File: compositewin.h

package info (click to toggle)
wxpython4.0 4.2.3%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 221,752 kB
  • sloc: cpp: 962,555; python: 230,573; ansic: 170,731; makefile: 51,756; sh: 9,342; perl: 1,564; javascript: 584; php: 326; xml: 200
file content (284 lines) | stat: -rw-r--r-- 10,126 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
///////////////////////////////////////////////////////////////////////////////
// Name:        wx/compositewin.h
// Purpose:     wxCompositeWindow<> declaration
// Author:      Vadim Zeitlin
// Created:     2011-01-02
// Copyright:   (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence:     wxWindows licence
///////////////////////////////////////////////////////////////////////////////

#ifndef _WX_COMPOSITEWIN_H_
#define _WX_COMPOSITEWIN_H_

#include "wx/window.h"
#include "wx/containr.h"

class WXDLLIMPEXP_FWD_CORE wxToolTip;

// NB: This is an experimental and, as for now, undocumented class used only by
//     wxWidgets itself internally. Don't use it in your code until its API is
//     officially stabilized unless you are ready to change it with the next
//     wxWidgets release.

// ----------------------------------------------------------------------------
// wxCompositeWindow is a helper for implementing composite windows: to define
// a class using subwindows, simply inherit from it specialized with the real
// base class name and implement GetCompositeWindowParts() pure virtual method.
// ----------------------------------------------------------------------------

// This is the base class of wxCompositeWindow which takes care of propagating
// colours, fonts etc changes to all the children, but doesn't bother with
// handling their events or focus. There should be rarely any need to use it
// rather than the full wxCompositeWindow.

// The template parameter W must be a wxWindow-derived class.
template <class W>
class wxCompositeWindowSettersOnly : public W
{
public:
    typedef W BaseWindowClass;

    // Override all wxWindow methods which must be forwarded to the composite
    // window parts.

    // Attribute setters group.
    //
    // NB: Unfortunately we can't factor out the call for the setter itself
    //     into DoSetForAllParts() because we can't call the function passed to
    //     it non-virtually and we need to do this to avoid infinite recursion,
    //     so we work around this by calling the method of this object itself
    //     manually in each function.
    virtual bool SetForegroundColour(const wxColour& colour) wxOVERRIDE
    {
        if ( !BaseWindowClass::SetForegroundColour(colour) )
            return false;

        SetForAllParts(&wxWindowBase::SetForegroundColour, colour);

        return true;
    }

    virtual bool SetBackgroundColour(const wxColour& colour) wxOVERRIDE
    {
        if ( !BaseWindowClass::SetBackgroundColour(colour) )
            return false;

        SetForAllParts(&wxWindowBase::SetBackgroundColour, colour);

        return true;
    }

    virtual bool SetFont(const wxFont& font) wxOVERRIDE
    {
        if ( !BaseWindowClass::SetFont(font) )
            return false;

        SetForAllParts(&wxWindowBase::SetFont, font);

        return true;
    }

    virtual bool SetCursor(const wxCursor& cursor) wxOVERRIDE
    {
        if ( !BaseWindowClass::SetCursor(cursor) )
            return false;

        SetForAllParts(&wxWindowBase::SetCursor, cursor);

        return true;
    }

    virtual void SetLayoutDirection(wxLayoutDirection dir) wxOVERRIDE
    {
        BaseWindowClass::SetLayoutDirection(dir);

        SetForAllParts(&wxWindowBase::SetLayoutDirection, dir);

        // The child layout almost invariably depends on the layout direction,
        // so redo it when it changes.
        //
        // However avoid doing it when we're called from wxWindow::Create() in
        // wxGTK as the derived window is not fully created yet and calling its
        // SetSize() may be unexpected. This does mean that any future calls to
        // SetLayoutDirection(wxLayout_Default) wouldn't result in a re-layout
        // either, but then we're not supposed to be called with it at all.
        if ( dir != wxLayout_Default )
            this->SetSize(-1, -1, -1, -1, wxSIZE_FORCE);
    }

#if wxUSE_TOOLTIPS
    virtual void DoSetToolTipText(const wxString &tip) wxOVERRIDE
    {
        BaseWindowClass::DoSetToolTipText(tip);

        // Use a variable to disambiguate between SetToolTip() overloads.
        void (wxWindowBase::*func)(const wxString&) = &wxWindowBase::SetToolTip;

        SetForAllParts(func, tip);
    }

    virtual void DoSetToolTip(wxToolTip *tip) wxOVERRIDE
    {
        BaseWindowClass::DoSetToolTip(tip);

        SetForAllParts(&wxWindowBase::CopyToolTip, tip);
    }
#endif // wxUSE_TOOLTIPS

protected:
    // Trivial but necessary default ctor.
    wxCompositeWindowSettersOnly()
    {
    }

private:
    // Must be implemented by the derived class to return all children to which
    // the public methods we override should forward to.
    virtual wxWindowList GetCompositeWindowParts() const = 0;

    template <class T, class TArg, class R>
    void SetForAllParts(R (wxWindowBase::*func)(TArg), T arg)
    {
        // Simply call the setters for all parts of this composite window.
        const wxWindowList parts = GetCompositeWindowParts();
        for ( wxWindowList::const_iterator i = parts.begin();
              i != parts.end();
              ++i )
        {
            wxWindow * const child = *i;

            // Allow NULL elements in the list, this makes the code of derived
            // composite controls which may have optionally shown children
            // simpler and it doesn't cost us much here.
            if ( child )
                (child->*func)(arg);
        }
    }

    wxDECLARE_NO_COPY_TEMPLATE_CLASS(wxCompositeWindowSettersOnly, W);
};

// The real wxCompositeWindow itself, inheriting all the setters defined above.
template <class W>
class wxCompositeWindow : public wxCompositeWindowSettersOnly<W>
{
public:
    virtual void SetFocus() wxOVERRIDE
    {
        wxSetFocusToChild(this, NULL);
    }

protected:
    // Default ctor sets things up for handling children events correctly.
    wxCompositeWindow()
    {
        this->Bind(wxEVT_CREATE, &wxCompositeWindow::OnWindowCreate, this);
    }

private:
    void OnWindowCreate(wxWindowCreateEvent& event)
    {
        event.Skip();

        // Attach a few event handlers to all parts of the composite window.
        // This makes the composite window behave more like a simple control
        // and allows other code (such as wxDataViewCtrl's inline editing
        // support) to hook into its event processing.

        wxWindow *child = event.GetWindow();

        // Check that it's one of our children: it could also be this window
        // itself (for which we don't need to handle focus at all) or one of
        // its grandchildren and we don't want to bind to those as child
        // controls are supposed to be well-behaved and get their own focus
        // event if any of their children get focus anyhow, so binding to them
        // would only result in duplicate events.
        //
        // Notice that we can't use GetCompositeWindowParts() here because the
        // member variables that are typically used in its implementation in
        // the derived classes would typically not be initialized yet, as this
        // event is generated by "m_child = new wxChildControl(this, ...)" code
        // before "m_child" is assigned.
        if ( child->GetParent() != this )
            return;

        child->Bind(wxEVT_SET_FOCUS, &wxCompositeWindow::OnSetFocus, this);

        child->Bind(wxEVT_KILL_FOCUS, &wxCompositeWindow::OnKillFocus, this);

        // Some events should be only handled for non-toplevel children. For
        // example, we want to close the control in wxDataViewCtrl when Enter
        // is pressed in the inline editor, but not when it's pressed in a
        // popup dialog it opens.
        wxWindow *win = child;
        while ( win && win != this )
        {
            if ( win->IsTopLevel() )
                return;
            win = win->GetParent();
        }

        // Make all keyboard events occurring in sub-windows appear as coming
        // from the main window itself.
        child->Bind(wxEVT_KEY_DOWN, &wxCompositeWindow::OnKeyEvent, this);
        child->Bind(wxEVT_CHAR, &wxCompositeWindow::OnKeyEvent, this);
        child->Bind(wxEVT_KEY_UP, &wxCompositeWindow::OnKeyEvent, this);
    }

    void OnKeyEvent(wxKeyEvent& event)
    {
        wxEventObjectOriginSetter setThis(event, this, this->GetId());

        if ( !this->ProcessWindowEvent(event) )
            event.Skip();
    }

    void OnSetFocus(wxFocusEvent& event)
    {
        event.Skip();

        // When a child of a composite window gains focus, the entire composite
        // focus gains focus as well -- unless it had it already.
        //
        // We suppose that we hadn't had focus if the event doesn't carry the
        // previously focused window as it normally means that it comes from
        // outside of this program.
        wxWindow* const oldFocus = event.GetWindow();
        if ( !oldFocus || oldFocus->GetMainWindowOfCompositeControl() != this )
        {
            wxFocusEvent eventThis(wxEVT_SET_FOCUS, this->GetId());
            eventThis.SetEventObject(this);
            eventThis.SetWindow(event.GetWindow());

            this->ProcessWindowEvent(eventThis);
        }
    }

    void OnKillFocus(wxFocusEvent& event)
    {
        // Ignore focus changes within the composite control:
        wxWindow *win = event.GetWindow();
        while ( win )
        {
            if ( win == this )
            {
                event.Skip();
                return;
            }

            // Note that we don't use IsTopLevel() check here, because we do
            // want to ignore focus changes going to toplevel window that have
            // the composite control as its parent; these would typically be
            // some kind of control's popup window.
            win = win->GetParent();
        }

        // The event shouldn't be ignored, forward it to the main control:
        if ( !this->ProcessWindowEvent(event) )
            event.Skip();
    }

    wxDECLARE_NO_COPY_TEMPLATE_CLASS(wxCompositeWindow, W);
};

#endif // _WX_COMPOSITEWIN_H_