1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120
|
#---------------------------------------------------------------------------
# Name: etg/_glcanvas.py
# Author: Robin Dunn
#
# Created: 3-Nov-2012
# Copyright: (c) 2012-2018 by Total Control Software
# License: wxWindows License
#---------------------------------------------------------------------------
import etgtools
import etgtools.tweaker_tools as tools
PACKAGE = "wx"
MODULE = "_glcanvas"
NAME = "_glcanvas" # Base name of the file to generate to for this script
DOCSTRING = """\
These classes enable viewing and interacting with an OpenGL context in a wx.Window.
"""
# The classes and/or the basename of the Doxygen XML files to be processed by
# this script.
ITEMS = [ 'wxGLContext',
'wxGLCanvas',
]
# The list of other ETG scripts and back-end generator modules that are
# included as part of this module. These should all be items that are put in
# the wxWidgets "gl" library in a multi-lib build.
INCLUDES = [ ]
# Separate the list into those that are generated from ETG scripts and the
# rest. These lists can be used from the build scripts to get a list of
# sources and/or additional dependencies when building this extension module.
ETGFILES = ['etg/%s.py' % NAME] + tools.getEtgFiles(INCLUDES)
DEPENDS = tools.getNonEtgFiles(INCLUDES)
OTHERDEPS = [ ]
#---------------------------------------------------------------------------
def run():
# Parse the XML file(s) building a collection of Extractor objects
module = etgtools.ModuleDef(PACKAGE, MODULE, NAME, DOCSTRING)
etgtools.parseDoxyXML(module, ITEMS)
module.check4unittest = False
#-----------------------------------------------------------------
# Tweak the parsed meta objects in the module object as needed for
# customizing the generated code and docstrings.
module.addHeaderCode('#include <wxPython/wxpy_api.h>')
module.addImport('_core')
module.addPyCode('import wx', order=10)
module.addInclude(INCLUDES)
#-----------------------------------------------------------------
module.addHeaderCode('#include <wx/glcanvas.h>')
tools.generateStubs('wxUSE_GLCANVAS', module)
c = module.find('wxGLContext')
assert isinstance(c, etgtools.ClassDef)
c.mustHaveApp()
c.addPrivateCopyCtor()
c = module.find('wxGLCanvas')
tools.fixWindowClass(c)
# We already have a MappedType for wxArrayInt, so just tweak the
# interfaces to use that instead of a const int pointer.
c.find('wxGLCanvas').ignore()
m = c.addCppCtor_sip(
argsString="""(
wxWindow* parent, wxWindowID id=wxID_ANY, wxArrayInt* attribList=NULL,
const wxPoint& pos=wxDefaultPosition, const wxSize& size=wxDefaultSize,
long style=0, const wxString& name="GLCanvas",
const wxPalette& palette=wxNullPalette)""",
cppSignature="""(
wxWindow* parent, wxWindowID id=wxID_ANY, const int* attribList=NULL,
const wxPoint& pos=wxDefaultPosition, const wxSize& size=wxDefaultSize,
long style=0, const wxString& name="GLCanvas",
const wxPalette& palette=wxNullPalette)""",
pyArgsString="(parent, id=wx.ID_ANY, attribList=None, pos=wx.DefaultPosition, size=wx.DefaultSize, style=0, name='GLCanvas', palette=wx.NullPalette)",
body="""\
const int* attribPtr = NULL;
if (attribList) {
attribList->push_back(0); // ensure it is zero-terminated
attribPtr = &attribList->front();
}
sipCpp = new sipwxGLCanvas(parent, id, attribPtr, *pos, *size, style, *name, *palette);
""",
noDerivedCtor=False,
)
m = c.find('IsDisplaySupported')
m.find('attribList').type = 'wxArrayInt*'
m.setCppCode_sip("""\
const int* attribPtr = NULL;
if (attribList) {
attribList->push_back(0); // ensure it is zero-terminated
attribPtr = &attribList->front();
}
sipRes = wxGLCanvas::IsDisplaySupported(attribPtr);
""")
#-----------------------------------------------------------------
tools.doCommonTweaks(module)
tools.runGenerators(module)
#---------------------------------------------------------------------------
if __name__ == '__main__':
run()
|