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/////////////////////////////////////////////////////////////////////////////
// Name: wx/mac/classic/colour.h
// Purpose: wxColour class
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id: colour.h 41751 2006-10-08 21:56:55Z VZ $
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COLOUR_H_
#define _WX_COLOUR_H_
#include "wx/object.h"
#include "wx/string.h"
// Colour
class WXDLLEXPORT wxColour: public wxColourBase
{
public:
// constructors
// ------------
// default
wxColour() { Init(); }
DEFINE_STD_WXCOLOUR_CONSTRUCTORS
// copy ctors and assignment operators
wxColour( const wxColour& col );
wxColour( const wxColour* col );
wxColour& operator = ( const wxColour& col );
// dtor
virtual ~wxColour();
// accessors
bool Ok() const { return IsOk(); }
bool IsOk() const {return m_isInit; }
unsigned char Red() const { return m_red; }
unsigned char Green() const { return m_green; }
unsigned char Blue() const { return m_blue; }
// comparison
bool operator == (const wxColour& colour) const
{
return (m_isInit == colour.m_isInit
&& m_red == colour.m_red
&& m_green == colour.m_green
&& m_blue == colour.m_blue);
}
bool operator != (const wxColour& colour) const { return !(*this == colour); }
const WXCOLORREF& GetPixel() const { return m_pixel; };
protected:
// Helper function
void Init();
void InitWith( unsigned char red, unsigned char green, unsigned char blue );
private:
bool m_isInit;
unsigned char m_red;
unsigned char m_blue;
unsigned char m_green;
public:
WXCOLORREF m_pixel ;
void Set( const WXCOLORREF* color ) ;
private:
DECLARE_DYNAMIC_CLASS(wxColour)
};
#endif
// _WX_COLOUR_H_
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