File: radiobut.h

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/////////////////////////////////////////////////////////////////////////////
// Name:        radiobut.h
// Purpose:     wxRadioButton class
// Author:      Stefan Csomor
// Modified by:
// Created:     01/02/97
// RCS-ID:      $Id: radiobut.h 36891 2006-01-16 14:59:55Z MR $
// Copyright:   (c) Stefan Csomor
// Licence:     wxWindows licence
/////////////////////////////////////////////////////////////////////////////

#ifndef _WX_RADIOBUT_H_
#define _WX_RADIOBUT_H_

class WXDLLEXPORT wxRadioButton: public wxControl
{
  DECLARE_DYNAMIC_CLASS(wxRadioButton)
 protected:
public:
    inline wxRadioButton() {}
    inline wxRadioButton(wxWindow *parent, wxWindowID id,
           const wxString& label,
           const wxPoint& pos = wxDefaultPosition,
           const wxSize& size = wxDefaultSize, long style = 0,
           const wxValidator& validator = wxDefaultValidator,
           const wxString& name = wxRadioButtonNameStr)
    {
        Create(parent, id, label, pos, size, style, validator, name);
    }

    bool Create(wxWindow *parent, wxWindowID id,
           const wxString& label,
           const wxPoint& pos = wxDefaultPosition,
           const wxSize& size = wxDefaultSize, long style = 0,
           const wxValidator& validator = wxDefaultValidator,
           const wxString& name = wxRadioButtonNameStr);

    virtual void SetValue(bool val);
    virtual bool GetValue() const ;

    // implementation 
    
      virtual void MacHandleControlClick( WXWidget control , wxInt16 controlpart , bool mouseStillDown ); 
    void Command(wxCommandEvent& event);
    wxRadioButton *AddInCycle(wxRadioButton *cycle);
    inline wxRadioButton *NextInCycle() {return m_cycle;}
    
  protected:
  
    wxRadioButton *m_cycle;
};

// Not implemented
#if 0
class WXDLLEXPORT wxBitmap ;

WXDLLEXPORT_DATA(extern const wxChar) wxBitmapRadioButtonNameStr[];

class WXDLLEXPORT wxBitmapRadioButton: public wxRadioButton
{
  DECLARE_DYNAMIC_CLASS(wxBitmapRadioButton)
 protected:
  wxBitmap *theButtonBitmap;
 public:
  inline wxBitmapRadioButton() { theButtonBitmap = NULL; }
  inline wxBitmapRadioButton(wxWindow *parent, wxWindowID id,
           const wxBitmap *label,
           const wxPoint& pos = wxDefaultPosition,
           const wxSize& size = wxDefaultSize, long style = 0,
           const wxValidator& validator = wxDefaultValidator,
           const wxString& name = wxBitmapRadioButtonNameStr)
  {
      Create(parent, id, label, pos, size, style, validator, name);
  }

  bool Create(wxWindow *parent, wxWindowID id,
           const wxBitmap *label,
           const wxPoint& pos = wxDefaultPosition,
           const wxSize& size = wxDefaultSize, long style = 0,
           const wxValidator& validator = wxDefaultValidator,
           const wxString& name = wxBitmapRadioButtonNameStr);

  virtual void SetLabel(const wxBitmap *label);
  virtual void SetValue(bool val) ;
  virtual bool GetValue() const ;
};
#endif

#endif
    // _WX_RADIOBUT_H_