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/////////////////////////////////////////////////////////////////////////////
// Name: wx/gtk1/dcmemory.h
// Purpose:
// Author: Robert Roebling
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKDCMEMORYH__
#define __GTKDCMEMORYH__
#include "wx/dcmemory.h"
#include "wx/gtk1/dcclient.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_CORE wxMemoryDCImpl;
//-----------------------------------------------------------------------------
// wxMemoryDCImpl
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxMemoryDCImpl : public wxWindowDCImpl
{
public:
wxMemoryDCImpl(wxMemoryDC *owner)
: wxWindowDCImpl(owner)
{
Init();
}
wxMemoryDCImpl(wxMemoryDC *owner, wxBitmap& bitmap)
: wxWindowDCImpl(owner)
{
Init();
DoSelect(bitmap);
}
wxMemoryDCImpl(wxMemoryDC *owner, wxDC *dc);
virtual ~wxMemoryDCImpl();
virtual void DoSelect(const wxBitmap& bitmap);
virtual void DoGetSize( int *width, int *height ) const;
// these get reimplemented for mono-bitmaps to behave
// more like their Win32 couterparts. They now interpret
// wxWHITE, wxWHITE_BRUSH and wxWHITE_PEN as drawing 0
// and everything else as drawing 1.
virtual void SetPen( const wxPen &pen );
virtual void SetBrush( const wxBrush &brush );
virtual void SetBackground( const wxBrush &brush );
virtual void SetTextForeground( const wxColour &col );
virtual void SetTextBackground( const wxColour &col );
// implementation
wxBitmap m_selected;
private:
void Init();
DECLARE_DYNAMIC_CLASS(wxMemoryDCImpl)
};
#endif // __GTKDCMEMORYH__
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