1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433
|
/////////////////////////////////////////////////////////////////////////////
// Name: display.cpp
// Purpose: wxWidgets sample showing the features of wxDisplay class
// Author: Vadim Zeitlin
// Modified by: Ryan Norton & Brian Victor
// Created: 23.02.03
// Copyright: (c) Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// for compilers that support precompilation, includes "wx/wx.h"
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
// for all others, include the necessary headers explicitly
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/bookctrl.h"
#include "wx/sysopt.h"
#include "wx/display.h"
// the application icon (under Windows and OS/2 it is in resources)
#ifndef wxHAS_IMAGES_IN_RESOURCES
#include "../sample.xpm"
#endif
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// Define a new application type, each program should derive a class from wxApp
class MyApp : public wxApp
{
public:
// override base class virtuals
// ----------------------------
// this one is called on application startup and is a good place for the app
// initialization (doing it here and not in the ctor allows to have an error
// return: if OnInit() returns false, the application terminates)
virtual bool OnInit();
};
// Define a new frame type: this is going to be our main frame
class MyFrame : public wxFrame
{
public:
// ctor(s)
MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size,
long style = wxDEFAULT_FRAME_STYLE);
// event handlers (these functions should _not_ be virtual)
void OnQuit(wxCommandEvent& event);
void OnFromPoint(wxCommandEvent& event);
void OnFullScreen(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
#if wxUSE_DISPLAY
void OnChangeMode(wxCommandEvent& event);
void OnResetMode(wxCommandEvent& event);
void OnDisplayChanged(wxDisplayChangedEvent& event);
#endif // wxUSE_DISPLAY
void OnLeftClick(wxMouseEvent& event);
private:
#if wxUSE_DISPLAY
// convert video mode to textual description
wxString VideoModeToText(const wxVideoMode& mode);
#endif // wxUSE_DISPLAY
// GUI controls
wxBookCtrl *m_book;
// any class wishing to process wxWidgets events must use this macro
wxDECLARE_EVENT_TABLE();
};
// Client data class for the choice control containing the video modes
class MyVideoModeClientData : public wxClientData
{
public:
MyVideoModeClientData(const wxVideoMode& m) : mode(m) { }
const wxVideoMode mode;
};
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// IDs for the controls and the menu commands
enum
{
// menu items
Display_FromPoint = wxID_HIGHEST + 1,
Display_FullScreen,
// controls
Display_ChangeMode,
Display_ResetMode,
Display_CurrentMode,
// it is important for the id corresponding to the "About" command to have
// this standard value as otherwise it won't be handled properly under Mac
// (where it is special and put into the "Apple" menu)
Display_Quit = wxID_EXIT,
Display_About = wxID_ABOUT
};
// ----------------------------------------------------------------------------
// event tables and other macros for wxWidgets
// ----------------------------------------------------------------------------
// the event tables connect the wxWidgets events with the functions (event
// handlers) which process them. It can be also done at run-time, but for the
// simple menu events like this the static method is much simpler.
wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(Display_Quit, MyFrame::OnQuit)
EVT_MENU(Display_FromPoint, MyFrame::OnFromPoint)
EVT_MENU(Display_FullScreen, MyFrame::OnFullScreen)
EVT_MENU(Display_About, MyFrame::OnAbout)
#if wxUSE_DISPLAY
EVT_CHOICE(Display_ChangeMode, MyFrame::OnChangeMode)
EVT_BUTTON(Display_ResetMode, MyFrame::OnResetMode)
EVT_DISPLAY_CHANGED(MyFrame::OnDisplayChanged)
#endif // wxUSE_DISPLAY
EVT_LEFT_UP(MyFrame::OnLeftClick)
wxEND_EVENT_TABLE()
// Create a new application object: this macro will allow wxWidgets to create
// the application object during program execution (it's better than using a
// static object for many reasons) and also declares the accessor function
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
// not wxApp)
IMPLEMENT_APP(MyApp)
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// the application class
// ----------------------------------------------------------------------------
// 'Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
if ( !wxApp::OnInit() )
return false;
#ifdef __WXMSW__
if ( argc == 2 && !wxStricmp(argv[1], wxT("/dx")) )
{
wxSystemOptions::SetOption(wxT("msw.display.directdraw"), 1);
}
#endif // __WXMSW__
// create the main application window
MyFrame *frame = new MyFrame(_("Display wxWidgets Sample"),
wxDefaultPosition, wxDefaultSize);
// and show it (the frames, unlike simple controls, are not shown when
// created initially)
frame->Show();
// success: wxApp::OnRun() will be called which will enter the main message
// loop and the application will run. If we returned false here, the
// application would exit immediately.
return true;
}
// ----------------------------------------------------------------------------
// main frame
// ----------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, long style)
: wxFrame(NULL, wxID_ANY, title, pos, size, style)
{
// set the frame icon
SetIcon(wxICON(sample));
#if wxUSE_MENUS
// create a menu bar
wxMenu *menuDisplay = new wxMenu;
menuDisplay->Append(Display_FromPoint, _("Find from &point..."));
menuDisplay->AppendSeparator();
menuDisplay->AppendCheckItem(Display_FullScreen, _("Full &screen\tF12"));
menuDisplay->AppendSeparator();
menuDisplay->Append(Display_Quit, _("E&xit\tAlt-X"), _("Quit this program"));
// the "About" item should be in the help menu
wxMenu *helpMenu = new wxMenu;
helpMenu->Append(Display_About, _("&About\tF1"), _("Show about dialog"));
// now append the freshly created menu to the menu bar...
wxMenuBar *menuBar = new wxMenuBar();
menuBar->Append(menuDisplay, _("&Display"));
menuBar->Append(helpMenu, _("&Help"));
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
// create status bar
CreateStatusBar();
#endif // wxUSE_STATUSBAR
// create child controls
wxPanel *panel = new wxPanel(this, wxID_ANY);
m_book = new wxBookCtrl(panel, wxID_ANY);
const size_t count = wxDisplay::GetCount();
for ( size_t nDpy = 0; nDpy < count; nDpy++ )
{
wxDisplay display(nDpy);
wxWindow *page = new wxPanel(m_book, wxID_ANY);
// create 2 column flex grid sizer with growable 2nd column
wxFlexGridSizer *sizer = new wxFlexGridSizer(2, 10, 20);
sizer->AddGrowableCol(1);
const wxRect r(display.GetGeometry());
sizer->Add(new wxStaticText(page, wxID_ANY, wxT("Origin: ")));
sizer->Add(new wxStaticText
(
page,
wxID_ANY,
wxString::Format(wxT("(%d, %d)"),
r.x, r.y)
));
sizer->Add(new wxStaticText(page, wxID_ANY, wxT("Size: ")));
sizer->Add(new wxStaticText
(
page,
wxID_ANY,
wxString::Format(wxT("(%d, %d)"),
r.width, r.height)
));
const wxRect rc(display.GetClientArea());
sizer->Add(new wxStaticText(page, wxID_ANY, wxT("Client area: ")));
sizer->Add(new wxStaticText
(
page,
wxID_ANY,
wxString::Format(wxT("(%d, %d)-(%d, %d)"),
rc.x, rc.y, rc.width, rc.height)
));
sizer->Add(new wxStaticText(page, wxID_ANY, wxT("Name: ")));
sizer->Add(new wxStaticText(page, wxID_ANY, display.GetName()));
wxSizer *sizerTop = new wxBoxSizer(wxVERTICAL);
sizerTop->Add(sizer, 1, wxALL | wxEXPAND, 10);
#if wxUSE_DISPLAY
wxChoice *choiceModes = new wxChoice(page, Display_ChangeMode);
const wxArrayVideoModes modes = display.GetModes();
const size_t count = modes.GetCount();
for ( size_t nMode = 0; nMode < count; nMode++ )
{
const wxVideoMode& mode = modes[nMode];
choiceModes->Append(VideoModeToText(mode),
new MyVideoModeClientData(mode));
}
sizer->Add(new wxStaticText(page, wxID_ANY, wxT("&Modes: ")));
sizer->Add(choiceModes, 0, wxEXPAND);
sizer->Add(new wxStaticText(page, wxID_ANY, wxT("Current: ")));
sizer->Add(new wxStaticText(page, Display_CurrentMode,
VideoModeToText(display.GetCurrentMode())));
// add it to another sizer to have borders around it and button below
sizerTop->Add(new wxButton(page, Display_ResetMode, wxT("&Reset mode")),
0, wxALL | wxCENTRE, 5);
#endif // wxUSE_DISPLAY
page->SetSizer(sizerTop);
m_book->AddPage(page,
wxString::Format(wxT("Display %lu"),
(unsigned long)nDpy));
}
wxBoxSizer *sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->Add(m_book, 1, wxEXPAND);
panel->SetSizer(sizer);
sizer->SetSizeHints(this);
}
#if wxUSE_DISPLAY
wxString MyFrame::VideoModeToText(const wxVideoMode& mode)
{
wxString s;
s.Printf(wxT("%dx%d"), mode.w, mode.h);
if ( mode.bpp )
{
s += wxString::Format(wxT(", %dbpp"), mode.bpp);
}
if ( mode.refresh )
{
s += wxString::Format(wxT(", %dHz"), mode.refresh);
}
return s;
}
#endif // wxUSE_DISPLAY
// event handlers
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
// true is to force the frame to close
Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxMessageBox(wxT("Demo program for wxDisplay class.\n\n(c) 2003-2006 Vadim Zeitlin"),
wxT("About Display Sample"),
wxOK | wxICON_INFORMATION,
this);
}
void MyFrame::OnFromPoint(wxCommandEvent& WXUNUSED(event))
{
#if wxUSE_STATUSBAR
SetStatusText(wxT("Press the mouse anywhere..."));
#endif // wxUSE_STATUSBAR
CaptureMouse();
}
void MyFrame::OnFullScreen(wxCommandEvent& event)
{
ShowFullScreen(event.IsChecked());
}
#if wxUSE_DISPLAY
void MyFrame::OnChangeMode(wxCommandEvent& event)
{
wxDisplay dpy(m_book->GetSelection());
// you wouldn't write this in real code, would you?
if ( !dpy.ChangeMode(((MyVideoModeClientData *)
wxDynamicCast(event.GetEventObject(), wxChoice)->
GetClientObject(event.GetInt()))->mode) )
{
wxLogError(wxT("Changing video mode failed!"));
}
}
void MyFrame::OnResetMode(wxCommandEvent& WXUNUSED(event))
{
wxDisplay dpy(m_book->GetSelection());
dpy.ResetMode();
}
#endif // wxUSE_DISPLAY
void MyFrame::OnLeftClick(wxMouseEvent& event)
{
if ( HasCapture() )
{
// mouse events are in client coords, wxDisplay works in screen ones
const wxPoint ptScreen = ClientToScreen(event.GetPosition());
int dpy = wxDisplay::GetFromPoint(ptScreen);
if ( dpy == wxNOT_FOUND )
{
wxLogError(wxT("Mouse clicked outside of display!?"));
}
wxLogStatus(this, wxT("Mouse clicked in display %d (at (%d, %d))"),
dpy, ptScreen.x, ptScreen.y);
ReleaseMouse();
}
}
#if wxUSE_DISPLAY
void MyFrame::OnDisplayChanged(wxDisplayChangedEvent& event)
{
// update the current mode text
for ( size_t n = 0; n < m_book->GetPageCount(); n++ )
{
wxStaticText *label = wxDynamicCast(m_book->GetPage(n)->
FindWindow(Display_CurrentMode),
wxStaticText);
if ( label )
label->SetLabel(VideoModeToText(wxDisplay(n).GetCurrentMode()));
}
wxLogStatus(this, wxT("Display resolution was changed."));
event.Skip();
}
#endif // wxUSE_DISPLAY
|