File: brush.h

package info (click to toggle)
wxwidgets3.0 3.0.5.1%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 120,464 kB
  • sloc: cpp: 896,633; makefile: 52,303; ansic: 21,971; sh: 5,713; python: 2,940; xml: 1,534; perl: 264; javascript: 33
file content (382 lines) | stat: -rw-r--r-- 10,496 bytes parent folder | download | duplicates (11)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
/////////////////////////////////////////////////////////////////////////////
// Name:        brush.h
// Purpose:     interface of wxBrush
// Author:      wxWidgets team
// Licence:     wxWindows licence
/////////////////////////////////////////////////////////////////////////////

/**
    The possible brush styles.
*/
enum wxBrushStyle
{
    wxBRUSHSTYLE_INVALID = -1,

    wxBRUSHSTYLE_SOLID = wxSOLID,
        /**< Solid. */

    wxBRUSHSTYLE_TRANSPARENT = wxTRANSPARENT,
        /**< Transparent (no fill). */

    wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE = wxSTIPPLE_MASK_OPAQUE,
        /**< Uses a bitmap as a stipple; the mask is used for blitting monochrome
             using text foreground and background colors. */

    wxBRUSHSTYLE_STIPPLE_MASK = wxSTIPPLE_MASK,
        /**< Uses a bitmap as a stipple; mask is used for masking areas in the
             stipple bitmap. */

    wxBRUSHSTYLE_STIPPLE = wxSTIPPLE,
        /**< Uses a bitmap as a stipple. */

    wxBRUSHSTYLE_BDIAGONAL_HATCH,
        /**< Backward diagonal hatch. */

    wxBRUSHSTYLE_CROSSDIAG_HATCH,
        /**< Cross-diagonal hatch. */

    wxBRUSHSTYLE_FDIAGONAL_HATCH,
        /**< Forward diagonal hatch. */

    wxBRUSHSTYLE_CROSS_HATCH,
        /**< Cross hatch. */

    wxBRUSHSTYLE_HORIZONTAL_HATCH,
        /**< Horizontal hatch. */

    wxBRUSHSTYLE_VERTICAL_HATCH,
        /**< Vertical hatch. */

    wxBRUSHSTYLE_FIRST_HATCH,
        /**< First of the hatch styles (inclusive). */

    wxBRUSHSTYLE_LAST_HATCH
        /**< Last of the hatch styles (inclusive). */
};



/**
    @class wxBrush

    A brush is a drawing tool for filling in areas. It is used for painting
    the background of rectangles, ellipses, etc. It has a colour and a style.

    On a monochrome display, wxWidgets shows all brushes as white unless the
    colour is really black.

    Do not initialize objects on the stack before the program commences, since
    other required structures may not have been set up yet. Instead, define
    global pointers to objects and create them in wxApp::OnInit or when required.

    An application may wish to create brushes with different characteristics
    dynamically, and there is the consequent danger that a large number of
    duplicate brushes will be created. Therefore an application may wish to
    get a pointer to a brush by using the global list of brushes ::wxTheBrushList,
    and calling the member function wxBrushList::FindOrCreateBrush().

    This class uses reference counting and copy-on-write internally so that
    assignments between two instances of this class are very cheap.
    You can therefore use actual objects instead of pointers without efficiency problems.
    If an instance of this class is changed it will create its own data internally
    so that other instances, which previously shared the data using the reference
    counting, are not affected.

    @library{wxcore}
    @category{gdi}

    @stdobjects
    @li ::wxNullBrush
    @li ::wxBLACK_BRUSH
    @li ::wxBLUE_BRUSH
    @li ::wxCYAN_BRUSH
    @li ::wxGREEN_BRUSH
    @li ::wxYELLOW_BRUSH
    @li ::wxGREY_BRUSH
    @li ::wxLIGHT_GREY_BRUSH
    @li ::wxMEDIUM_GREY_BRUSH
    @li ::wxRED_BRUSH
    @li ::wxTRANSPARENT_BRUSH
    @li ::wxWHITE_BRUSH

    @see wxBrushList, wxDC, wxDC::SetBrush
*/
class wxBrush : public wxGDIObject
{
public:
    /**
        Default constructor.
        The brush will be uninitialised, and wxBrush:IsOk() will return @false.
    */
    wxBrush();

    /**
        Constructs a brush from a colour object and @a style.

        @param colour
            Colour object.
        @param style
            One of the ::wxBrushStyle enumeration values.
    */
    wxBrush(const wxColour& colour, wxBrushStyle style = wxBRUSHSTYLE_SOLID);

    /**
        Constructs a stippled brush using a bitmap.
        The brush style will be set to @c wxBRUSHSTYLE_STIPPLE.
    */
    wxBrush(const wxBitmap& stippleBitmap);

    /**
        Copy constructor, uses @ref overview_refcount "reference counting".
    */
    wxBrush(const wxBrush& brush);

    /**
        Destructor.

        See @ref overview_refcount_destruct for more info.

        @remarks Although all remaining brushes are deleted when the application
                 exits, the application should try to clean up all brushes itself.
                 This is because wxWidgets cannot know if a pointer to the brush
                 object is stored in an application data structure, and there is
                 a risk of double deletion.
    */
    virtual ~wxBrush();

    /**
        Returns a reference to the brush colour.

        @see SetColour()
    */
    virtual wxColour GetColour() const;

    /**
        Gets a pointer to the stipple bitmap. If the brush does not have a @c wxBRUSHSTYLE_STIPPLE
        style, this bitmap may be non-@NULL but uninitialised (i.e. wxBitmap:IsOk() returns @false).

        @see SetStipple()
    */
    virtual wxBitmap* GetStipple() const;

    /**
        Returns the brush style, one of the ::wxBrushStyle values.

        @see SetStyle(), SetColour(), SetStipple()
    */
    virtual wxBrushStyle GetStyle() const;

    /**
        Returns @true if the style of the brush is any of hatched fills.

        @see GetStyle()
    */
    virtual bool IsHatch() const;

    /**
        Returns @true if the brush is initialised.

        Notice that an uninitialized brush object can't be queried for any
        brush properties and all calls to the accessor methods on it will
        result in an assert failure.
    */
    virtual bool IsOk() const;

    /**
        Returns @true if the brush is a valid non-transparent brush.

        This method returns @true if the brush object is initialized and has a
        non-transparent style. Notice that this should be used instead of
        simply testing whether GetStyle() returns a style different from
        wxBRUSHSTYLE_TRANSPARENT if the brush may be invalid as GetStyle()
        would assert in this case.

        @see IsTransparent()

        @since 2.9.2.
     */
    bool IsNonTransparent() const;

    /**
        Returns @true if the brush is transparent.

        A transparent brush is simply a brush with wxBRUSHSTYLE_TRANSPARENT
        style.

        Notice that this function works even for non-initialized brushes (for
        which it returns @false) unlike tests of the form <code>GetStyle() ==
        wxBRUSHSTYLE_TRANSPARENT</code> which would assert if the brush is
        invalid.

        @see IsNonTransparent()

        @since 2.9.2.
     */
    bool IsTransparent() const;


    //@{
    /**
        Sets the brush colour using red, green and blue values.

        @see GetColour()
    */
    virtual void SetColour(const wxColour& colour);
    virtual void SetColour(unsigned char red, unsigned char green, unsigned char blue);
    //@}

    /**
        Sets the stipple bitmap.

        @param bitmap
            The bitmap to use for stippling.

        @remarks The style will be set to @c wxBRUSHSTYLE_STIPPLE, unless the bitmap
                 has a mask associated to it, in which case the style will be set
                 to @c wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE.

        @see wxBitmap
    */
    virtual void SetStipple(const wxBitmap& bitmap);

    /**
        Sets the brush style.

        @param style
            One of the ::wxBrushStyle values.

        @see GetStyle()
    */
    virtual void SetStyle(wxBrushStyle style);

    /**
        Inequality operator.
        See @ref overview_refcount_equality for more info.
    */
    bool operator !=(const wxBrush& brush) const;

    /**
        Equality operator.
        See @ref overview_refcount_equality for more info.
    */
    bool operator ==(const wxBrush& brush) const;
};

/**
    An empty brush.
    wxBrush::IsOk() always returns @false for this object.
*/
wxBrush wxNullBrush;

/**
    Blue brush.
    Except for the color it has all standard attributes
    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
*/
wxBrush* wxBLUE_BRUSH;

/**
    Green brush.
    Except for the color it has all standard attributes
    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
*/
wxBrush* wxGREEN_BRUSH;

/**
    Yellow brush.
    Except for the color it has all standard attributes
    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
*/
wxBrush* wxYELLOW_BRUSH;

/**
    White brush.
    Except for the color it has all standard attributes
    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
*/
wxBrush* wxWHITE_BRUSH;

/**
    Black brush.
    Except for the color it has all standard attributes
    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
*/
wxBrush* wxBLACK_BRUSH;

/**
    Grey brush.
    Except for the color it has all standard attributes
    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
*/
wxBrush* wxGREY_BRUSH;

/**
    Medium grey brush.
    Except for the color it has all standard attributes
    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
*/
wxBrush* wxMEDIUM_GREY_BRUSH;

/**
    Light grey brush.
    Except for the color it has all standard attributes
    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
*/
wxBrush* wxLIGHT_GREY_BRUSH;

/**
    Transparent brush.
    Except for the color it has all standard attributes
    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
*/
wxBrush* wxTRANSPARENT_BRUSH;

/**
    Cyan brush.
    Except for the color it has all standard attributes
    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
*/
wxBrush* wxCYAN_BRUSH;

/**
    Red brush.
    Except for the color it has all standard attributes
    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
*/
wxBrush* wxRED_BRUSH;



/**
    @class wxBrushList

    A brush list is a list containing all brushes which have been created.

    The application should not construct its own brush list: it should use the
    object pointer ::wxTheBrushList.

    @library{wxcore}
    @category{gdi}

    @see wxBrush
*/
class wxBrushList
{
public:
    /**
        Finds a brush with the specified attributes and returns it, else creates a new
        brush, adds it to the brush list, and returns it.

        @param colour
            Colour object.
        @param style
            Brush style. See ::wxBrushStyle for a list of styles.
    */
    wxBrush* FindOrCreateBrush(const wxColour& colour,
                               wxBrushStyle style = wxBRUSHSTYLE_SOLID);
};

/**
    The global wxBrushList instance.
*/
wxBrushList* wxTheBrushList;