File: apptbase.h

package info (click to toggle)
wxpython4.0 4.2.3%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 221,752 kB
  • sloc: cpp: 962,555; python: 230,573; ansic: 170,731; makefile: 51,756; sh: 9,342; perl: 1,564; javascript: 584; php: 326; xml: 200
file content (77 lines) | stat: -rw-r--r-- 2,898 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
///////////////////////////////////////////////////////////////////////////////
// Name:        wx/msw/apptbase.h
// Purpose:     declaration of wxAppTraits for MSW
// Author:      Vadim Zeitlin
// Modified by:
// Created:     22.06.2003
// Copyright:   (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence:     wxWindows licence
///////////////////////////////////////////////////////////////////////////////

#ifndef _WX_MSW_APPTBASE_H_
#define _WX_MSW_APPTBASE_H_

// ----------------------------------------------------------------------------
// wxAppTraits: the MSW version adds extra hooks needed by MSW-only code
// ----------------------------------------------------------------------------

class WXDLLIMPEXP_BASE wxAppTraits : public wxAppTraitsBase
{
public:
    // wxExecute() support methods
    // ---------------------------

    // called before starting to wait for the child termination, may return
    // some opaque data which will be passed later to AfterChildWaitLoop()
    virtual void *BeforeChildWaitLoop() = 0;

    // called after starting to wait for the child termination, the parameter
    // is the return value of BeforeChildWaitLoop()
    virtual void AfterChildWaitLoop(void *data) = 0;


#if wxUSE_THREADS
    // wxThread helpers
    // ----------------

    // process a message while waiting for a(nother) thread, should return
    // false if and only if we have to exit the application
    virtual bool DoMessageFromThreadWait() = 0;

    // wait for the handle to be signaled, return WAIT_OBJECT_0 if it is or, in
    // the GUI code, WAIT_OBJECT_0 + 1 if a Windows message arrived
    virtual WXDWORD WaitForThread(WXHANDLE hThread, int flags) = 0;
#endif // wxUSE_THREADS


    // console helpers
    // ---------------

    // this method can be overridden by a derived class to always return true
    // or false to force [not] using the console for output to stderr
    //
    // by default console applications always return true from here while the
    // GUI ones only return true if they're being run from console and there is
    // no other activity happening in this console
    virtual bool CanUseStderr() = 0;

    // write text to the console, return true if ok or false on error
    virtual bool WriteToStderr(const wxString& text) = 0;

    // return the main application window or 0 if none
    virtual WXHWND GetMainHWND() const = 0;

    // implement this base class function for both console and GUI applications
    virtual bool SafeMessageBox(const wxString& text,
                                const wxString& title) wxOVERRIDE;

protected:
#if wxUSE_THREADS
    // implementation of WaitForThread() for the console applications which is
    // also used by the GUI code if it doesn't [yet|already] dispatch events
    WXDWORD DoSimpleWaitForThread(WXHANDLE hThread);
#endif // wxUSE_THREADS
};

#endif // _WX_MSW_APPTBASE_H_