1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926
|
///////////////////////////////////////////////////////////////////////////////
// Name: wx/univ/renderer.h
// Purpose: wxRenderer class declaration
// Author: Vadim Zeitlin
// Modified by:
// Created: 06.08.00
// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNIV_RENDERER_H_
#define _WX_UNIV_RENDERER_H_
/*
wxRenderer class is used to draw all wxWidgets controls. This is an ABC and
the look of the application is determined by the concrete derivation of
wxRenderer used in the program.
It also contains a few static methods which may be used by the concrete
renderers and provide the functionality which is often similar or identical
in all renderers (using inheritance here would be more restrictive as the
given concrete renderer may need an arbitrary subset of the base class
methods).
Finally note that wxRenderer supersedes wxRendererNative in wxUniv build and
includes the latters functionality (which it may delegate to the generic
implementation of the latter or reimplement itself).
*/
#include "wx/renderer.h"
class WXDLLIMPEXP_FWD_CORE wxWindow;
class WXDLLIMPEXP_FWD_CORE wxDC;
class WXDLLIMPEXP_FWD_CORE wxCheckListBox;
#if wxUSE_LISTBOX
class WXDLLIMPEXP_FWD_CORE wxListBox;
#endif // wxUSE_LISTBOX
#if wxUSE_MENUS
class WXDLLIMPEXP_FWD_CORE wxMenu;
class WXDLLIMPEXP_FWD_CORE wxMenuGeometryInfo;
#endif // wxUSE_MENUS
class WXDLLIMPEXP_FWD_CORE wxScrollBar;
#if wxUSE_TEXTCTRL
class WXDLLIMPEXP_FWD_CORE wxTextCtrl;
#endif
#if wxUSE_GAUGE
class WXDLLIMPEXP_FWD_CORE wxGauge;
#endif // wxUSE_GAUGE
#include "wx/string.h"
#include "wx/gdicmn.h"
#include "wx/icon.h"
// helper class used by wxMenu-related functions
class WXDLLIMPEXP_CORE wxMenuGeometryInfo
{
public:
// get the total size of the menu
virtual wxSize GetSize() const = 0;
virtual ~wxMenuGeometryInfo();
};
// ----------------------------------------------------------------------------
// wxRenderer: abstract renderers interface
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxRenderer : public wxDelegateRendererNative
{
public:
// drawing functions
// -----------------
// draw the controls background
virtual void DrawBackground(wxDC& dc,
const wxColour& col,
const wxRect& rect,
int flags,
wxWindow *window = NULL) = 0;
// draw the button surface
virtual void DrawButtonSurface(wxDC& dc,
const wxColour& col,
const wxRect& rect,
int flags) = 0;
// draw the label inside the given rectangle with the specified alignment
// and optionally emphasize the character with the given index
virtual void DrawLabel(wxDC& dc,
const wxString& label,
const wxRect& rect,
int flags = 0,
int alignment = wxALIGN_LEFT | wxALIGN_TOP,
int indexAccel = -1,
wxRect *rectBounds = NULL) = 0;
// same but also draw a bitmap if it is valid
virtual void DrawButtonLabel(wxDC& dc,
const wxString& label,
const wxBitmap& image,
const wxRect& rect,
int flags = 0,
int alignment = wxALIGN_LEFT | wxALIGN_TOP,
int indexAccel = -1,
wxRect *rectBounds = NULL) = 0;
// draw the border and optionally return the rectangle containing the
// region inside the border
virtual void DrawBorder(wxDC& dc,
wxBorder border,
const wxRect& rect,
int flags = 0,
wxRect *rectIn = NULL) = 0;
// draw text control border (I hate to have a separate method for this but
// it is needed to accommodate GTK+)
virtual void DrawTextBorder(wxDC& dc,
wxBorder border,
const wxRect& rect,
int flags = 0,
wxRect *rectIn = NULL) = 0;
// draw push button border and return the rectangle left for the label
virtual void DrawButtonBorder(wxDC& dc,
const wxRect& rect,
int flags = 0,
wxRect *rectIn = NULL) = 0;
// draw a horizontal line
virtual void DrawHorizontalLine(wxDC& dc,
wxCoord y, wxCoord x1, wxCoord x2) = 0;
// draw a vertical line
virtual void DrawVerticalLine(wxDC& dc,
wxCoord x, wxCoord y1, wxCoord y2) = 0;
// draw a frame with the label (horizontal alignment can be specified)
virtual void DrawFrame(wxDC& dc,
const wxString& label,
const wxRect& rect,
int flags = 0,
int alignment = wxALIGN_LEFT,
int indexAccel = -1) = 0;
// draw an arrow in the given direction
virtual void DrawArrow(wxDC& dc,
wxDirection dir,
const wxRect& rect,
int flags = 0) = 0;
// draw a scrollbar arrow (may be the same as arrow but may be not)
virtual void DrawScrollbarArrow(wxDC& dc,
wxDirection dir,
const wxRect& rect,
int flags = 0) = 0;
// draw the scrollbar thumb
virtual void DrawScrollbarThumb(wxDC& dc,
wxOrientation orient,
const wxRect& rect,
int flags = 0) = 0;
// draw a (part of) scrollbar shaft
virtual void DrawScrollbarShaft(wxDC& dc,
wxOrientation orient,
const wxRect& rect,
int flags = 0) = 0;
// draw the rectangle in the corner between two scrollbars
virtual void DrawScrollCorner(wxDC& dc,
const wxRect& rect) = 0;
// draw an item of a wxListBox
virtual void DrawItem(wxDC& dc,
const wxString& label,
const wxRect& rect,
int flags = 0) = 0;
// draw an item of a wxCheckListBox
virtual void DrawCheckItem(wxDC& dc,
const wxString& label,
const wxBitmap& bitmap,
const wxRect& rect,
int flags = 0) = 0;
// draw a checkbutton (bitmap may be invalid to use default one)
virtual void DrawCheckButton(wxDC& dc,
const wxString& label,
const wxBitmap& bitmap,
const wxRect& rect,
int flags = 0,
wxAlignment align = wxALIGN_LEFT,
int indexAccel = -1) = 0;
// draw a radio button
virtual void DrawRadioButton(wxDC& dc,
const wxString& label,
const wxBitmap& bitmap,
const wxRect& rect,
int flags = 0,
wxAlignment align = wxALIGN_LEFT,
int indexAccel = -1) = 0;
#if wxUSE_TOOLBAR
// draw a toolbar button (label may be empty, bitmap may be invalid, if
// both conditions are true this function draws a separator)
virtual void DrawToolBarButton(wxDC& dc,
const wxString& label,
const wxBitmap& bitmap,
const wxRect& rect,
int flags = 0,
long style = 0,
int tbarStyle = 0) = 0;
#endif // wxUSE_TOOLBAR
#if wxUSE_TEXTCTRL
// draw a (part of) line in the text control
virtual void DrawTextLine(wxDC& dc,
const wxString& text,
const wxRect& rect,
int selStart = -1,
int selEnd = -1,
int flags = 0) = 0;
// draw a line wrap indicator
virtual void DrawLineWrapMark(wxDC& dc, const wxRect& rect) = 0;
#endif // wxUSE_TEXTCTRL
#if wxUSE_NOTEBOOK
// draw a notebook tab
virtual void DrawTab(wxDC& dc,
const wxRect& rect,
wxDirection dir,
const wxString& label,
const wxBitmap& bitmap = wxNullBitmap,
int flags = 0,
int indexAccel = -1) = 0;
#endif // wxUSE_NOTEBOOK
#if wxUSE_SLIDER
// draw the slider shaft
virtual void DrawSliderShaft(wxDC& dc,
const wxRect& rect,
int lenThumb,
wxOrientation orient,
int flags = 0,
long style = 0,
wxRect *rectShaft = NULL) = 0;
// draw the slider thumb
virtual void DrawSliderThumb(wxDC& dc,
const wxRect& rect,
wxOrientation orient,
int flags = 0,
long style = 0) = 0;
// draw the slider ticks
virtual void DrawSliderTicks(wxDC& dc,
const wxRect& rect,
int lenThumb,
wxOrientation orient,
int start,
int end,
int step = 1,
int flags = 0,
long style = 0) = 0;
#endif // wxUSE_SLIDER
#if wxUSE_MENUS
// draw a menu bar item
virtual void DrawMenuBarItem(wxDC& dc,
const wxRect& rect,
const wxString& label,
int flags = 0,
int indexAccel = -1) = 0;
// draw a menu item (also used for submenus if flags has ISSUBMENU flag)
//
// the geometryInfo is calculated by GetMenuGeometry() function from below
virtual void DrawMenuItem(wxDC& dc,
wxCoord y,
const wxMenuGeometryInfo& geometryInfo,
const wxString& label,
const wxString& accel,
const wxBitmap& bitmap = wxNullBitmap,
int flags = 0,
int indexAccel = -1) = 0;
// draw a menu bar separator
virtual void DrawMenuSeparator(wxDC& dc,
wxCoord y,
const wxMenuGeometryInfo& geomInfo) = 0;
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
// draw a status bar field: wxCONTROL_ISDEFAULT bit in the flags is
// interpreted specially and means "draw the status bar grip" here
virtual void DrawStatusField(wxDC& dc,
const wxRect& rect,
const wxString& label,
int flags = 0, int style = 0) = 0;
#endif // wxUSE_STATUSBAR
// draw complete frame/dialog titlebar
virtual void DrawFrameTitleBar(wxDC& dc,
const wxRect& rect,
const wxString& title,
const wxIcon& icon,
int flags,
int specialButton = 0,
int specialButtonFlags = 0) = 0;
// draw frame borders
virtual void DrawFrameBorder(wxDC& dc,
const wxRect& rect,
int flags) = 0;
// draw frame titlebar background
virtual void DrawFrameBackground(wxDC& dc,
const wxRect& rect,
int flags) = 0;
// draw frame title
virtual void DrawFrameTitle(wxDC& dc,
const wxRect& rect,
const wxString& title,
int flags) = 0;
// draw frame icon
virtual void DrawFrameIcon(wxDC& dc,
const wxRect& rect,
const wxIcon& icon,
int flags) = 0;
// draw frame buttons
virtual void DrawFrameButton(wxDC& dc,
wxCoord x, wxCoord y,
int button,
int flags = 0) = 0;
// misc functions
// --------------
#if wxUSE_COMBOBOX
// return the bitmaps to use for combobox button
virtual void GetComboBitmaps(wxBitmap *bmpNormal,
wxBitmap *bmpFocus,
wxBitmap *bmpPressed,
wxBitmap *bmpDisabled) = 0;
#endif // wxUSE_COMBOBOX
// geometry functions
// ------------------
// get the dimensions of the border: rect.x/y contain the width/height of
// the left/top side, width/heigh - of the right/bottom one
virtual wxRect GetBorderDimensions(wxBorder border) const = 0;
// the scrollbars may be drawn either inside the window border or outside
// it - this function is used to decide how to draw them
virtual bool AreScrollbarsInsideBorder() const = 0;
// adjust the size of the control of the given class: for most controls,
// this just takes into account the border, but for some (buttons, for
// example) it is more complicated - the result being, in any case, that
// the control looks "nice" if it uses the adjusted rectangle
virtual void AdjustSize(wxSize *size, const wxWindow *window) = 0;
#if wxUSE_SCROLLBAR
// get the size of a scrollbar arrow
virtual wxSize GetScrollbarArrowSize() const = 0;
#endif // wxUSE_SCROLLBAR
// get the height of a listbox item from the base font height
virtual wxCoord GetListboxItemHeight(wxCoord fontHeight) = 0;
// get the size of a checkbox/radio button bitmap
virtual wxSize GetCheckBitmapSize() const = 0;
virtual wxSize GetRadioBitmapSize() const = 0;
virtual wxCoord GetCheckItemMargin() const = 0;
#if wxUSE_TOOLBAR
// get the standard size of a toolbar button and also return the size of
// a toolbar separator in the provided pointer
virtual wxSize GetToolBarButtonSize(wxCoord *separator) const = 0;
// get the margins between/around the toolbar buttons
virtual wxSize GetToolBarMargin() const = 0;
#endif // wxUSE_TOOLBAR
#if wxUSE_TEXTCTRL
// convert between text rectangle and client rectangle for text controls:
// the former is typicall smaller to leave margins around text
virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
const wxRect& rectText) const = 0;
// extra space is for line indicators
virtual wxRect GetTextClientArea(const wxTextCtrl *text,
const wxRect& rectTotal,
wxCoord *extraSpaceBeyond) const = 0;
#endif // wxUSE_TEXTCTRL
#if wxUSE_NOTEBOOK
// get the overhang of a selected tab
virtual wxSize GetTabIndent() const = 0;
// get the padding around the text in a tab
virtual wxSize GetTabPadding() const = 0;
#endif // wxUSE_NOTEBOOK
#if wxUSE_SLIDER
// get the default size of the slider in lesser dimension (i.e. height of a
// horizontal slider or width of a vertical one)
virtual wxCoord GetSliderDim() const = 0;
// get the length of the slider ticks displayed along side slider
virtual wxCoord GetSliderTickLen() const = 0;
// get the slider shaft rect from the total slider rect
virtual wxRect GetSliderShaftRect(const wxRect& rect,
int lenThumb,
wxOrientation orient,
long style = 0) const = 0;
// get the size of the slider thumb for the given total slider rect
virtual wxSize GetSliderThumbSize(const wxRect& rect,
int lenThumb,
wxOrientation orient) const = 0;
#endif // wxUSE_SLIDER
// get the size of one progress bar step (in horz and vertical directions)
virtual wxSize GetProgressBarStep() const = 0;
#if wxUSE_MENUS
// get the size of rectangle to use in the menubar for the given text rect
virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const = 0;
// get the struct storing all layout info needed to draw all menu items
// (this can't be calculated for each item separately as they should be
// aligned)
//
// the returned pointer must be deleted by the caller
virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
const wxMenu& menu) const = 0;
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
// get the borders around the status bar fields (x and y fields of the
// return value)
virtual wxSize GetStatusBarBorders() const = 0;
// get the border between the status bar fields
virtual wxCoord GetStatusBarBorderBetweenFields() const = 0;
// get the mergin between a field and its border
virtual wxSize GetStatusBarFieldMargins() const = 0;
#endif // wxUSE_STATUSBAR
// get client area rectangle of top level window (i.e. subtract
// decorations from given rectangle)
virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const = 0;
// get size of whole top level window, given size of its client area size
virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const = 0;
// get the minimal size of top level window
virtual wxSize GetFrameMinSize(int flags) const = 0;
// get titlebar icon size
virtual wxSize GetFrameIconSize() const = 0;
// returns one of wxHT_TOPLEVEL_XXX constants
virtual int HitTestFrame(const wxRect& rect,
const wxPoint& pt,
int flags = 0) const = 0;
// virtual dtor for any base class
virtual ~wxRenderer();
};
// ----------------------------------------------------------------------------
// wxDelegateRenderer: it is impossible to inherit from any of standard
// renderers as their declarations are in private code, but you can use this
// class to override only some of the Draw() functions - all the other ones
// will be left to the original renderer
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxDelegateRenderer : public wxRenderer
{
public:
wxDelegateRenderer(wxRenderer *renderer) : m_renderer(renderer) { }
virtual void DrawBackground(wxDC& dc,
const wxColour& col,
const wxRect& rect,
int flags,
wxWindow *window = NULL )
{ m_renderer->DrawBackground(dc, col, rect, flags, window ); }
virtual void DrawButtonSurface(wxDC& dc,
const wxColour& col,
const wxRect& rect,
int flags)
{ m_renderer->DrawButtonSurface(dc, col, rect, flags); }
virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0)
{ m_renderer->DrawFocusRect(win, dc, rect, flags); }
virtual void DrawLabel(wxDC& dc,
const wxString& label,
const wxRect& rect,
int flags = 0,
int align = wxALIGN_LEFT | wxALIGN_TOP,
int indexAccel = -1,
wxRect *rectBounds = NULL)
{ m_renderer->DrawLabel(dc, label, rect,
flags, align, indexAccel, rectBounds); }
virtual void DrawButtonLabel(wxDC& dc,
const wxString& label,
const wxBitmap& image,
const wxRect& rect,
int flags = 0,
int align = wxALIGN_LEFT | wxALIGN_TOP,
int indexAccel = -1,
wxRect *rectBounds = NULL)
{ m_renderer->DrawButtonLabel(dc, label, image, rect,
flags, align, indexAccel, rectBounds); }
virtual void DrawBorder(wxDC& dc,
wxBorder border,
const wxRect& rect,
int flags = 0,
wxRect *rectIn = NULL)
{ m_renderer->DrawBorder(dc, border, rect, flags, rectIn); }
virtual void DrawTextBorder(wxDC& dc,
wxBorder border,
const wxRect& rect,
int flags = 0,
wxRect *rectIn = NULL)
{ m_renderer->DrawTextBorder(dc, border, rect, flags, rectIn); }
virtual void DrawButtonBorder(wxDC& dc,
const wxRect& rect,
int flags = 0,
wxRect *rectIn = NULL)
{ m_renderer->DrawButtonBorder(dc, rect, flags, rectIn); }
virtual void DrawFrame(wxDC& dc,
const wxString& label,
const wxRect& rect,
int flags = 0,
int align = wxALIGN_LEFT,
int indexAccel = -1)
{ m_renderer->DrawFrame(dc, label, rect, flags, align, indexAccel); }
virtual void DrawHorizontalLine(wxDC& dc,
wxCoord y, wxCoord x1, wxCoord x2)
{ m_renderer->DrawHorizontalLine(dc, y, x1, x2); }
virtual void DrawVerticalLine(wxDC& dc,
wxCoord x, wxCoord y1, wxCoord y2)
{ m_renderer->DrawVerticalLine(dc, x, y1, y2); }
virtual void DrawArrow(wxDC& dc,
wxDirection dir,
const wxRect& rect,
int flags = 0)
{ m_renderer->DrawArrow(dc, dir, rect, flags); }
virtual void DrawScrollbarArrow(wxDC& dc,
wxDirection dir,
const wxRect& rect,
int flags = 0)
{ m_renderer->DrawScrollbarArrow(dc, dir, rect, flags); }
virtual void DrawScrollbarThumb(wxDC& dc,
wxOrientation orient,
const wxRect& rect,
int flags = 0)
{ m_renderer->DrawScrollbarThumb(dc, orient, rect, flags); }
virtual void DrawScrollbarShaft(wxDC& dc,
wxOrientation orient,
const wxRect& rect,
int flags = 0)
{ m_renderer->DrawScrollbarShaft(dc, orient, rect, flags); }
virtual void DrawScrollCorner(wxDC& dc,
const wxRect& rect)
{ m_renderer->DrawScrollCorner(dc, rect); }
virtual void DrawItem(wxDC& dc,
const wxString& label,
const wxRect& rect,
int flags = 0)
{ m_renderer->DrawItem(dc, label, rect, flags); }
virtual void DrawCheckItem(wxDC& dc,
const wxString& label,
const wxBitmap& bitmap,
const wxRect& rect,
int flags = 0)
{ m_renderer->DrawCheckItem(dc, label, bitmap, rect, flags); }
virtual void DrawCheckButton(wxDC& dc,
const wxString& label,
const wxBitmap& bitmap,
const wxRect& rect,
int flags = 0,
wxAlignment align = wxALIGN_LEFT,
int indexAccel = -1)
{ m_renderer->DrawCheckButton(dc, label, bitmap, rect,
flags, align, indexAccel); }
virtual void DrawRadioButton(wxDC& dc,
const wxString& label,
const wxBitmap& bitmap,
const wxRect& rect,
int flags = 0,
wxAlignment align = wxALIGN_LEFT,
int indexAccel = -1)
{ m_renderer->DrawRadioButton(dc, label, bitmap, rect,
flags, align, indexAccel); }
#if wxUSE_TOOLBAR
virtual void DrawToolBarButton(wxDC& dc,
const wxString& label,
const wxBitmap& bitmap,
const wxRect& rect,
int flags = 0,
long style = 0,
int tbarStyle = 0)
{ m_renderer->DrawToolBarButton(dc, label, bitmap, rect, flags, style, tbarStyle); }
#endif // wxUSE_TOOLBAR
#if wxUSE_TEXTCTRL
virtual void DrawTextLine(wxDC& dc,
const wxString& text,
const wxRect& rect,
int selStart = -1,
int selEnd = -1,
int flags = 0)
{ m_renderer->DrawTextLine(dc, text, rect, selStart, selEnd, flags); }
virtual void DrawLineWrapMark(wxDC& dc, const wxRect& rect)
{ m_renderer->DrawLineWrapMark(dc, rect); }
#endif // wxUSE_TEXTCTRL
#if wxUSE_NOTEBOOK
virtual void DrawTab(wxDC& dc,
const wxRect& rect,
wxDirection dir,
const wxString& label,
const wxBitmap& bitmap = wxNullBitmap,
int flags = 0,
int accel = -1)
{ m_renderer->DrawTab(dc, rect, dir, label, bitmap, flags, accel); }
#endif // wxUSE_NOTEBOOK
#if wxUSE_SLIDER
virtual void DrawSliderShaft(wxDC& dc,
const wxRect& rect,
int lenThumb,
wxOrientation orient,
int flags = 0,
long style = 0,
wxRect *rectShaft = NULL)
{ m_renderer->DrawSliderShaft(dc, rect, lenThumb, orient, flags, style, rectShaft); }
virtual void DrawSliderThumb(wxDC& dc,
const wxRect& rect,
wxOrientation orient,
int flags = 0,
long style = 0)
{ m_renderer->DrawSliderThumb(dc, rect, orient, flags, style); }
virtual void DrawSliderTicks(wxDC& dc,
const wxRect& rect,
int lenThumb,
wxOrientation orient,
int start,
int end,
int WXUNUSED(step) = 1,
int flags = 0,
long style = 0)
{ m_renderer->DrawSliderTicks(dc, rect, lenThumb, orient,
start, end, start, flags, style); }
#endif // wxUSE_SLIDER
#if wxUSE_MENUS
virtual void DrawMenuBarItem(wxDC& dc,
const wxRect& rect,
const wxString& label,
int flags = 0,
int indexAccel = -1)
{ m_renderer->DrawMenuBarItem(dc, rect, label, flags, indexAccel); }
virtual void DrawMenuItem(wxDC& dc,
wxCoord y,
const wxMenuGeometryInfo& gi,
const wxString& label,
const wxString& accel,
const wxBitmap& bitmap = wxNullBitmap,
int flags = 0,
int indexAccel = -1)
{ m_renderer->DrawMenuItem(dc, y, gi, label, accel,
bitmap, flags, indexAccel); }
virtual void DrawMenuSeparator(wxDC& dc,
wxCoord y,
const wxMenuGeometryInfo& geomInfo)
{ m_renderer->DrawMenuSeparator(dc, y, geomInfo); }
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
virtual void DrawStatusField(wxDC& dc,
const wxRect& rect,
const wxString& label,
int flags = 0, int style = 0)
{ m_renderer->DrawStatusField(dc, rect, label, flags, style); }
#endif // wxUSE_STATUSBAR
virtual void DrawFrameTitleBar(wxDC& dc,
const wxRect& rect,
const wxString& title,
const wxIcon& icon,
int flags,
int specialButton = 0,
int specialButtonFlag = 0)
{ m_renderer->DrawFrameTitleBar(dc, rect, title, icon, flags,
specialButton, specialButtonFlag); }
virtual void DrawFrameBorder(wxDC& dc,
const wxRect& rect,
int flags)
{ m_renderer->DrawFrameBorder(dc, rect, flags); }
virtual void DrawFrameBackground(wxDC& dc,
const wxRect& rect,
int flags)
{ m_renderer->DrawFrameBackground(dc, rect, flags); }
virtual void DrawFrameTitle(wxDC& dc,
const wxRect& rect,
const wxString& title,
int flags)
{ m_renderer->DrawFrameTitle(dc, rect, title, flags); }
virtual void DrawFrameIcon(wxDC& dc,
const wxRect& rect,
const wxIcon& icon,
int flags)
{ m_renderer->DrawFrameIcon(dc, rect, icon, flags); }
virtual void DrawFrameButton(wxDC& dc,
wxCoord x, wxCoord y,
int button,
int flags = 0)
{ m_renderer->DrawFrameButton(dc, x, y, button, flags); }
#if wxUSE_COMBOBOX
virtual void GetComboBitmaps(wxBitmap *bmpNormal,
wxBitmap *bmpFocus,
wxBitmap *bmpPressed,
wxBitmap *bmpDisabled)
{ m_renderer->GetComboBitmaps(bmpNormal, bmpFocus,
bmpPressed, bmpDisabled); }
#endif // wxUSE_COMBOBOX
virtual void AdjustSize(wxSize *size, const wxWindow *window)
{ m_renderer->AdjustSize(size, window); }
virtual wxRect GetBorderDimensions(wxBorder border) const
{ return m_renderer->GetBorderDimensions(border); }
virtual bool AreScrollbarsInsideBorder() const
{ return m_renderer->AreScrollbarsInsideBorder(); }
#if wxUSE_SCROLLBAR
virtual wxSize GetScrollbarArrowSize() const
{ return m_renderer->GetScrollbarArrowSize(); }
#endif // wxUSE_SCROLLBAR
virtual wxCoord GetListboxItemHeight(wxCoord fontHeight)
{ return m_renderer->GetListboxItemHeight(fontHeight); }
virtual wxSize GetCheckBitmapSize() const
{ return m_renderer->GetCheckBitmapSize(); }
virtual wxSize GetRadioBitmapSize() const
{ return m_renderer->GetRadioBitmapSize(); }
virtual wxCoord GetCheckItemMargin() const
{ return m_renderer->GetCheckItemMargin(); }
#if wxUSE_TOOLBAR
virtual wxSize GetToolBarButtonSize(wxCoord *separator) const
{ return m_renderer->GetToolBarButtonSize(separator); }
virtual wxSize GetToolBarMargin() const
{ return m_renderer->GetToolBarMargin(); }
#endif // wxUSE_TOOLBAR
#if wxUSE_TEXTCTRL
virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
const wxRect& rect) const
{ return m_renderer->GetTextTotalArea(text, rect); }
virtual wxRect GetTextClientArea(const wxTextCtrl *text,
const wxRect& rect,
wxCoord *extraSpaceBeyond) const
{ return m_renderer->GetTextClientArea(text, rect, extraSpaceBeyond); }
#endif // wxUSE_TEXTCTRL
#if wxUSE_NOTEBOOK
virtual wxSize GetTabIndent() const { return m_renderer->GetTabIndent(); }
virtual wxSize GetTabPadding() const { return m_renderer->GetTabPadding(); }
#endif // wxUSE_NOTEBOOK
#if wxUSE_SLIDER
virtual wxCoord GetSliderDim() const
{ return m_renderer->GetSliderDim(); }
virtual wxCoord GetSliderTickLen() const
{ return m_renderer->GetSliderTickLen(); }
virtual wxRect GetSliderShaftRect(const wxRect& rect,
int lenThumb,
wxOrientation orient,
long style = 0) const
{ return m_renderer->GetSliderShaftRect(rect, lenThumb, orient, style); }
virtual wxSize GetSliderThumbSize(const wxRect& rect,
int lenThumb,
wxOrientation orient) const
{ return m_renderer->GetSliderThumbSize(rect, lenThumb, orient); }
#endif // wxUSE_SLIDER
virtual wxSize GetProgressBarStep() const
{ return m_renderer->GetProgressBarStep(); }
#if wxUSE_MENUS
virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const
{ return m_renderer->GetMenuBarItemSize(sizeText); }
virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
const wxMenu& menu) const
{ return m_renderer->GetMenuGeometry(win, menu); }
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
virtual wxSize GetStatusBarBorders() const
{ return m_renderer->GetStatusBarBorders(); }
virtual wxCoord GetStatusBarBorderBetweenFields() const
{ return m_renderer->GetStatusBarBorderBetweenFields(); }
virtual wxSize GetStatusBarFieldMargins() const
{ return m_renderer->GetStatusBarFieldMargins(); }
#endif // wxUSE_STATUSBAR
virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const
{ return m_renderer->GetFrameClientArea(rect, flags); }
virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const
{ return m_renderer->GetFrameTotalSize(clientSize, flags); }
virtual wxSize GetFrameMinSize(int flags) const
{ return m_renderer->GetFrameMinSize(flags); }
virtual wxSize GetFrameIconSize() const
{ return m_renderer->GetFrameIconSize(); }
virtual int HitTestFrame(const wxRect& rect,
const wxPoint& pt,
int flags) const
{ return m_renderer->HitTestFrame(rect, pt, flags); }
virtual int DrawHeaderButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0,
wxHeaderSortIconType sortIcon = wxHDR_SORT_ICON_NONE,
wxHeaderButtonParams* params = NULL)
{ return m_renderer->DrawHeaderButton(win, dc, rect, flags, sortIcon, params); }
virtual void DrawTreeItemButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0)
{ m_renderer->DrawTreeItemButton(win, dc, rect, flags); }
protected:
wxRenderer *m_renderer;
};
// ----------------------------------------------------------------------------
// wxControlRenderer: wraps the wxRenderer functions in a form easy to use from
// OnPaint()
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxControlRenderer
{
public:
// create a renderer for this dc with this "fundamental" renderer
wxControlRenderer(wxWindow *control, wxDC& dc, wxRenderer *renderer);
// operations
void DrawLabel();
void DrawButtonLabel(const wxBitmap& bitmap = wxNullBitmap,
wxCoord marginX = 0, wxCoord marginY = 0);
#if wxUSE_LISTBOX
void DrawItems(const wxListBox *listbox,
size_t itemFirst, size_t itemLast);
#endif // wxUSE_LISTBOX
#if wxUSE_CHECKLISTBOX
void DrawCheckItems(const wxCheckListBox *listbox,
size_t itemFirst, size_t itemLast);
#endif // wxUSE_CHECKLISTBOX
void DrawButtonBorder();
// the line must be either horizontal or vertical
void DrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
void DrawFrame();
void DrawBitmap(const wxBitmap& bitmap);
void DrawBackgroundBitmap();
void DrawScrollbar(const wxScrollBar *scrollbar, int thumbPosOld);
#if wxUSE_GAUGE
void DrawProgressBar(const wxGauge *gauge);
#endif // wxUSE_GAUGE
// accessors
wxWindow *GetWindow() const { return m_window; }
wxRenderer *GetRenderer() const { return m_renderer; }
wxDC& GetDC() { return m_dc; }
const wxRect& GetRect() const { return m_rect; }
wxRect& GetRect() { return m_rect; }
// static helpers
static void DrawBitmap(wxDC &dc,
const wxBitmap& bitmap,
const wxRect& rect,
int alignment = wxALIGN_CENTRE |
wxALIGN_CENTRE_VERTICAL,
wxStretch stretch = wxSTRETCH_NOT);
private:
#if wxUSE_LISTBOX
// common part of DrawItems() and DrawCheckItems()
void DoDrawItems(const wxListBox *listbox,
size_t itemFirst, size_t itemLast,
bool isCheckLbox = false);
#endif // wxUSE_LISTBOX
wxWindow *m_window;
wxRenderer *m_renderer;
wxDC& m_dc;
wxRect m_rect;
};
#endif // _WX_UNIV_RENDERER_H_
|