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///////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/menuitem.h
// Purpose: wxMenuItem class
// Author: Vadim Zeitlin
// Modified by:
// Created: 11.11.97
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _MENUITEM_H
#define _MENUITEM_H
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#if wxUSE_OWNER_DRAWN
#include "wx/ownerdrw.h"
#include "wx/bitmap.h"
struct tagRECT;
#endif
// ----------------------------------------------------------------------------
// wxMenuItem: an item in the menu, optionally implements owner-drawn behaviour
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxMenuItem : public wxMenuItemBase
#if wxUSE_OWNER_DRAWN
, public wxOwnerDrawn
#endif
{
public:
// ctor & dtor
wxMenuItem(wxMenu *parentMenu = NULL,
int id = wxID_SEPARATOR,
const wxString& name = wxEmptyString,
const wxString& help = wxEmptyString,
wxItemKind kind = wxITEM_NORMAL,
wxMenu *subMenu = NULL);
virtual ~wxMenuItem();
// override base class virtuals
virtual void SetItemLabel(const wxString& strName);
virtual void Enable(bool bDoEnable = true);
virtual void Check(bool bDoCheck = true);
virtual bool IsChecked() const;
// unfortunately needed to resolve ambiguity between
// wxMenuItemBase::IsCheckable() and wxOwnerDrawn::IsCheckable()
bool IsCheckable() const { return wxMenuItemBase::IsCheckable(); }
// the id for a popup menu is really its menu handle (as required by
// ::AppendMenu() API), so this function will return either the id or the
// menu handle depending on what we are
//
// notice that it also returns the id as an unsigned int, as required by
// Win32 API
WXWPARAM GetMSWId() const;
#if WXWIN_COMPATIBILITY_2_8
// compatibility only, don't use in new code
wxDEPRECATED(
wxMenuItem(wxMenu *parentMenu,
int id,
const wxString& text,
const wxString& help,
bool isCheckable,
wxMenu *subMenu = NULL)
);
#endif
#if wxUSE_OWNER_DRAWN
void SetBitmaps(const wxBitmap& bmpChecked,
const wxBitmap& bmpUnchecked = wxNullBitmap)
{
m_bmpChecked = bmpChecked;
m_bmpUnchecked = bmpUnchecked;
SetOwnerDrawn(true);
}
void SetBitmap(const wxBitmap& bmp, bool bChecked = true)
{
if ( bChecked )
m_bmpChecked = bmp;
else
m_bmpUnchecked = bmp;
SetOwnerDrawn(true);
}
void SetDisabledBitmap(const wxBitmap& bmpDisabled)
{
m_bmpDisabled = bmpDisabled;
SetOwnerDrawn(true);
}
const wxBitmap& GetBitmap(bool bChecked = true) const
{ return (bChecked ? m_bmpChecked : m_bmpUnchecked); }
const wxBitmap& GetDisabledBitmap() const
{ return m_bmpDisabled; }
int MeasureAccelWidth() const;
// override wxOwnerDrawn base class virtuals
virtual wxString GetName() const;
virtual bool OnMeasureItem(size_t *pwidth, size_t *pheight);
virtual bool OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus stat);
protected:
virtual void GetFontToUse(wxFont& font) const;
virtual void GetColourToUse(wxODStatus stat, wxColour& colText, wxColour& colBack) const;
private:
// helper function for draw std menu check mark
void DrawStdCheckMark(WXHDC hdc, const tagRECT* rc, wxODStatus stat);
#else // !wxUSE_OWNER_DRAWN
// Provide stubs for the public functions above to ensure that the code
// still compiles without wxUSE_OWNER_DRAWN -- it makes sense to just drop
// the bitmaps then instead of failing compilation.
void SetBitmaps(const wxBitmap& WXUNUSED(bmpChecked),
const wxBitmap& WXUNUSED(bmpUnchecked) = wxNullBitmap) { }
void SetBitmap(const wxBitmap& WXUNUSED(bmp),
bool WXUNUSED(bChecked) = true) { }
const wxBitmap& GetBitmap() const { return wxNullBitmap; }
#endif // wxUSE_OWNER_DRAWN/!wxUSE_OWNER_DRAWN
private:
// common part of all ctors
void Init();
// Return the item position in the menu containing it.
//
// Returns -1 if the item is not attached to a menu or if we can't find its
// position (which is not really supposed to ever happen).
int MSGetMenuItemPos() const;
#if wxUSE_OWNER_DRAWN
// item bitmaps
wxBitmap m_bmpChecked, // bitmap to put near the item
m_bmpUnchecked, // (checked is used also for 'uncheckable' items)
m_bmpDisabled;
#endif // wxUSE_OWNER_DRAWN
DECLARE_DYNAMIC_CLASS_NO_COPY(wxMenuItem)
};
#endif //_MENUITEM_H
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