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# This file was created automatically by SWIG 1.3.27.
# Don't modify this file, modify the SWIG interface instead.
"""
`GLCanvas` provides an OpenGL Context on a `wx.Window`.
"""
import _glcanvas
def _swig_setattr_nondynamic(self,class_type,name,value,static=1):
if (name == "this"):
if isinstance(value, class_type):
self.__dict__[name] = value.this
if hasattr(value,"thisown"): self.__dict__["thisown"] = value.thisown
del value.thisown
return
method = class_type.__swig_setmethods__.get(name,None)
if method: return method(self,value)
if (not static) or hasattr(self,name) or (name == "thisown"):
self.__dict__[name] = value
else:
raise AttributeError("You cannot add attributes to %s" % self)
def _swig_setattr(self,class_type,name,value):
return _swig_setattr_nondynamic(self,class_type,name,value,0)
def _swig_getattr(self,class_type,name):
method = class_type.__swig_getmethods__.get(name,None)
if method: return method(self)
raise AttributeError,name
import types
try:
_object = types.ObjectType
_newclass = 1
except AttributeError:
class _object : pass
_newclass = 0
del types
def _swig_setattr_nondynamic_method(set):
def set_attr(self,name,value):
if hasattr(self,name) or (name in ("this", "thisown")):
set(self,name,value)
else:
raise AttributeError("You cannot add attributes to %s" % self)
return set_attr
import _core
wx = _core
__docfilter__ = wx.__DocFilter(globals())
class GLContext(_core.Object):
"""Proxy of C++ GLContext class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxGLContext instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
__init__(self, bool isRGB, GLCanvas win, wxPalette palette=wxNullPalette,
GLContext other=None) -> GLContext
"""
newobj = _glcanvas.new_GLContext(*args, **kwargs)
self.this = newobj.this
self.thisown = 1
del newobj.thisown
def __del__(self, destroy=_glcanvas.delete_GLContext):
"""__del__(self)"""
try:
if self.thisown: destroy(self)
except: pass
def SetCurrent(*args, **kwargs):
"""SetCurrent(self)"""
return _glcanvas.GLContext_SetCurrent(*args, **kwargs)
def SetColour(*args, **kwargs):
"""SetColour(self, String colour)"""
return _glcanvas.GLContext_SetColour(*args, **kwargs)
def SwapBuffers(*args, **kwargs):
"""SwapBuffers(self)"""
return _glcanvas.GLContext_SwapBuffers(*args, **kwargs)
def SetupPixelFormat(*args, **kwargs):
"""SetupPixelFormat(self)"""
return _glcanvas.GLContext_SetupPixelFormat(*args, **kwargs)
def SetupPalette(*args, **kwargs):
"""SetupPalette(self, wxPalette palette)"""
return _glcanvas.GLContext_SetupPalette(*args, **kwargs)
def CreateDefaultPalette(*args, **kwargs):
"""CreateDefaultPalette(self) -> wxPalette"""
return _glcanvas.GLContext_CreateDefaultPalette(*args, **kwargs)
def GetPalette(*args, **kwargs):
"""GetPalette(self) -> wxPalette"""
return _glcanvas.GLContext_GetPalette(*args, **kwargs)
def GetWindow(*args, **kwargs):
"""GetWindow(self) -> Window"""
return _glcanvas.GLContext_GetWindow(*args, **kwargs)
class GLContextPtr(GLContext):
def __init__(self, this):
self.this = this
if not hasattr(self,"thisown"): self.thisown = 0
self.__class__ = GLContext
_glcanvas.GLContext_swigregister(GLContextPtr)
cvar = _glcanvas.cvar
GLCanvasNameStr = cvar.GLCanvasNameStr
WX_GL_RGBA = _glcanvas.WX_GL_RGBA
WX_GL_BUFFER_SIZE = _glcanvas.WX_GL_BUFFER_SIZE
WX_GL_LEVEL = _glcanvas.WX_GL_LEVEL
WX_GL_DOUBLEBUFFER = _glcanvas.WX_GL_DOUBLEBUFFER
WX_GL_STEREO = _glcanvas.WX_GL_STEREO
WX_GL_AUX_BUFFERS = _glcanvas.WX_GL_AUX_BUFFERS
WX_GL_MIN_RED = _glcanvas.WX_GL_MIN_RED
WX_GL_MIN_GREEN = _glcanvas.WX_GL_MIN_GREEN
WX_GL_MIN_BLUE = _glcanvas.WX_GL_MIN_BLUE
WX_GL_MIN_ALPHA = _glcanvas.WX_GL_MIN_ALPHA
WX_GL_DEPTH_SIZE = _glcanvas.WX_GL_DEPTH_SIZE
WX_GL_STENCIL_SIZE = _glcanvas.WX_GL_STENCIL_SIZE
WX_GL_MIN_ACCUM_RED = _glcanvas.WX_GL_MIN_ACCUM_RED
WX_GL_MIN_ACCUM_GREEN = _glcanvas.WX_GL_MIN_ACCUM_GREEN
WX_GL_MIN_ACCUM_BLUE = _glcanvas.WX_GL_MIN_ACCUM_BLUE
WX_GL_MIN_ACCUM_ALPHA = _glcanvas.WX_GL_MIN_ACCUM_ALPHA
class GLCanvas(_core.Window):
"""Proxy of C++ GLCanvas class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxGLCanvas instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
__init__(self, Window parent, int id=-1, Point pos=DefaultPosition,
Size size=DefaultSize, long style=0, String name=GLCanvasNameStr,
int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas
"""
newobj = _glcanvas.new_GLCanvas(*args, **kwargs)
self.this = newobj.this
self.thisown = 1
del newobj.thisown
self._setOORInfo(self)
def SetCurrent(*args, **kwargs):
"""SetCurrent(self)"""
return _glcanvas.GLCanvas_SetCurrent(*args, **kwargs)
def SetColour(*args, **kwargs):
"""SetColour(self, String colour)"""
return _glcanvas.GLCanvas_SetColour(*args, **kwargs)
def SwapBuffers(*args, **kwargs):
"""SwapBuffers(self)"""
return _glcanvas.GLCanvas_SwapBuffers(*args, **kwargs)
def GetContext(*args, **kwargs):
"""GetContext(self) -> GLContext"""
return _glcanvas.GLCanvas_GetContext(*args, **kwargs)
class GLCanvasPtr(GLCanvas):
def __init__(self, this):
self.this = this
if not hasattr(self,"thisown"): self.thisown = 0
self.__class__ = GLCanvas
_glcanvas.GLCanvas_swigregister(GLCanvasPtr)
def GLCanvasWithContext(*args, **kwargs):
"""
GLCanvasWithContext(Window parent, GLContext shared=None, int id=-1, Point pos=DefaultPosition,
Size size=DefaultSize,
long style=0, String name=GLCanvasNameStr,
int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas
"""
val = _glcanvas.new_GLCanvasWithContext(*args, **kwargs)
val.thisown = 1
val._setOORInfo(val)
return val
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