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/////////////////////////////////////////////////////////////////////////////
// Name: wx/osx/gauge.h
// Purpose: wxGauge class
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GAUGE_H_
#define _WX_GAUGE_H_
#include "wx/control.h"
// Group box
class WXDLLIMPEXP_CORE wxGauge: public wxGaugeBase
{
public:
wxGauge() { }
wxGauge(wxWindow *parent, wxWindowID id,
int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxASCII_STR(wxGaugeNameStr))
{
Create(parent, id, range, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id,
int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxASCII_STR(wxGaugeNameStr));
// set gauge range/value
virtual void SetRange(int range) wxOVERRIDE;
virtual void SetValue(int pos) wxOVERRIDE;
virtual int GetValue() const wxOVERRIDE;
void Pulse() wxOVERRIDE;
protected:
wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxGauge);
};
#endif
// _WX_GAUGE_H_
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