common.root.find_widget_from_path(self.path)
if self.xml_data is None: self.xml_data = clipboard.dump_widget(widget)
slot = widget.remove(user=False)
if slot is not None and not self.slot_path:
# a slot has been left there, but should not be
slot.remove(user=False)
else:
return slot
def redo(self):
# identical to HistoryRemovedItem.undo, except for the slot_tab part
path = self.slot_path or self.path.rsplit("/",1)[0] # slot or parent
widget = common.root.find_widget_from_path(path)
if widget.IS_ROOT:# or widget.IS_CONTAINER:
return widget.clipboard_paste(self.xml_data, self.index)
elif self.IS_SLOT:
widget.insert_item(None, self.index) # placeholder
#if self.slot_tab is not None:
#tabs_p = widget.properties["tabs"]
#tabs_p.value.insert(self.index, [self.slot_tab])
#tabs_p.reset()
if widget.IS_SIZER:
from edit_sizers import SizerSlot as Slot
else:
from edit_base import Slot
slot = Slot(widget, index=self.index)
if widget.widget:
slot.create_widget()
widget.child_widget_created(slot, 0)
# update structure
misc.rebuild_tree( widget, focus=False )
# update following slots
for c in widget.children[self.index+1:]:
if c.IS_SLOT: common.app_tree.refresh(c)
return slot
else:
return widget.clipboard_paste(self.xml_data)
class HistorySizerSlots(HistoryItem):
# for added/inserted slots
def __init__(self, sizer, index, count=1):
self.path = sizer.get_path()
self.index = index
self.count = count
def undo(self):
sizer = common.root.find_widget_from_path(self.path)
for n in range(self.count):
sizer.children[self.index].remove(user=False)
def redo(self):
sizer = common.root.find_widget_from_path(self.path)
with sizer.window.frozen():
for n in range(self.count):
if self.index==-1:
sizer._add_slot()
else:
sizer._insert_slot(self.index+n)
if sizer.widget: sizer.layout()
misc.rebuild_tree( sizer, recursive=False, focus=False )
class HistoryGridSizerRowCol(HistoryItem):
# for added / removed rows / cols
def __init__(self, sizer, type, index, count=1, inserted_slots=None):
# count: negative if removed
self.path = sizer.get_path()
self.type = type # "row" or "col"
self.index = index # row or column index
self.count = count
self.inserted_slots = inserted_slots
def undo(self):
sizer = common.root.find_widget_from_path(self.path)
if self.type=="row" and self.count==1:
sizer.remove_row(self.index, user=False, remove_slots=self.inserted_slots)
elif self.type=="row" and self.count==-1:
sizer.insert_row(self.index, user=False)
elif self.type=="col" and self.count==1:
sizer.remove_col(self.index, user=False, remove_slots=self.inserted_slots)
elif self.type=="col" and self.count==-1:
sizer.insert_col(self.index, user=False)
def redo(self):
sizer = common.root.find_widget_from_path(self.path)
if self.type=="row" and self.count==1:
sizer.insert_row(self.index, user=False)
elif self.type=="row" and self.count==-1:
sizer.remove_row(self.index, user=False)
elif self.type=="col" and self.count==1:
sizer.insert_col(self.index, user=False)
elif self.type=="col" and self.count==-1:
sizer.remove_col(self.index, user=False)
class History(object):
def __init__(self, depth=20):
self.actions = []
self.actions_redo = [] # on undo, the action is moved from actions to actions_redo
self.depth = depth
self._buffer = self._structure_item = None
self._repeat_widget = None # the widget that originally was modified
self._repeat_info = [] # name of properties
self._repeating = False
self.can_undo = self.can_redo = self.can_repeat = False
def reset(self):
del self.actions[:]
del self.actions_redo[:]
self.can_undo = False
self.can_redo = False
self.can_repeat = bool(self._repeat_info)
def set_widget(self, widget):
# for enabling/disabling tools and menus
path = widget and widget.get_path() or []
if path==self._repeat_widget or self._repeat_widget is None:
self.can_repeat = False
elif self._repeat_info and widget:
# check whether all required properties are available; this is not perfect, though
available_properties = [p for p in self._repeat_info if p in widget.properties]
self.can_repeat = len(available_properties)==len(self._repeat_info)
print("SET WIDGET", len(available_properties), len(self._repeat_info))
else:
self.can_repeat = False
self.can_redo = bool(self.actions_redo)
self.can_undo = bool(self.actions)
def undo(self, focused_widget):
if not self.actions:
return wx.Bell()
action = self.actions.pop(0)
widget = action.undo()
self.actions_redo.append(action)
misc.set_focused_widget(widget)
def redo(self, focused_widget):
if not self.actions_redo:
# XXX check whether it's the same
repeated = self.repeat(focused_widget, multiple=False)
if not repeated: wx.Bell()
return
action = self.actions_redo.pop(-1)
widget = action.redo()
self.actions.insert(0, action)
misc.set_focused_widget(widget)
def repeat(self, focused_widget, multiple=True):
"apply action(s) to another widget"
if focused_widget is None: return False
if not self.actions or not isinstance(self.actions[0], HistoryPropertyItem): return False
if not self._repeat_widget: return False
path = focused_widget.get_path()
if path==self._repeat_widget: return False
# find all actions that could be repeated; they need to be HistoryPropertyItems from the _redo_widget
repeat_actions = []
repeat_actions_keys = set() # set of names, to avoid multiple changes of the same property
for i,action in enumerate(self.actions):
if not isinstance(action, HistoryPropertyItem):break
if repeat_actions and action.path!=self._repeat_widget: break
if action.path==self._repeat_widget:
action_key = action.get_key() # this may be a tuple for HistorySetPropertyItem
if action.name in focused_widget.properties and not action_key in repeat_actions_keys:
repeat_actions.append( action )
repeat_actions_keys.add( action_key )
if not multiple: break
repeat_actions.reverse()
# apply to the new widget
self._repeating = True # don't set self._redo_widget
for action in repeat_actions:
if config.debugging:
print("Repeating %s"%action)
prop = focused_widget.properties[action.name]
if isinstance(action, HistorySetPropertyItem):
prop._change_value(action.flag_value, action.checked)
elif isinstance(action, HistoryPropertyItem):
if prop.deactivated is None:
# a property that can not be deactivated
prop._check_for_user_modification(action.new.value)
else:
force = action.new.deactivated!=prop.deactivated
prop._check_for_user_modification(action.new.value, force=force, activate=not action.new.deactivated)
self._repeating = False
return True
def add_item(self, item, can_repeat=True):
self.actions.insert(0, item)
if len(self.actions)>self.depth:
del self.actions[-1]
if not self._repeating and isinstance(item, HistoryPropertyItem) and can_repeat:
path = item.path
if path != self._repeat_widget:
self._repeat_widget = path
del self._repeat_info[:]
key = item.get_key()
if not key in self._repeat_info:
self._repeat_info.append(key)
elif not can_repeat:
self._repeat_widget = None
del self._repeat_info[:]
if self.actions_redo:
del self.actions_redo[:]
if config.debugging:
print("UndoBuffer:")
for entry in self.actions:
print(entry)
# update menu and toolbar
self.set_widget(misc.focused_widget)
if common.main: common.main.set_widget(misc.focused_widget)
####################################################################################################################
# property changes: interface from Property instances
def property_changing(self, prop):
"to be called when property value is still the old one"
if config.debugging: print("property_changing", prop)
self._buffer = HistoryPropertyItem(prop)
self._monitor = [] # list of (property, PropertyValue)
def set_property_changing(self, prop):
# same as before, but this will track the clicked flag
if config.debugging: print("set_property_changing", prop)
self._buffer = HistorySetPropertyItem(prop)
self._monitor = [] # list of (property, PropertyValue)
def monitor_property(self, prop):
# monitor dependent properties; these will be un-/re-done together with the main property
if not self._buffer: return
self._monitor.append( (prop, PropertyValue(prop)))
def _finalize_item(self, stop=False):
# helper
item = self._buffer
self._buffer = None if not stop else False
item.finalize(self._monitor)
del self._monitor
return item
def property_changed(self, prop, user=True):
"argument user: True if set by the user, False if set in dependence to another change"
if config.debugging: print("property_changed", prop, user)
if self._buffer is False: # e.g. handled already by another item, e.g. HistoryNotebookTabsItem
self._buffer = None
return
item = self._finalize_item()
if item.new==item.old: return
self.add_item(item)
def set_property_changed(self, prop, value, checked, user=True):
if self._buffer:
# track which checkbox was checked
self._buffer.flag_value = value
self._buffer.checked = checked
self.property_changed(prop, user=True)
####################################################################################################################
# structural changes
def widget_adding(self, parent, xml_data=None):
# for pasting or single widget dropping
# parent can be a slot, which will be filled/replaced
# or e.g. a panel where a sizer will be added without having a slot before
self._structure_item = HistoryAddedItem(parent, xml_data)
def widget_added(self, widget):
self._structure_item.finalize(widget)
self.add_item( self._structure_item, can_repeat=False )
self._structure_item = None
def widget_removing(self, widget):
# store information and XML data before the widget is actually removed
self._structure_item = HistoryRemovedItem(widget)
def widget_removed(self, slot=None):
self._structure_item.finalize(slot)
self.add_item( self._structure_item, can_repeat=False )
self._structure_item = None
# sizers
def sizer_slots_added(self, sizer, index, count):
# called from SizerBase.insert_slot and add_slot
self.add_item( HistorySizerSlots(sizer, index, count), can_repeat=False )
def gridsizer_row_col_changed(self, sizer, type, index, count, inserted_slots=None):
self.add_item( HistoryGridSizerRowCol(sizer, type, index, count, inserted_slots), can_repeat=False )
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