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import wx
import wx.grid as gridlib
#---------------------------------------------------------------------------
class CustomDataTable(gridlib.PyGridTableBase):
def __init__(self, log):
gridlib.PyGridTableBase.__init__(self)
self.log = log
self.colLabels = ['ID', 'Description', 'Severity', 'Priority', 'Platform',
'Opened?', 'Fixed?', 'Tested?', 'TestFloat']
self.dataTypes = [gridlib.GRID_VALUE_NUMBER,
gridlib.GRID_VALUE_STRING,
gridlib.GRID_VALUE_CHOICE + ':only in a million years!,wish list,minor,normal,major,critical',
gridlib.GRID_VALUE_NUMBER + ':1,5',
gridlib.GRID_VALUE_CHOICE + ':all,MSW,GTK,other',
gridlib.GRID_VALUE_BOOL,
gridlib.GRID_VALUE_BOOL,
gridlib.GRID_VALUE_BOOL,
gridlib.GRID_VALUE_FLOAT + ':6,2',
]
self.data = [
[1010, "The foo doesn't bar", "major", 1, 'MSW', 1, 1, 1, 1.12],
[1011, "I've got a wicket in my wocket", "wish list", 2, 'other', 0, 0, 0, 1.50],
[1012, "Rectangle() returns a triangle", "critical", 5, 'all', 0, 0, 0, 1.56]
]
#--------------------------------------------------
# required methods for the wxPyGridTableBase interface
def GetNumberRows(self):
return len(self.data) + 1
def GetNumberCols(self):
return len(self.data[0])
def IsEmptyCell(self, row, col):
try:
return not self.data[row][col]
except IndexError:
return True
# Get/Set values in the table. The Python version of these
# methods can handle any data-type, (as long as the Editor and
# Renderer understands the type too,) not just strings as in the
# C++ version.
def GetValue(self, row, col):
try:
return self.data[row][col]
except IndexError:
return ''
def SetValue(self, row, col, value):
def innerSetValue(row, col, value):
try:
self.data[row][col] = value
except IndexError:
# add a new row
self.data.append([''] * self.GetNumberCols())
innerSetValue(row, col, value)
# tell the grid we've added a row
msg = gridlib.GridTableMessage(self, # The table
gridlib.GRIDTABLE_NOTIFY_ROWS_APPENDED, # what we did to it
1 # how many
)
self.GetView().ProcessTableMessage(msg)
innerSetValue(row, col, value)
#--------------------------------------------------
# Some optional methods
# Called when the grid needs to display labels
def GetColLabelValue(self, col):
return self.colLabels[col]
# Called to determine the kind of editor/renderer to use by
# default, doesn't necessarily have to be the same type used
# natively by the editor/renderer if they know how to convert.
def GetTypeName(self, row, col):
return self.dataTypes[col]
# Called to determine how the data can be fetched and stored by the
# editor and renderer. This allows you to enforce some type-safety
# in the grid.
def CanGetValueAs(self, row, col, typeName):
colType = self.dataTypes[col].split(':')[0]
if typeName == colType:
return True
else:
return False
def CanSetValueAs(self, row, col, typeName):
return self.CanGetValueAs(row, col, typeName)
#---------------------------------------------------------------------------
class CustTableGrid(gridlib.Grid):
def __init__(self, parent, log):
gridlib.Grid.__init__(self, parent, -1)
table = CustomDataTable(log)
# The second parameter means that the grid is to take ownership of the
# table and will destroy it when done. Otherwise you would need to keep
# a reference to it and call it's Destroy method later.
self.SetTable(table, True)
self.SetRowLabelSize(0)
self.SetMargins(0,0)
self.AutoSizeColumns(False)
gridlib.EVT_GRID_CELL_LEFT_DCLICK(self, self.OnLeftDClick)
# I do this because I don't like the default behaviour of not starting the
# cell editor on double clicks, but only a second click.
def OnLeftDClick(self, evt):
if self.CanEnableCellControl():
self.EnableCellEditControl()
#---------------------------------------------------------------------------
class TestFrame(wx.Frame):
def __init__(self, parent, log):
wx.Frame.__init__(
self, parent, -1, "Custom Table, data driven Grid Demo", size=(640,480)
)
p = wx.Panel(self, -1, style=0)
grid = CustTableGrid(p, log)
b = wx.Button(p, -1, "Another Control...")
b.SetDefault()
self.Bind(wx.EVT_BUTTON, self.OnButton, b)
b.Bind(wx.EVT_SET_FOCUS, self.OnButtonFocus)
bs = wx.BoxSizer(wx.VERTICAL)
bs.Add(grid, 1, wx.GROW|wx.ALL, 5)
bs.Add(b)
p.SetSizer(bs)
def OnButton(self, evt):
print "button selected"
def OnButtonFocus(self, evt):
print "button focus"
#---------------------------------------------------------------------------
if __name__ == '__main__':
import sys
app = wx.App()
frame = TestFrame(None, sys.stdout)
frame.Show(True)
app.MainLoop()
#---------------------------------------------------------------------------
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