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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<title>wxWidgets: wxVarScrollHelperBase Class Reference</title>
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   <span id="projectnumber">Version: 3.0.2</span>
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<div class="header">
  <div class="summary">
<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pro-methods">Protected Member Functions</a> &#124;
<a href="classwx_var_scroll_helper_base-members.html">List of all members</a>  </div>
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<div class="title">wxVarScrollHelperBase Class Reference<span class="mlabels"><span class="mlabel">abstract</span></span><div class="ingroups"><a class="el" href="group__group__class__miscwnd.html">Miscellaneous Windows</a></div></div>  </div>
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<p><code>#include &lt;wx/vscroll.h&gt;</code></p>
<div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;">
  <img id="dynsection-0-trigger" src="closed.png" alt="+"/> Inheritance diagram for wxVarScrollHelperBase:</div>
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<map name="wx_var_scroll_helper_base_inherit__map" id="wx_var_scroll_helper_base_inherit__map">
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>This class provides all common base functionality for scroll calculations shared among all variable scrolled window implementations as well as automatic scrollbar functionality, saved scroll positions, controlling target windows to be scrolled, as well as defining all required virtual functions that need to be implemented for any orientation specific work. </p>
<p>Documentation of this class is provided specifically for referencing use of the functions provided by this class for use with the variable scrolled windows that derive from here. You will likely want to derive your window from one of the already implemented variable scrolled windows rather than from <a class="el" href="classwx_var_scroll_helper_base.html" title="This class provides all common base functionality for scroll calculations shared among all variable s...">wxVarScrollHelperBase</a> directly.</p>
<h2></h2>
<div><span class="lib">Library:</span>&#160;&#160;<span class="lib_text"><a class="el" href="page_libs.html#page_libs_wxcore">wxCore</a></span></div><div><span class="category">Category:</span>&#160;&#160;<span class="category_text"><a class="el" href="group__group__class__miscwnd.html">Miscellaneous Windows</a></span></div><dl class="section see"><dt>See Also</dt><dd><a class="el" href="classwx_h_scrolled_window.html" title="In the name of this class, &quot;H&quot; stands for &quot;horizontal&quot; because it can be used for scrolling columns o...">wxHScrolledWindow</a>, <a class="el" href="classwx_h_v_scrolled_window.html" title="This window inherits all functionality of both vertical and horizontal, variable scrolled windows...">wxHVScrolledWindow</a>, <a class="el" href="classwx_v_scrolled_window.html" title="In the name of this class, &quot;V&quot; may stand for &quot;variable&quot; because it can be used for scrolling rows of ...">wxVScrolledWindow</a> </dd></dl>
</div><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a51c4f935ffef35e38d800b5fb1aea20b"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#a51c4f935ffef35e38d800b5fb1aea20b">wxVarScrollHelperBase</a> (<a class="el" href="classwx_window.html">wxWindow</a> *winToScroll)</td></tr>
<tr class="memdesc:a51c4f935ffef35e38d800b5fb1aea20b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Constructor taking the target window to be scrolled by this helper class.  <a href="#a51c4f935ffef35e38d800b5fb1aea20b"></a><br/></td></tr>
<tr class="separator:a51c4f935ffef35e38d800b5fb1aea20b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1d98424cb2af1db02e326c5c7065c12d"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#a1d98424cb2af1db02e326c5c7065c12d">~wxVarScrollHelperBase</a> ()</td></tr>
<tr class="memdesc:a1d98424cb2af1db02e326c5c7065c12d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Virtual destructor for detaching scroll event handlers attached with this helper class.  <a href="#a1d98424cb2af1db02e326c5c7065c12d"></a><br/></td></tr>
<tr class="separator:a1d98424cb2af1db02e326c5c7065c12d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aed909bbbec82269f2c53dad5e7da8ed7"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#aed909bbbec82269f2c53dad5e7da8ed7">CalcScrolledPosition</a> (int coord) const </td></tr>
<tr class="memdesc:aed909bbbec82269f2c53dad5e7da8ed7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Translates the logical coordinate given to the current device coordinate.  <a href="#aed909bbbec82269f2c53dad5e7da8ed7"></a><br/></td></tr>
<tr class="separator:aed909bbbec82269f2c53dad5e7da8ed7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8b2142bd630ec007036d2d826fa25b4a"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#a8b2142bd630ec007036d2d826fa25b4a">CalcUnscrolledPosition</a> (int coord) const </td></tr>
<tr class="memdesc:a8b2142bd630ec007036d2d826fa25b4a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Translates the device coordinate given to the corresponding logical coordinate.  <a href="#a8b2142bd630ec007036d2d826fa25b4a"></a><br/></td></tr>
<tr class="separator:a8b2142bd630ec007036d2d826fa25b4a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acdcec3046de7670eb2d448463a011b81"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#acdcec3046de7670eb2d448463a011b81">EnablePhysicalScrolling</a> (bool scrolling=true)</td></tr>
<tr class="memdesc:acdcec3046de7670eb2d448463a011b81"><td class="mdescLeft">&#160;</td><td class="mdescRight">With physical scrolling on (when this is <span class="literal">true</span>), the device origin is changed properly when a <a class="el" href="classwx_paint_d_c.html" title="A wxPaintDC must be constructed if an application wishes to paint on the client area of a window from...">wxPaintDC</a> is prepared, children are actually moved and laid out properly, and the contents of the window (pixels) are actually moved.  <a href="#acdcec3046de7670eb2d448463a011b81"></a><br/></td></tr>
<tr class="separator:acdcec3046de7670eb2d448463a011b81"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5b9316fbade3450efdc359ac049a7839"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#a5b9316fbade3450efdc359ac049a7839">GetNonOrientationTargetSize</a> () const =0</td></tr>
<tr class="memdesc:a5b9316fbade3450efdc359ac049a7839"><td class="mdescLeft">&#160;</td><td class="mdescRight">This function needs to be overridden in the in the derived class to return the window size with respect to the opposing orientation.  <a href="#a5b9316fbade3450efdc359ac049a7839"></a><br/></td></tr>
<tr class="separator:a5b9316fbade3450efdc359ac049a7839"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:addff4d4e4e099adac7abfe56fbb50682"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="defs_8h.html#a1e6994f40bd9cb140e292afb165af971">wxOrientation</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#addff4d4e4e099adac7abfe56fbb50682">GetOrientation</a> () const =0</td></tr>
<tr class="memdesc:addff4d4e4e099adac7abfe56fbb50682"><td class="mdescLeft">&#160;</td><td class="mdescRight">This function need to be overridden to return the orientation that this helper is working with, either <code>wxHORIZONTAL</code> or <code>wxVERTICAL</code>.  <a href="#addff4d4e4e099adac7abfe56fbb50682"></a><br/></td></tr>
<tr class="separator:addff4d4e4e099adac7abfe56fbb50682"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5d195a4216200894fc3e843c01ec4e54"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#a5d195a4216200894fc3e843c01ec4e54">GetOrientationTargetSize</a> () const =0</td></tr>
<tr class="memdesc:a5d195a4216200894fc3e843c01ec4e54"><td class="mdescLeft">&#160;</td><td class="mdescRight">This function needs to be overridden in the in the derived class to return the window size with respect to the orientation this helper is working with.  <a href="#a5d195a4216200894fc3e843c01ec4e54"></a><br/></td></tr>
<tr class="separator:a5d195a4216200894fc3e843c01ec4e54"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:afcd2d4890fcc4ea1128e67dc2faf4c2c"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="classwx_window.html">wxWindow</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#afcd2d4890fcc4ea1128e67dc2faf4c2c">GetTargetWindow</a> () const </td></tr>
<tr class="memdesc:afcd2d4890fcc4ea1128e67dc2faf4c2c"><td class="mdescLeft">&#160;</td><td class="mdescRight">This function will return the target window this helper class is currently scrolling.  <a href="#afcd2d4890fcc4ea1128e67dc2faf4c2c"></a><br/></td></tr>
<tr class="separator:afcd2d4890fcc4ea1128e67dc2faf4c2c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3a95eda4e88e6444e33a37b8bb0fcd91"><td class="memItemLeft" align="right" valign="top">size_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#a3a95eda4e88e6444e33a37b8bb0fcd91">GetVisibleBegin</a> () const </td></tr>
<tr class="memdesc:a3a95eda4e88e6444e33a37b8bb0fcd91"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the index of the first visible unit based on the scroll position.  <a href="#a3a95eda4e88e6444e33a37b8bb0fcd91"></a><br/></td></tr>
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<tr class="memitem:aaa6b3959f6dbf90329c1c98a64735334"><td class="memItemLeft" align="right" valign="top">size_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#aaa6b3959f6dbf90329c1c98a64735334">GetVisibleEnd</a> () const </td></tr>
<tr class="memdesc:aaa6b3959f6dbf90329c1c98a64735334"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the index of the last visible unit based on the scroll position.  <a href="#aaa6b3959f6dbf90329c1c98a64735334"></a><br/></td></tr>
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<tr class="memitem:aeb032c41e1436c630b9fadf3c198c91d"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#aeb032c41e1436c630b9fadf3c198c91d">IsVisible</a> (size_t unit) const </td></tr>
<tr class="memdesc:aeb032c41e1436c630b9fadf3c198c91d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns <span class="literal">true</span> if the given scroll unit is currently visible (even if only partially visible) or <span class="literal">false</span> otherwise.  <a href="#aeb032c41e1436c630b9fadf3c198c91d"></a><br/></td></tr>
<tr class="separator:aeb032c41e1436c630b9fadf3c198c91d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aeae3e1b16c52dc5227b439cb6ffacf59"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#aeae3e1b16c52dc5227b439cb6ffacf59">RefreshAll</a> ()</td></tr>
<tr class="memdesc:aeae3e1b16c52dc5227b439cb6ffacf59"><td class="mdescLeft">&#160;</td><td class="mdescRight">Recalculate all parameters and repaint all units.  <a href="#aeae3e1b16c52dc5227b439cb6ffacf59"></a><br/></td></tr>
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<tr class="memitem:af79bfa4aac18be344d5dbcf7932cf1f7"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#af79bfa4aac18be344d5dbcf7932cf1f7">SetTargetWindow</a> (<a class="el" href="classwx_window.html">wxWindow</a> *target)</td></tr>
<tr class="memdesc:af79bfa4aac18be344d5dbcf7932cf1f7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Normally the window will scroll itself, but in some rare occasions you might want it to scroll (part of) another window (e.g.  <a href="#af79bfa4aac18be344d5dbcf7932cf1f7"></a><br/></td></tr>
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<tr class="memitem:a0b05466ede3d27fa28daf2f62ae2ecb9"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#a0b05466ede3d27fa28daf2f62ae2ecb9">UpdateScrollbar</a> ()</td></tr>
<tr class="memdesc:a0b05466ede3d27fa28daf2f62ae2ecb9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Update the thumb size shown by the scrollbar.  <a href="#a0b05466ede3d27fa28daf2f62ae2ecb9"></a><br/></td></tr>
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<tr class="memdesc:ab17ffa8dd9790d7ffc789ea080816518"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns the virtual scroll unit under the device unit given accounting for scroll position or <code>wxNOT_FOUND</code> if none (i.e.  <a href="#ab17ffa8dd9790d7ffc789ea080816518"></a><br/></td></tr>
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Protected Member Functions</h2></td></tr>
<tr class="memitem:a03bf97869b5668218ecc0a1dbe6a77af"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#a03bf97869b5668218ecc0a1dbe6a77af">OnGetUnitsSizeHint</a> (size_t unitMin, size_t unitMax) const </td></tr>
<tr class="memdesc:a03bf97869b5668218ecc0a1dbe6a77af"><td class="mdescLeft">&#160;</td><td class="mdescRight">This function doesn't have to be overridden but it may be useful to do so if calculating the units' sizes is a relatively expensive operation as it gives your code a chance to calculate several of them at once and cache the result if necessary.  <a href="#a03bf97869b5668218ecc0a1dbe6a77af"></a><br/></td></tr>
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<tr class="memitem:a050ecc5ed309e58f2e47563546a09d2c"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="defs_8h.html#a11f6efc0e8d8d680f3ec8e82aa4f1770">wxCoord</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#a050ecc5ed309e58f2e47563546a09d2c">EstimateTotalSize</a> () const </td></tr>
<tr class="memdesc:a050ecc5ed309e58f2e47563546a09d2c"><td class="mdescLeft">&#160;</td><td class="mdescRight">When the number of scroll units change, we try to estimate the total size of all units when the full window size is needed (i.e.  <a href="#a050ecc5ed309e58f2e47563546a09d2c"></a><br/></td></tr>
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<tr class="memitem:a1f31e727d5db972c2227790eb9174034"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="defs_8h.html#a11f6efc0e8d8d680f3ec8e82aa4f1770">wxCoord</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_var_scroll_helper_base.html#a1f31e727d5db972c2227790eb9174034">OnGetUnitSize</a> (size_t unit) const =0</td></tr>
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<h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
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<p>Constructor taking the target window to be scrolled by this helper class. </p>
<p>This will attach scroll event handlers to the target window to catch and handle scroll events appropriately. </p>

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<p>Virtual destructor for detaching scroll event handlers attached with this helper class. </p>

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<h2 class="groupheader">Member Function Documentation</h2>
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<p>Translates the logical coordinate given to the current device coordinate. </p>
<p>For example, if the window is scrolled 10 units and each scroll unit represents 10 device units (which may not be the case since this class allows for variable scroll unit sizes), a call to this function with a coordinate of 15 will return -85.</p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="classwx_var_scroll_helper_base.html#a8b2142bd630ec007036d2d826fa25b4a" title="Translates the device coordinate given to the corresponding logical coordinate.">CalcUnscrolledPosition()</a> </dd></dl>

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<p>Translates the device coordinate given to the corresponding logical coordinate. </p>
<p>For example, if the window is scrolled 10 units and each scroll unit represents 10 device units (which may not be the case since this class allows for variable scroll unit sizes), a call to this function with a coordinate of 15 will return 115.</p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="classwx_var_scroll_helper_base.html#aed909bbbec82269f2c53dad5e7da8ed7" title="Translates the logical coordinate given to the current device coordinate.">CalcScrolledPosition()</a> </dd></dl>

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<p>With physical scrolling on (when this is <span class="literal">true</span>), the device origin is changed properly when a <a class="el" href="classwx_paint_d_c.html" title="A wxPaintDC must be constructed if an application wishes to paint on the client area of a window from...">wxPaintDC</a> is prepared, children are actually moved and laid out properly, and the contents of the window (pixels) are actually moved. </p>
<p>When this is <span class="literal">false</span>, you are responsible for repainting any invalidated areas of the window yourself to account for the new scroll position. </p>

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<p>When the number of scroll units change, we try to estimate the total size of all units when the full window size is needed (i.e. </p>
<p>to calculate the scrollbar thumb size). This is a rather expensive operation in terms of unit access, so if the user code may estimate the average size better or faster than we do, it should override this function to implement its own logic. This function should return the best guess for the total virtual window size.</p>
<dl class="section note"><dt>Note</dt><dd>Although returning a totally wrong value would still work, it risks resulting in very strange scrollbar behaviour so this function should really try to make the best guess possible. </dd></dl>

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<p>This function needs to be overridden in the in the derived class to return the window size with respect to the opposing orientation. </p>
<p>If this is a vertical scrolled window, it should return the height.</p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="classwx_var_scroll_helper_base.html#a5d195a4216200894fc3e843c01ec4e54" title="This function needs to be overridden in the in the derived class to return the window size with respe...">GetOrientationTargetSize()</a> </dd></dl>

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<p>This function need to be overridden to return the orientation that this helper is working with, either <code>wxHORIZONTAL</code> or <code>wxVERTICAL</code>. </p>

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<p>This function needs to be overridden in the in the derived class to return the window size with respect to the orientation this helper is working with. </p>
<p>If this is a vertical scrolled window, it should return the width.</p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="classwx_var_scroll_helper_base.html#a5b9316fbade3450efdc359ac049a7839" title="This function needs to be overridden in the in the derived class to return the window size with respe...">GetNonOrientationTargetSize()</a> </dd></dl>

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<p>This function will return the target window this helper class is currently scrolling. </p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="classwx_var_scroll_helper_base.html#af79bfa4aac18be344d5dbcf7932cf1f7" title="Normally the window will scroll itself, but in some rare occasions you might want it to scroll (part ...">SetTargetWindow()</a> </dd></dl>

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<p>Returns the index of the first visible unit based on the scroll position. </p>

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<p>Returns the index of the last visible unit based on the scroll position. </p>
<p>This includes the last unit even if it is only partially visible. </p>

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<p>Returns <span class="literal">true</span> if the given scroll unit is currently visible (even if only partially visible) or <span class="literal">false</span> otherwise. </p>

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<p>This function must be overridden in the derived class, and should return the size of the given unit in pixels. </p>

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<p>This function doesn't have to be overridden but it may be useful to do so if calculating the units' sizes is a relatively expensive operation as it gives your code a chance to calculate several of them at once and cache the result if necessary. </p>
<p><a class="el" href="classwx_var_scroll_helper_base.html#a03bf97869b5668218ecc0a1dbe6a77af" title="This function doesn&#39;t have to be overridden but it may be useful to do so if calculating the units&#39; s...">OnGetUnitsSizeHint()</a> is normally called just before <a class="el" href="classwx_var_scroll_helper_base.html#a1f31e727d5db972c2227790eb9174034" title="This function must be overridden in the derived class, and should return the size of the given unit i...">OnGetUnitSize()</a> but you shouldn't rely on the latter being called for all units in the interval specified here. It is also possible that <a class="el" href="classwx_var_scroll_helper_base.html#a1f31e727d5db972c2227790eb9174034" title="This function must be overridden in the derived class, and should return the size of the given unit i...">OnGetUnitSize()</a> will be called for units outside of this interval, so this is really just a hint, not a promise.</p>
<p>Finally, note that <em>unitMin</em> is inclusive, while <em>unitMax</em> is exclusive. </p>

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<p>Recalculate all parameters and repaint all units. </p>

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<p>Normally the window will scroll itself, but in some rare occasions you might want it to scroll (part of) another window (e.g. </p>
<p>a child of it in order to scroll only a portion the area between the scrollbars like a spreadsheet where only the cell area will move).</p>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="classwx_var_scroll_helper_base.html#afcd2d4890fcc4ea1128e67dc2faf4c2c" title="This function will return the target window this helper class is currently scrolling.">GetTargetWindow()</a> </dd></dl>

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          <td class="memname">virtual void wxVarScrollHelperBase::UpdateScrollbar </td>
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<span class="mlabels"><span class="mlabel">virtual</span></span>  </td>
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<p>Update the thumb size shown by the scrollbar. </p>

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          <td class="memname">int wxVarScrollHelperBase::VirtualHitTest </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="defs_8h.html#a11f6efc0e8d8d680f3ec8e82aa4f1770">wxCoord</a>&#160;</td>
          <td class="paramname"><em>coord</em></td><td>)</td>
          <td> const</td>
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<p>Returns the virtual scroll unit under the device unit given accounting for scroll position or <code>wxNOT_FOUND</code> if none (i.e. </p>
<p>if it is below the last item). </p>

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