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/////////////////////////////////////////////////////////////////////////////
// Name: radiobut.h
// Purpose: wxRadioButton class
// Author: Stefan Csomor
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id: radiobut.h 36891 2006-01-16 14:59:55Z MR $
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_RADIOBUT_H_
#define _WX_RADIOBUT_H_
class WXDLLEXPORT wxRadioButton: public wxControl
{
DECLARE_DYNAMIC_CLASS(wxRadioButton)
protected:
public:
inline wxRadioButton() {}
inline wxRadioButton(wxWindow *parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxRadioButtonNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxRadioButtonNameStr);
virtual void SetValue(bool val);
virtual bool GetValue() const ;
// implementation
virtual void MacHandleControlClick( WXWidget control , wxInt16 controlpart , bool mouseStillDown );
void Command(wxCommandEvent& event);
wxRadioButton *AddInCycle(wxRadioButton *cycle);
inline wxRadioButton *NextInCycle() {return m_cycle;}
protected:
wxRadioButton *m_cycle;
};
// Not implemented
#if 0
class WXDLLEXPORT wxBitmap ;
WXDLLEXPORT_DATA(extern const wxChar) wxBitmapRadioButtonNameStr[];
class WXDLLEXPORT wxBitmapRadioButton: public wxRadioButton
{
DECLARE_DYNAMIC_CLASS(wxBitmapRadioButton)
protected:
wxBitmap *theButtonBitmap;
public:
inline wxBitmapRadioButton() { theButtonBitmap = NULL; }
inline wxBitmapRadioButton(wxWindow *parent, wxWindowID id,
const wxBitmap *label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxBitmapRadioButtonNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id,
const wxBitmap *label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxBitmapRadioButtonNameStr);
virtual void SetLabel(const wxBitmap *label);
virtual void SetValue(bool val) ;
virtual bool GetValue() const ;
};
#endif
#endif
// _WX_RADIOBUT_H_
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