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/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/statbmp.h
// Purpose: wxStaticBitmap class for wxMSW
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_STATBMP_H_
#define _WX_STATBMP_H_
#include "wx/control.h"
#include "wx/icon.h"
#include "wx/bitmap.h"
extern WXDLLIMPEXP_DATA_CORE(const char) wxStaticBitmapNameStr[];
// a control showing an icon or a bitmap
class WXDLLIMPEXP_CORE wxStaticBitmap : public wxStaticBitmapBase
{
public:
wxStaticBitmap() { Init(); }
wxStaticBitmap(wxWindow *parent,
wxWindowID id,
const wxBitmapBundle& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxASCII_STR(wxStaticBitmapNameStr))
{
Init();
Create(parent, id, label, pos, size, style, name);
}
wxStaticBitmap(wxWindow *parent,
wxWindowID id,
const wxIcon& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxASCII_STR(wxStaticBitmapNameStr))
{
Init();
Create(parent, id, label, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxBitmapBundle& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxASCII_STR(wxStaticBitmapNameStr))
{
m_bitmapBundle = label;
return DoCreate(parent, id, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxIcon& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxASCII_STR(wxStaticBitmapNameStr))
{
m_icon = label;
return DoCreate(parent, id, pos, size, style, name);
}
virtual ~wxStaticBitmap() { Free(); }
virtual void SetIcon(const wxIcon& icon) wxOVERRIDE;
virtual void SetBitmap(const wxBitmapBundle& bitmap) wxOVERRIDE;
virtual wxBitmap GetBitmap() const wxOVERRIDE;
virtual wxIcon GetIcon() const wxOVERRIDE;
virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const wxOVERRIDE;
// returns true if the platform should explicitly apply a theme border
virtual bool CanApplyThemeBorder() const wxOVERRIDE { return false; }
protected:
virtual wxSize DoGetBestClientSize() const wxOVERRIDE;
private:
// ctor/dtor helpers
void Init();
void Free();
// common part of both Create() overloads
bool DoCreate(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name);
// update the image to correspond to the current m_icon or m_bitmapBundle
// value, resize the control if the new size is different from the old one
// and update its style if the new "is icon" value differs from the old one
void DoUpdateImage(const wxSize& sizeOld, bool wasIcon);
// draw the bitmap ourselves here if the OS can't do it correctly (if it
// can we leave it to it)
void DoPaintManually(wxPaintEvent& event);
// event handlers
void WXHandleSize(wxSizeEvent& event);
void WXHandleDPIChanged(wxDPIChangedEvent& event);
// return the size of m_icon or the appropriate size of m_bitmapBundle at
// the current DPI scaling (may still be invalid of both of them are)
wxSize GetImageSize() const;
// we can have either an icon or a bitmap: if m_icon is valid, it is used,
// otherwise we use m_bitmap which is itself obtained from m_bitmapBundle
// defined in the base class
wxIcon m_icon;
wxBitmap m_bitmap;
// handle used in last call to STM_SETIMAGE
WXHANDLE m_currentHandle;
// Flag indicating whether we own m_currentHandle, i.e. should delete it.
bool m_ownsCurrentHandle;
// Replace the image at the native control level with the given HBITMAP or
// HICON (which can be 0) and destroy the previous image if necessary.
void MSWReplaceImageHandle(WXHANDLE handle);
wxDECLARE_DYNAMIC_CLASS(wxStaticBitmap);
wxDECLARE_EVENT_TABLE();
wxDECLARE_NO_COPY_CLASS(wxStaticBitmap);
};
#endif
// _WX_STATBMP_H_
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