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/////////////////////////////////////////////////////////////////////////////
// Name: wx/settings.h
// Purpose: wxSystemSettings class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SETTINGS_H_BASE_
#define _WX_SETTINGS_H_BASE_
#include "wx/colour.h"
#include "wx/font.h"
class WXDLLIMPEXP_FWD_CORE wxWindow;
// possible values for wxSystemSettings::GetFont() parameter
//
// NB: wxMSW assumes that they have the same values as the parameters of
// Windows GetStockObject() API, don't change the values!
enum wxSystemFont
{
wxSYS_OEM_FIXED_FONT = 10,
wxSYS_ANSI_FIXED_FONT,
wxSYS_ANSI_VAR_FONT,
wxSYS_SYSTEM_FONT,
wxSYS_DEVICE_DEFAULT_FONT,
// don't use: this is here just to make the values of enum elements
// coincide with the corresponding MSW constants
wxSYS_DEFAULT_PALETTE,
// don't use: MSDN says that this is a stock object provided only
// for compatibility with 16-bit Windows versions earlier than 3.0!
wxSYS_SYSTEM_FIXED_FONT,
wxSYS_DEFAULT_GUI_FONT,
// this was just a temporary aberration, do not use it any more
wxSYS_ICONTITLE_FONT = wxSYS_DEFAULT_GUI_FONT
};
// possible values for wxSystemSettings::GetColour() parameter
//
// NB: wxMSW assumes that they have the same values as the parameters of
// Windows GetSysColor() API, don't change the values!
enum wxSystemColour
{
wxSYS_COLOUR_SCROLLBAR,
wxSYS_COLOUR_DESKTOP,
wxSYS_COLOUR_ACTIVECAPTION,
wxSYS_COLOUR_INACTIVECAPTION,
wxSYS_COLOUR_MENU,
wxSYS_COLOUR_WINDOW,
wxSYS_COLOUR_WINDOWFRAME,
wxSYS_COLOUR_MENUTEXT,
wxSYS_COLOUR_WINDOWTEXT,
wxSYS_COLOUR_CAPTIONTEXT,
wxSYS_COLOUR_ACTIVEBORDER,
wxSYS_COLOUR_INACTIVEBORDER,
wxSYS_COLOUR_APPWORKSPACE,
wxSYS_COLOUR_HIGHLIGHT,
wxSYS_COLOUR_HIGHLIGHTTEXT,
wxSYS_COLOUR_BTNFACE,
wxSYS_COLOUR_BTNSHADOW,
wxSYS_COLOUR_GRAYTEXT,
wxSYS_COLOUR_BTNTEXT,
wxSYS_COLOUR_INACTIVECAPTIONTEXT,
wxSYS_COLOUR_BTNHIGHLIGHT,
wxSYS_COLOUR_3DDKSHADOW,
wxSYS_COLOUR_3DLIGHT,
wxSYS_COLOUR_INFOTEXT,
wxSYS_COLOUR_INFOBK,
wxSYS_COLOUR_LISTBOX,
wxSYS_COLOUR_HOTLIGHT,
wxSYS_COLOUR_GRADIENTACTIVECAPTION,
wxSYS_COLOUR_GRADIENTINACTIVECAPTION,
wxSYS_COLOUR_MENUHILIGHT,
wxSYS_COLOUR_MENUBAR,
wxSYS_COLOUR_LISTBOXTEXT,
wxSYS_COLOUR_LISTBOXHIGHLIGHTTEXT,
wxSYS_COLOUR_MAX,
// synonyms
wxSYS_COLOUR_BACKGROUND = wxSYS_COLOUR_DESKTOP,
wxSYS_COLOUR_3DFACE = wxSYS_COLOUR_BTNFACE,
wxSYS_COLOUR_3DSHADOW = wxSYS_COLOUR_BTNSHADOW,
wxSYS_COLOUR_BTNHILIGHT = wxSYS_COLOUR_BTNHIGHLIGHT,
wxSYS_COLOUR_3DHIGHLIGHT = wxSYS_COLOUR_BTNHIGHLIGHT,
wxSYS_COLOUR_3DHILIGHT = wxSYS_COLOUR_BTNHIGHLIGHT,
wxSYS_COLOUR_FRAMEBK = wxSYS_COLOUR_BTNFACE
};
// possible values for wxSystemSettings::GetMetric() index parameter
//
// NB: update the conversion table in msw/settings.cpp if you change the values
// of the elements of this enum
enum wxSystemMetric
{
wxSYS_MOUSE_BUTTONS = 1,
wxSYS_BORDER_X,
wxSYS_BORDER_Y,
wxSYS_CURSOR_X,
wxSYS_CURSOR_Y,
wxSYS_DCLICK_X,
wxSYS_DCLICK_Y,
wxSYS_DRAG_X,
wxSYS_DRAG_Y,
wxSYS_EDGE_X,
wxSYS_EDGE_Y,
wxSYS_HSCROLL_ARROW_X,
wxSYS_HSCROLL_ARROW_Y,
wxSYS_HTHUMB_X,
wxSYS_ICON_X,
wxSYS_ICON_Y,
wxSYS_ICONSPACING_X,
wxSYS_ICONSPACING_Y,
wxSYS_WINDOWMIN_X,
wxSYS_WINDOWMIN_Y,
wxSYS_SCREEN_X,
wxSYS_SCREEN_Y,
wxSYS_FRAMESIZE_X,
wxSYS_FRAMESIZE_Y,
wxSYS_SMALLICON_X,
wxSYS_SMALLICON_Y,
wxSYS_HSCROLL_Y,
wxSYS_VSCROLL_X,
wxSYS_VSCROLL_ARROW_X,
wxSYS_VSCROLL_ARROW_Y,
wxSYS_VTHUMB_Y,
wxSYS_CAPTION_Y,
wxSYS_MENU_Y,
wxSYS_NETWORK_PRESENT,
wxSYS_PENWINDOWS_PRESENT,
wxSYS_SHOW_SOUNDS,
wxSYS_SWAP_BUTTONS,
wxSYS_DCLICK_MSEC,
wxSYS_CARET_ON_MSEC,
wxSYS_CARET_OFF_MSEC,
wxSYS_CARET_TIMEOUT_MSEC
};
// possible values for wxSystemSettings::HasFeature() parameter
enum wxSystemFeature
{
wxSYS_CAN_DRAW_FRAME_DECORATIONS = 1,
wxSYS_CAN_ICONIZE_FRAME,
wxSYS_TABLET_PRESENT
};
// values for different screen designs
enum wxSystemScreenType
{
wxSYS_SCREEN_NONE = 0, // not yet defined
wxSYS_SCREEN_TINY, // <
wxSYS_SCREEN_PDA, // >= 320x240
wxSYS_SCREEN_SMALL, // >= 640x480
wxSYS_SCREEN_DESKTOP // >= 800x600
};
// ----------------------------------------------------------------------------
// wxSystemAppearance: describes the global appearance used for the UI
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxSystemAppearance
{
public:
// Return the name if available or empty string otherwise.
wxString GetName() const;
// Return true if the current system there is explicitly recognized as
// being a dark theme or if the default window background is dark.
bool IsDark() const;
// Return true if the background is darker than foreground. This is used by
// IsDark() if there is no platform-specific way to determine whether a
// dark mode is being used.
bool IsUsingDarkBackground() const;
private:
friend class wxSystemSettingsNative;
// Ctor is private, even though it's trivial, because objects of this type
// are only supposed to be created by wxSystemSettingsNative.
wxSystemAppearance() { }
// Currently this class doesn't have any internal state because the only
// available implementation doesn't need it. If we do need it later, we
// could add some "wxSystemAppearanceImpl* const m_impl" here, which we'd
// forward our public functions to (we'd also need to add the copy ctor and
// dtor to clone/free it).
};
// ----------------------------------------------------------------------------
// wxSystemSettingsNative: defines the API for wxSystemSettings class
// ----------------------------------------------------------------------------
// this is a namespace rather than a class: it has only non virtual static
// functions
//
// also note that the methods are implemented in the platform-specific source
// files (i.e. this is not a real base class as we can't override its virtual
// functions because it doesn't have any)
class WXDLLIMPEXP_CORE wxSystemSettingsNative
{
public:
// get a standard system colour
static wxColour GetColour(wxSystemColour index);
// get a standard system font
static wxFont GetFont(wxSystemFont index);
// get a system-dependent metric
static int GetMetric(wxSystemMetric index, const wxWindow* win = NULL);
// get the object describing the current system appearance
static wxSystemAppearance GetAppearance();
#if wxABI_VERSION >= 30206
// get the first colour for light appearance and the second one for the dark
static wxColour SelectLightDark(wxColour colForLight, wxColour colForDark)
{
return GetAppearance().IsDark() ? colForDark : colForLight;
}
#endif // wxABI_VERSION >= 30206
// return true if the port has certain feature
static bool HasFeature(wxSystemFeature index);
};
// ----------------------------------------------------------------------------
// include the declaration of the real platform-dependent class
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxSystemSettings : public wxSystemSettingsNative
{
public:
#ifdef __WXUNIVERSAL__
// in wxUniversal we want to use the theme standard colours instead of the
// system ones, otherwise wxSystemSettings is just the same as
// wxSystemSettingsNative
static wxColour GetColour(wxSystemColour index);
// some metrics are toolkit-dependent and provided by wxUniv, some are
// lowlevel
static int GetMetric(wxSystemMetric index, const wxWindow* win = NULL);
#endif // __WXUNIVERSAL__
// Get system screen design (desktop, pda, ..) used for
// laying out various dialogs.
static wxSystemScreenType GetScreenType();
// Override default.
static void SetScreenType( wxSystemScreenType screen );
// Value
static wxSystemScreenType ms_screen;
};
#endif
// _WX_SETTINGS_H_BASE_
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