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#----------------------------------------------------------------------
# Name: wx.lib.flashwin
# Purpose: A class that allows the use of the Shockwave Flash
# ActiveX control
#
# Author: Robin Dunn
#
# Created: 22-March-2004
# RCS-ID: $Id$
# Copyright: (c) 2008 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------
import wx
import wx.lib.activex
import comtypes.client as cc
import sys
if not hasattr(sys, 'frozen'):
cc.GetModule( ('{D27CDB6B-AE6D-11CF-96B8-444553540000}', 1, 0) )
from comtypes.gen import ShockwaveFlashObjects
clsID = '{D27CDB6E-AE6D-11CF-96B8-444553540000}'
progID = 'ShockwaveFlash.ShockwaveFlash.1'
class FlashWindow(wx.lib.activex.ActiveXCtrl):
def __init__(self, parent, id=-1, pos=wx.DefaultPosition,
size=wx.DefaultSize, style=0, name='FlashWindow'):
wx.lib.activex.ActiveXCtrl.__init__(self, parent, progID,
id, pos, size, style, name)
def SetZoomRect(self, left, top, right, bottom):
return self.ctrl.SetZoomRect(left, top, right, bottom)
def Zoom(self, factor):
return self.ctrl.Zoom(factor)
def Pan(self, x, y, mode):
return self.ctrl.Pan(x, y, mode)
def Play(self):
return self.ctrl.Play()
def Stop(self):
return self.ctrl.Stop()
def Back(self):
return self.ctrl.Back()
def Forward(self):
return self.ctrl.Forward()
def Rewind(self):
return self.ctrl.Rewind()
def StopPlay(self):
return self.ctrl.StopPlay()
def GotoFrame(self, FrameNum):
return self.ctrl.GotoFrame(FrameNum)
def CurrentFrame(self):
return self.ctrl.CurrentFrame()
def IsPlaying(self):
return self.ctrl.IsPlaying()
def PercentLoaded(self):
return self.ctrl.PercentLoaded()
def FrameLoaded(self, FrameNum):
return self.ctrl.FrameLoaded(FrameNum)
def FlashVersion(self):
return self.ctrl.FlashVersion()
def LoadMovie(self, layer, url):
return self.ctrl.LoadMovie(layer, url)
def TGotoFrame(self, target, FrameNum):
return self.ctrl.TGotoFrame(target, FrameNum)
def TGotoLabel(self, target, label):
return self.ctrl.TGotoLabel(target, label)
def TCurrentFrame(self, target):
return self.ctrl.TCurrentFrame(target)
def TCurrentLabel(self, target):
return self.ctrl.TCurrentLabel(target)
def TPlay(self, target):
return self.ctrl.TPlay(target)
def TStopPlay(self, target):
return self.ctrl.TStopPlay(target)
def SetVariable(self, name, value):
return self.ctrl.SetVariable(name, value)
def GetVariable(self, name):
return self.ctrl.GetVariable(name)
def TSetProperty(self, target, property, value):
return self.ctrl.TSetProperty(target, property, value)
def TGetProperty(self, target, property):
return self.ctrl.TGetProperty(target, property)
def TCallFrame(self, target, FrameNum):
return self.ctrl.TCallFrame(target, FrameNum)
def TCallLabel(self, target, label):
return self.ctrl.TCallLabel(target, label)
def TSetPropertyNum(self, target, property, value):
return self.ctrl.TSetPropertyNum(target, property, value)
def TGetPropertyNum(self, target, property):
return self.ctrl.TGetPropertyNum(target, property)
def TGetPropertyAsNumber(self, target, property):
return self.ctrl.TGetPropertyAsNumber(target, property)
# Getters, Setters and properties
def _get_ReadyState(self):
return self.ctrl.ReadyState
readystate = property(_get_ReadyState, None)
def _get_TotalFrames(self):
return self.ctrl.TotalFrames
totalframes = property(_get_TotalFrames, None)
def _get_Playing(self):
return self.ctrl.Playing
def _set_Playing(self, Playing):
self.ctrl.Playing = Playing
playing = property(_get_Playing, _set_Playing)
def _get_Quality(self):
return self.ctrl.Quality
def _set_Quality(self, Quality):
self.ctrl.Quality = Quality
quality = property(_get_Quality, _set_Quality)
def _get_ScaleMode(self):
return self.ctrl.ScaleMode
def _set_ScaleMode(self, ScaleMode):
self.ctrl.ScaleMode = ScaleMode
scalemode = property(_get_ScaleMode, _set_ScaleMode)
def _get_AlignMode(self):
return self.ctrl.AlignMode
def _set_AlignMode(self, AlignMode):
self.ctrl.AlignMode = AlignMode
alignmode = property(_get_AlignMode, _set_AlignMode)
def _get_BackgroundColor(self):
return self.ctrl.BackgroundColor
def _set_BackgroundColor(self, BackgroundColor):
self.ctrl.BackgroundColor = BackgroundColor
backgroundcolor = property(_get_BackgroundColor, _set_BackgroundColor)
def _get_Loop(self):
return self.ctrl.Loop
def _set_Loop(self, Loop):
self.ctrl.Loop = Loop
loop = property(_get_Loop, _set_Loop)
def _get_Movie(self):
return self.ctrl.Movie
def _set_Movie(self, Movie):
self.ctrl.Movie = Movie
movie = property(_get_Movie, _set_Movie)
def _get_FrameNum(self):
return self.ctrl.FrameNum
def _set_FrameNum(self, FrameNum):
self.ctrl.FrameNum = FrameNum
framenum = property(_get_FrameNum, _set_FrameNum)
def _get_WMode(self):
return self.ctrl.WMode
def _set_WMode(self, WMode):
self.ctrl.WMode = WMode
wmode = property(_get_WMode, _set_WMode)
def _get_SAlign(self):
return self.ctrl.SAlign
def _set_SAlign(self, SAlign):
self.ctrl.SAlign = SAlign
salign = property(_get_SAlign, _set_SAlign)
def _get_Menu(self):
return self.ctrl.Menu
def _set_Menu(self, Menu):
self.ctrl.Menu = Menu
menu = property(_get_Menu, _set_Menu)
def _get_Base(self):
return self.ctrl.Base
def _set_Base(self, Base):
self.ctrl.Base = Base
base = property(_get_Base, _set_Base)
def _get_Scale(self):
return self.ctrl.Scale
def _set_Scale(self, Scale):
self.ctrl.Scale = Scale
scale = property(_get_Scale, _set_Scale)
def _get_DeviceFont(self):
return self.ctrl.DeviceFont
def _set_DeviceFont(self, DeviceFont):
self.ctrl.DeviceFont = DeviceFont
devicefont = property(_get_DeviceFont, _set_DeviceFont)
def _get_EmbedMovie(self):
return self.ctrl.EmbedMovie
def _set_EmbedMovie(self, EmbedMovie):
self.ctrl.EmbedMovie = EmbedMovie
embedmovie = property(_get_EmbedMovie, _set_EmbedMovie)
def _get_BGColor(self):
return self.ctrl.BGColor
def _set_BGColor(self, BGColor):
self.ctrl.BGColor = BGColor
bgcolor = property(_get_BGColor, _set_BGColor)
def _get_Quality2(self):
return self.ctrl.Quality2
def _set_Quality2(self, Quality2):
self.ctrl.Quality2 = Quality2
quality2 = property(_get_Quality2, _set_Quality2)
def _get_SWRemote(self):
return self.ctrl.SWRemote
def _set_SWRemote(self, SWRemote):
self.ctrl.SWRemote = SWRemote
swremote = property(_get_SWRemote, _set_SWRemote)
def _get_FlashVars(self):
return self.ctrl.FlashVars
def _set_FlashVars(self, FlashVars):
self.ctrl.FlashVars = FlashVars
flashvars = property(_get_FlashVars, _set_FlashVars)
def _get_AllowScriptAccess(self):
return self.ctrl.AllowScriptAccess
def _set_AllowScriptAccess(self, AllowScriptAccess):
self.ctrl.AllowScriptAccess = AllowScriptAccess
allowscriptaccess = property(_get_AllowScriptAccess, _set_AllowScriptAccess)
def _get_MovieData(self):
return self.ctrl.MovieData
def _set_MovieData(self, MovieData):
self.ctrl.MovieData = MovieData
moviedata = property(_get_MovieData, _set_MovieData)
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