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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<a href="#pub-methods">Public Member Functions</a> &#124;
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<div class="title">wxStringBuffer Class Reference<div class="ingroups"><a class="el" href="group__group__class__data.html">Data Structures</a></div></div>  </div>
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<p><code>#include &lt;wx/string.h&gt;</code></p>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>This tiny class allows you to conveniently access the <a class="el" href="classwx_string.html" title="String class for passing textual data to or receiving it from wxWidgets.">wxString</a> internal buffer as a writable pointer without any risk of forgetting to restore the string to the usable state later. </p>
<p>For example, assuming you have a low-level OS function called <code>"GetMeaningOfLifeAsString(char *)"</code> returning the value in the provided buffer (which must be writable, of course) you might call it like this:</p>
<div class="fragment"><div class="line"><a class="code" href="classwx_string.html" title="String class for passing textual data to or receiving it from wxWidgets.">wxString</a> theAnswer;</div>
<div class="line">GetMeaningOfLifeAsString(<a class="code" href="classwx_string_buffer.html#abcb53ccbb849af669bb51402ea57d7c8" title="Constructs a writable string buffer object associated with the given string and containing enough spa...">wxStringBuffer</a>(theAnswer, 1024));</div>
<div class="line"><span class="keywordflow">if</span> ( theAnswer != <span class="stringliteral">&quot;42&quot;</span> )</div>
<div class="line">    <a class="code" href="group__group__funcmacro__log.html#ga0dd3c633f990f794e76065c9a7af4c87" title="The functions to use for error messages, i.e.">wxLogError</a>(<span class="stringliteral">&quot;Something is very wrong!&quot;</span>);</div>
</div><!-- fragment --><p>Note that the exact usage of this depends on whether or not <code>wxUSE_STL</code> is enabled. If <code>wxUSE_STL</code> is enabled, <a class="el" href="classwx_string_buffer.html" title="This tiny class allows you to conveniently access the wxString internal buffer as a writable pointer ...">wxStringBuffer</a> creates a separate empty character buffer, and if <code>wxUSE_STL</code> is disabled, it uses GetWriteBuf() from <a class="el" href="classwx_string.html" title="String class for passing textual data to or receiving it from wxWidgets.">wxString</a>, keeping the same buffer <a class="el" href="classwx_string.html" title="String class for passing textual data to or receiving it from wxWidgets.">wxString</a> uses intact. In other words, relying on <a class="el" href="classwx_string_buffer.html" title="This tiny class allows you to conveniently access the wxString internal buffer as a writable pointer ...">wxStringBuffer</a> containing the old <a class="el" href="classwx_string.html" title="String class for passing textual data to or receiving it from wxWidgets.">wxString</a> data is not a good idea if you want to build your program both with and without <code>wxUSE_STL</code>.</p>
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<div><span class="lib">Library:</span>&#160;&#160;<span class="lib_text"><a class="el" href="page_libs.html#page_libs_wxbase">wxBase</a></span></div><div><span class="category">Category:</span>&#160;&#160;<span class="category_text"><a class="el" href="group__group__class__data.html">Data Structures</a></span></div> </div><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:abcb53ccbb849af669bb51402ea57d7c8"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_string_buffer.html#abcb53ccbb849af669bb51402ea57d7c8">wxStringBuffer</a> (const <a class="el" href="classwx_string.html">wxString</a> &amp;str, size_t len)</td></tr>
<tr class="memdesc:abcb53ccbb849af669bb51402ea57d7c8"><td class="mdescLeft">&#160;</td><td class="mdescRight">Constructs a writable string buffer object associated with the given string and containing enough space for at least <em>len</em> characters.  <a href="#abcb53ccbb849af669bb51402ea57d7c8"></a><br/></td></tr>
<tr class="separator:abcb53ccbb849af669bb51402ea57d7c8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae7801d52c22c50d100b2a2a5fdb6dccc"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_string_buffer.html#ae7801d52c22c50d100b2a2a5fdb6dccc">~wxStringBuffer</a> ()</td></tr>
<tr class="memdesc:ae7801d52c22c50d100b2a2a5fdb6dccc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Restores the string passed to the constructor to the usable state by calling <a class="el" href="classwx_string.html#a3783b441b540bac783a8e5a2cceaae7d" title="Puts the string back into a reasonable state (in which it can be used normally), after GetWriteBuf() ...">wxString::UngetWriteBuf()</a> on it.  <a href="#ae7801d52c22c50d100b2a2a5fdb6dccc"></a><br/></td></tr>
<tr class="separator:ae7801d52c22c50d100b2a2a5fdb6dccc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0483dde557c8c40f519ec52536d7fad8"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__group__funcmacro__string.html#gaf558f1d34fbf3cf5e3258e42a40875fd">wxStringCharType</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_string_buffer.html#a0483dde557c8c40f519ec52536d7fad8">operator wxStringCharType *</a> ()</td></tr>
<tr class="memdesc:a0483dde557c8c40f519ec52536d7fad8"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the writable pointer to a buffer of the size at least equal to the length specified in the constructor.  <a href="#a0483dde557c8c40f519ec52536d7fad8"></a><br/></td></tr>
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<h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
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          <td class="memname">wxStringBuffer::wxStringBuffer </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="classwx_string.html">wxString</a> &amp;&#160;</td>
          <td class="paramname"><em>str</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">size_t&#160;</td>
          <td class="paramname"><em>len</em>&#160;</td>
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<p>Constructs a writable string buffer object associated with the given string and containing enough space for at least <em>len</em> characters. </p>
<p>Basically, this is equivalent to calling <a class="el" href="classwx_string.html#a0c87e85cee09e65d314457379e5aba19" title="Returns a writable buffer of at least len bytes.">wxString::GetWriteBuf()</a> and saving the result. </p>

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          <td class="memname">wxStringBuffer::~wxStringBuffer </td>
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<p>Restores the string passed to the constructor to the usable state by calling <a class="el" href="classwx_string.html#a3783b441b540bac783a8e5a2cceaae7d" title="Puts the string back into a reasonable state (in which it can be used normally), after GetWriteBuf() ...">wxString::UngetWriteBuf()</a> on it. </p>

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<h2 class="groupheader">Member Function Documentation</h2>
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          <td class="memname"><a class="el" href="group__group__funcmacro__string.html#gaf558f1d34fbf3cf5e3258e42a40875fd">wxStringCharType</a>* wxStringBuffer::operator <a class="el" href="group__group__funcmacro__string.html#gaf558f1d34fbf3cf5e3258e42a40875fd">wxStringCharType</a> * </td>
          <td>(</td>
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<p>Returns the writable pointer to a buffer of the size at least equal to the length specified in the constructor. </p>

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