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.. wxPython Phoenix documentation
This file was generated by Phoenix's sphinx generator and associated
tools, do not edit by hand.
Copyright: (c) 2011-2018 by Total Control Software
License: wxWindows License
.. include:: headings.inc
.. currentmodule:: wx.lib.agw.aui.framemanager
.. highlight:: python
.. _wx.lib.agw.aui.framemanager.AuiFloatingFrame:
==========================================================================================================================================
|phoenix_title| **wx.lib.agw.aui.framemanager.AuiFloatingFrame**
==========================================================================================================================================
AuiFloatingFrame is the frame class that holds floating panes.
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|class_hierarchy| Class Hierarchy
=================================
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<img id="toggleBlock-trigger" src="_static/images/closed.png"/>
Inheritance diagram for class <strong>AuiFloatingFrame</strong>:
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<p class="graphviz">
<center><img src="_static/images/inheritance/wx.lib.agw.aui.framemanager.AuiFloatingFrame_inheritance.png" alt="Inheritance diagram of AuiFloatingFrame" usemap="#dummy" class="inheritance"/></center>
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|super_classes| Known Superclasses
==================================
:class:`wx.MiniFrame`
|
|method_summary| Methods Summary
================================
================================================================================ ================================================================================
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.__init__` Default class constructor. Used internally, do not call it in your code!
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.CopyAttributes` Copies all the attributes of the input `pane` into another :class:`AuiPaneInfo`.
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.FadeOut` Actually starts the fading out of the floating pane.
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.FlyOut` Starts the flying in and out of a floating pane.
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.GetOwnerManager` Returns the :class:`AuiManager` that manages the pane.
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.OnActivate` Handles the ``wx.EVT_ACTIVATE`` event for :class:`AuiFloatingFrame`.
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.OnCheckFlyTimer` Handles the ``wx.EVT_TIMER`` event for :class:`AuiFloatingFrame`.
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.OnClose` Handles the ``wx.EVT_CLOSE`` event for :class:`AuiFloatingFrame`.
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.OnFindManager` Handles the ``EVT_AUI_FIND_MANAGER`` event for :class:`AuiFloatingFrame`.
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.OnFlyTimer` Handles the ``wx.EVT_TIMER`` event for :class:`AuiFloatingFrame`.
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.OnIdle` Handles the ``wx.EVT_IDLE`` event for :class:`AuiFloatingFrame`.
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.OnMove` Handles the ``wx.EVT_MOVE`` event for :class:`AuiFloatingFrame`.
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.OnMoveEvent` Handles the ``wx.EVT_MOVE`` and ``wx.EVT_MOVING`` events for :class:`AuiFloatingFrame`.
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.OnMoveFinished` The user has just finished moving the floating pane.
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.OnMoveStart` The user has just started moving the floating pane.
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.OnMoving` The user is moving the floating pane.
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.OnSize` Handles the ``wx.EVT_SIZE`` event for :class:`AuiFloatingFrame`.
:meth:`~wx.lib.agw.aui.framemanager.AuiFloatingFrame.SetPaneWindow` Sets all the properties of a pane.
================================================================================ ================================================================================
|
|api| Class API
===============
.. class:: AuiFloatingFrame(wx.MiniFrame)
AuiFloatingFrame is the frame class that holds floating panes.
.. method:: __init__(self, parent, owner_mgr, pane=None, id=wx.ID_ANY, title="", style=wx.FRAME_TOOL_WINDOW | wx.FRAME_FLOAT_ON_PARENT | wx.FRAME_NO_TASKBAR | wx.CLIP_CHILDREN)
Default class constructor. Used internally, do not call it in your code!
:param `parent`: the :class:`AuiManager` parent;
:param `owner_mgr`: the :class:`AuiManager` that manages the floating pane;
:param `pane`: the :class:`AuiPaneInfo` pane that is about to float;
:param integer `id`: the window identifier. It may take a value of -1 to indicate a default value.
:param string `title`: the caption to be displayed on the frame's title bar.
:param integer `style`: the window style.
.. method:: CopyAttributes(self, pane)
Copies all the attributes of the input `pane` into another :class:`AuiPaneInfo`.
:param `pane`: the source :class:`AuiPaneInfo` from where to copy attributes.
.. method:: FadeOut(self)
Actually starts the fading out of the floating pane.
.. method:: FlyOut(self)
Starts the flying in and out of a floating pane.
.. method:: GetOwnerManager(self)
Returns the :class:`AuiManager` that manages the pane.
.. method:: OnActivate(self, event)
Handles the ``wx.EVT_ACTIVATE`` event for :class:`AuiFloatingFrame`.
:param `event`: a :class:`ActivateEvent` to be processed.
.. method:: OnCheckFlyTimer(self, event)
Handles the ``wx.EVT_TIMER`` event for :class:`AuiFloatingFrame`.
:param `event`: a :class:`TimerEvent` to be processed.
:note: This is used solely for "fly-out" panes.
.. method:: OnClose(self, event)
Handles the ``wx.EVT_CLOSE`` event for :class:`AuiFloatingFrame`.
:param `event`: a :class:`CloseEvent` to be processed.
.. method:: OnFindManager(self, event)
Handles the ``EVT_AUI_FIND_MANAGER`` event for :class:`AuiFloatingFrame`.
:param `event`: a :class:`AuiManagerEvent` event to be processed.
.. method:: OnFlyTimer(self, event)
Handles the ``wx.EVT_TIMER`` event for :class:`AuiFloatingFrame`.
:param `event`: a :class:`TimerEvent` to be processed.
.. method:: OnIdle(self, event)
Handles the ``wx.EVT_IDLE`` event for :class:`AuiFloatingFrame`.
:param `event`: a :class:`IdleEvent` event to be processed.
.. note::
This event is only processed on wxMAC if :class:`AuiManager` is using the
``AUI_MGR_USE_NATIVE_MINIFRAMES`` style.
.. method:: OnMove(self, event)
Handles the ``wx.EVT_MOVE`` event for :class:`AuiFloatingFrame`.
:param `event`: a :class:`MoveEvent` to be processed.
.. note::
This event is not processed on wxMAC or if :class:`AuiManager` is not using the
``AUI_MGR_USE_NATIVE_MINIFRAMES`` style.
.. method:: OnMoveEvent(self, event)
Handles the ``wx.EVT_MOVE`` and ``wx.EVT_MOVING`` events for :class:`AuiFloatingFrame`.
:param `event`: a :class:`MoveEvent` to be processed.
.. note::
This event is only processed on wxMAC or if :class:`AuiManager` is using the
``AUI_MGR_USE_NATIVE_MINIFRAMES`` style.
.. method:: OnMoveFinished(self)
The user has just finished moving the floating pane.
.. note::
This method is used only on wxMAC if :class:`AuiManager` is using the
``AUI_MGR_USE_NATIVE_MINIFRAMES`` style.
.. method:: OnMoveStart(self, event)
The user has just started moving the floating pane.
:param `event`: an instance of :class:`MouseEvent`.
.. note::
This event is only processed on wxMAC if :class:`AuiManager` is using the
``AUI_MGR_USE_NATIVE_MINIFRAMES`` style.
.. method:: OnMoving(self, rect, direction)
The user is moving the floating pane.
:param wx.Rect `rect`: the pane client rectangle;
:param integer `direction`: the direction in which the pane is moving, can be one of
``wx.NORTH``, ``wx.SOUTH``, ``wx.EAST`` or ``wx.WEST``.
.. note::
This event is only processed on wxMAC if :class:`AuiManager` is using the
``AUI_MGR_USE_NATIVE_MINIFRAMES`` style.
.. method:: OnSize(self, event)
Handles the ``wx.EVT_SIZE`` event for :class:`AuiFloatingFrame`.
:param `event`: a :class:`wx.SizeEvent` to be processed.
.. method:: SetPaneWindow(self, pane)
Sets all the properties of a pane.
:param `pane`: the :class:`AuiPaneInfo` to analyze.
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