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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classwx_buffered_paint_d_c.html">wxBufferedPaintDC</a></td></tr>
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<p>Check if the window is natively double buffered and will return a <a class="el" href="classwx_paint_d_c.html" title="A wxPaintDC must be constructed if an application wishes to paint on the client area of a window from...">wxPaintDC</a> if it is, a <a class="el" href="classwx_buffered_paint_d_c.html" title="This is a subclass of wxBufferedDC which can be used inside of an EVT_PAINT() event handler to achiev...">wxBufferedPaintDC</a> otherwise. </p>
<p>It is the caller's responsibility to delete the <a class="el" href="classwx_d_c.html" title="A wxDC is a &quot;device context&quot; onto which graphics and text can be drawn.">wxDC</a> pointer when finished with it. </p>

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