1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184
|
///////////////////////////////////////////////////////////////////////////////
// Name: wx/private/tlwgeom.h
// Purpose: Declaration of platform-specific and private wxTLWGeometry.
// Author: Vadim Zeitlin
// Created: 2018-04-29
// Copyright: (c) 2018 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PRIVATE_TLWGEOM_H_
#define _WX_PRIVATE_TLWGEOM_H_
#include "wx/display.h"
#include "wx/toplevel.h"
// ----------------------------------------------------------------------------
// wxTLWGeometryBase: abstract base class for platform-specific classes
// ----------------------------------------------------------------------------
// wxTLWGeometry contains full information about the window geometry, which may
// include things other than the obvious ones like its current position and
// size (e.g. under MSW it also stores the position of the maximized window,
// under GTK the size of non-client decorations etc). It is private to wx and
// is only used indirectly, via wxTopLevelWindow::SaveGeometry() and
// RestoreToGeometry() methods, in the public API.
class wxTLWGeometryBase
{
public:
typedef wxTopLevelWindow::GeometrySerializer Serializer;
wxTLWGeometryBase() {}
virtual ~wxTLWGeometryBase() {}
// Initialize from the given window.
virtual bool GetFrom(const wxTopLevelWindow* tlw) = 0;
// Resize the window to use this geometry.
virtual bool ApplyTo(wxTopLevelWindow* tlw) = 0;
// Serialize or deserialize the object by using the provided object for
// writing/reading the values of the different fields of this object.
virtual bool Save(const Serializer& ser) const = 0;
virtual bool Restore(Serializer& ser) = 0;
};
// ----------------------------------------------------------------------------
// wxTLWGeometryGeneric: simplest possible generic implementation
// ----------------------------------------------------------------------------
// names for various persistent options
#define wxPERSIST_TLW_X "x"
#define wxPERSIST_TLW_Y "y"
#define wxPERSIST_TLW_W "w"
#define wxPERSIST_TLW_H "h"
#define wxPERSIST_TLW_MAXIMIZED "Maximized"
#define wxPERSIST_TLW_ICONIZED "Iconized"
// MSW has its own native implementation and doesn't use this class.
#ifndef __WXMSW__
class wxTLWGeometryGeneric : public wxTLWGeometryBase
{
public:
wxTLWGeometryGeneric()
{
m_hasPos =
m_hasSize =
m_iconized =
m_maximized = false;
}
virtual bool Save(const Serializer& ser) const wxOVERRIDE
{
if ( !ser.SaveField(wxPERSIST_TLW_X, m_rectScreen.x) ||
!ser.SaveField(wxPERSIST_TLW_Y, m_rectScreen.y) )
return false;
if ( !ser.SaveField(wxPERSIST_TLW_W, m_rectScreen.width) ||
!ser.SaveField(wxPERSIST_TLW_H, m_rectScreen.height) )
return false;
if ( !ser.SaveField(wxPERSIST_TLW_MAXIMIZED, m_maximized) )
return false;
if ( !ser.SaveField(wxPERSIST_TLW_ICONIZED, m_iconized) )
return false;
return true;
}
virtual bool Restore(Serializer& ser) wxOVERRIDE
{
m_hasPos = ser.RestoreField(wxPERSIST_TLW_X, &m_rectScreen.x) &&
ser.RestoreField(wxPERSIST_TLW_Y, &m_rectScreen.y);
m_hasSize = ser.RestoreField(wxPERSIST_TLW_W, &m_rectScreen.width) &&
ser.RestoreField(wxPERSIST_TLW_H, &m_rectScreen.height);
int tmp;
if ( ser.RestoreField(wxPERSIST_TLW_MAXIMIZED, &tmp) )
m_maximized = tmp != 0;
if ( ser.RestoreField(wxPERSIST_TLW_ICONIZED, &tmp) )
m_iconized = tmp != 0;
// If we restored at least something, return true.
return m_hasPos || m_hasSize || m_maximized || m_iconized;
}
virtual bool GetFrom(const wxTopLevelWindow* tlw) wxOVERRIDE
{
m_rectScreen = tlw->GetScreenRect();
m_hasPos =
m_hasSize = true;
m_iconized = tlw->IsIconized();
m_maximized = tlw->IsMaximized();
return true;
}
virtual bool ApplyTo(wxTopLevelWindow* tlw) wxOVERRIDE
{
if ( m_hasPos )
{
// to avoid making the window completely invisible if it had been
// shown on a monitor which was disconnected since the last run
// (this is pretty common for notebook with external displays)
//
// NB: we should allow window position to be (slightly) off screen,
// it's not uncommon to position the window so that its upper
// left corner has slightly negative coordinate
if ( wxDisplay::GetFromPoint(m_rectScreen.GetTopLeft()) != wxNOT_FOUND ||
(m_hasSize &&
wxDisplay::GetFromPoint(m_rectScreen.GetBottomRight()) != wxNOT_FOUND) )
{
tlw->Move(m_rectScreen.GetTopLeft(), wxSIZE_ALLOW_MINUS_ONE);
}
//else: should we try to adjust position/size somehow?
}
if ( m_hasSize )
{
// a previous version of the program could have saved the window
// size which used to be big enough, but which is not big enough
// any more for the new version, so check that the size we restore
// doesn't cut off parts of the window
wxSize size = m_rectScreen.GetSize();
size.IncTo(tlw->GetBestSize());
tlw->SetSize(size);
}
// note that the window can be both maximized and iconized
if ( m_maximized )
tlw->Maximize();
if ( m_iconized )
tlw->Iconize();
return true;
}
private:
wxRect m_rectScreen;
bool m_hasPos;
bool m_hasSize;
bool m_iconized;
bool m_maximized;
};
#endif // !__WXMSW__
#ifdef __WXGTK20__
#include "wx/gtk/private/tlwgeom.h"
#elif defined(__WXMSW__)
#include "wx/msw/private/tlwgeom.h"
#else
class wxTLWGeometry : public wxTLWGeometryGeneric
{
};
#endif
#endif // _WX_PRIVATE_TLWGEOM_H_
|