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#ifndef _WX_GESTURES_H_
#define _WX_GESTURES_H_
#include "wx/wx.h"
class MyGestureFrame : public wxFrame
{
public:
MyGestureFrame();
void OnGesture(wxGestureEvent& event);
void OnQuit(wxCloseEvent& event);
private:
wxTextCtrl *m_logText;
};
class MyGesturePanel : public wxPanel
{
public:
MyGesturePanel(MyGestureFrame* parent);
void OnPaint(wxPaintEvent& event);
void OnPan(wxPanGestureEvent& event);
void OnZoom(wxZoomGestureEvent& event);
void OnRotate(wxRotateGestureEvent& event);
void OnTwoFingerTap(wxTwoFingerTapEvent& event);
void OnLongPress(wxLongPressEvent& event);
void OnPressAndTap(wxPressAndTapEvent& event);
private:
wxBitmap m_bitmap;
wxPoint2DDouble m_translateDistance;
wxAffineMatrix2D m_affineMatrix;
double m_lastZoomFactor;
double m_lastRotationAngle;
};
#endif // _WX_GESTURES_H_
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