File: bitmap.h

package info (click to toggle)
wxwidgets3.0 3.0.5.1%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 120,464 kB
  • sloc: cpp: 896,633; makefile: 52,303; ansic: 21,971; sh: 5,713; python: 2,940; xml: 1,534; perl: 264; javascript: 33
file content (148 lines) | stat: -rw-r--r-- 4,716 bytes parent folder | download | duplicates (10)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
/////////////////////////////////////////////////////////////////////////////
// Name:        wx/x11/bitmap.h
// Purpose:     wxBitmap class
// Author:      Julian Smart, Robert Roebling
// Modified by:
// Created:     17/09/98
// Copyright:   (c) Julian Smart, Robert Roebling
// Licence:     wxWindows licence
/////////////////////////////////////////////////////////////////////////////

#ifndef _WX_BITMAP_H_
#define _WX_BITMAP_H_

#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
#include "wx/palette.h"
#include "wx/gdiobj.h"

//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------

class WXDLLIMPEXP_FWD_CORE wxMask;
class WXDLLIMPEXP_FWD_CORE wxBitmap;
class WXDLLIMPEXP_FWD_CORE wxImage;

//-----------------------------------------------------------------------------
// wxMask
//-----------------------------------------------------------------------------

class WXDLLIMPEXP_CORE wxMask: public wxObject
{
public:
    wxMask();
    wxMask(const wxMask& mask);
    wxMask( const wxBitmap& bitmap, const wxColour& colour );
    wxMask( const wxBitmap& bitmap, int paletteIndex );
    wxMask( const wxBitmap& bitmap );
    virtual ~wxMask();

    bool Create( const wxBitmap& bitmap, const wxColour& colour );
    bool Create( const wxBitmap& bitmap, int paletteIndex );
    bool Create( const wxBitmap& bitmap );

    // implementation
    WXPixmap GetBitmap() const              { return m_bitmap; }
    void SetBitmap( WXPixmap bitmap )       { m_bitmap = bitmap; }

    WXDisplay *GetDisplay() const           { return m_display; }
    void SetDisplay( WXDisplay *display )   { m_display = display; }

private:
    WXPixmap    m_bitmap;
    WXDisplay  *m_display;
    wxSize m_size;

private:
    DECLARE_DYNAMIC_CLASS(wxMask)
};

//-----------------------------------------------------------------------------
// wxBitmap
//-----------------------------------------------------------------------------

class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase
{
public:
    wxBitmap() {}
    wxBitmap( int width, int height, int depth = -1 ) { Create( width, height, depth ); }
    wxBitmap( const wxSize& sz, int depth = -1 ) { Create( sz, depth ); }

    wxBitmap( const char bits[], int width, int height, int depth = 1 );
    wxBitmap( const char* const* bits );
#ifdef wxNEEDS_CHARPP
    // needed for old GCC
    wxBitmap(char** data)
    {
        *this = wxBitmap(const_cast<const char* const*>(data));
    }
#endif
    wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE );
    virtual ~wxBitmap();

    static void InitStandardHandlers();

    bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
    bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
        { return Create(sz.GetWidth(), sz.GetHeight(), depth); }
    bool Create(int width, int height, const wxDC& WXUNUSED(dc))
        { return Create(width,height); }

    bool Create(const void* data, wxBitmapType type,
                int width, int height, int depth = -1);
    // create the wxBitmap using a _copy_ of the pixmap
    bool Create(WXPixmap pixmap);

    int GetHeight() const;
    int GetWidth() const;
    int GetDepth() const;

#if wxUSE_IMAGE
    wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
    wxImage ConvertToImage() const;
    bool CreateFromImage(const wxImage& image, int depth = -1);
#endif // wxUSE_IMAGE

    // copies the contents and mask of the given (colour) icon to the bitmap
    virtual bool CopyFromIcon(const wxIcon& icon);

    wxMask *GetMask() const;
    void SetMask( wxMask *mask );

    wxBitmap GetSubBitmap( const wxRect& rect ) const;

    bool SaveFile( const wxString &name, wxBitmapType type, const wxPalette *palette = NULL ) const;
    bool LoadFile( const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE );

    wxPalette *GetPalette() const;
    wxPalette *GetColourMap() const
        { return GetPalette(); }
    virtual void SetPalette(const wxPalette& palette);

    // implementation
    // --------------

    void SetHeight( int height );
    void SetWidth( int width );
    void SetDepth( int depth );
    void SetPixmap( WXPixmap pixmap );
    void SetBitmap( WXPixmap bitmap );

    WXPixmap GetPixmap() const;
    WXPixmap GetBitmap() const;

    WXPixmap GetDrawable() const;

    WXDisplay *GetDisplay() const;

protected:
    virtual wxGDIRefData *CreateGDIRefData() const;
    virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;

private:
    DECLARE_DYNAMIC_CLASS(wxBitmap)
};

#endif // _WX_BITMAP_H_