File: grid.h

package info (click to toggle)
wxwidgets3.2 3.2.8%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 179,460 kB
  • sloc: cpp: 992,335; ansic: 102,143; makefile: 51,623; sh: 11,572; python: 5,590; perl: 1,563; php: 326; xml: 200; javascript: 181
file content (136 lines) | stat: -rw-r--r-- 5,924 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
/////////////////////////////////////////////////////////////////////////////
// Name:        grid.h
// Purpose:     topic overview
// Author:      wxWidgets team
// Licence:     wxWindows licence
/////////////////////////////////////////////////////////////////////////////

/**

@page overview_grid wxGrid Overview

@tableofcontents

wxGrid and its related classes are used for displaying and editing tabular
data. wxGrid supports custom attributes for the table cells, allowing to
completely customize its appearance and uses a separate grid table
(wxGridTableBase-derived) class for the data management meaning that it can be
used to display arbitrary amounts of data.



@section overview_grid_simpleexample Getting Started

For simple applications you need only refer to the wxGrid class in your code.
This example shows how you might create a grid in a frame or dialog constructor
and illustrates some of the formatting functions.

@code
// Create a wxGrid object

grid = new wxGrid( this,
                    -1,
                    wxPoint( 0, 0 ),
                    wxSize( 400, 300 ) );

// Then we call CreateGrid to set the dimensions of the grid
// (100 rows and 10 columns in this example)
grid->CreateGrid( 100, 10 );

// We can set the sizes of individual rows and columns
// in pixels
grid->SetRowSize( 0, 60 );
grid->SetColSize( 0, 120 );

// And set grid cell contents as strings
grid->SetCellValue( 0, 0, "wxGrid is good" );

// We can specify that some cells are read->only
grid->SetCellValue( 0, 3, "This is read->only" );
grid->SetReadOnly( 0, 3 );

// Colours can be specified for grid cell contents
grid->SetCellValue(3, 3, "green on grey");
grid->SetCellTextColour(3, 3, *wxGREEN);
grid->SetCellBackgroundColour(3, 3, *wxLIGHT_GREY);

// We can specify the some cells will store numeric
// values rather than strings. Here we set grid column 5
// to hold floating point values displayed with width of 6
// and precision of 2
grid->SetColFormatFloat(5, 6, 2);
grid->SetCellValue(0, 6, "3.1415");
@endcode

Here is a list of classes related to wxGrid:

@li wxGrid: The main grid control class itself.
@li wxGridTableBase: The base class for grid data provider.
@li wxGridStringTable: Simple wxGridTableBase implementation supporting only
    string data items and storing them all in memory (hence suitable for not
    too large grids only).
@li wxGridCellAttr: A cell attribute, allowing to customize its appearance as
    well as the renderer and editor used for displaying and editing it.
@li wxGridCellAttrProvider: The object responsible for storing and retrieving
    the cell attributes.
@li wxGridColLabelWindow: The window showing the grid columns labels.
@li wxGridRowLabelWindow: The window showing the grid rows labels.
@li wxGridCornerLabelWindow: The window used in the upper left grid corner.
@li wxGridWindow: The window representing the main part of the grid.
@li wxGridCellRenderer: Base class for objects used to display a cell value.
@li wxGridCellStringRenderer: Renderer showing the cell as a text string.
@li wxGridCellNumberRenderer: Renderer showing the cell as an integer number.
@li wxGridCellFloatRenderer: Renderer showing the cell as a floating point
    number.
@li wxGridCellBoolRenderer: Renderer showing the cell as checked or unchecked
    box.
@li wxGridCellDateRenderer: Renderer showing the cell as date.
@li wxGridCellEditor: Base class for objects used to edit the cell value.
@li wxGridCellStringEditor: Editor for cells containing text strings.
@li wxGridCellNumberEditor: Editor for cells containing integer numbers.
@li wxGridCellFloatEditor: Editor for cells containing floating point numbers.
@li wxGridCellBoolEditor: Editor for boolean-valued cells.
@li wxGridCellChoiceEditor: Editor allowing to choose one of the predefined
    strings (and possibly enter new one).
@li wxGridCellDateEditor: Editor for cells containing dates without time component.
@li wxGridEvent: The event sent by most of wxGrid actions.
@li wxGridSizeEvent: The special event sent when a grid column or row is
    resized.
@li wxGridRangeSelectEvent: The special event sent when a range of cells is
    selected in the grid.
@li wxGridEditorCreatedEvent: The special event sent when a cell editor is
    created.
@li wxGridSelection: The object efficiently representing the grid selection.
@li wxGridTypeRegistry: Contains information about the data types supported by
    the grid.



@section overview_grid_resizing Column and Row Sizes

@b NB: This section will discuss the resizing of wxGrid rows only to avoid
repetitions but everything in it also applies to grid columns, just replace @c
Row in the method names with @c Col.

Initially all wxGrid rows have the same height, which can be modified for all
of them at once using wxGrid::SetDefaultRowSize(). However, unlike simpler
controls such as wxListBox or wxListCtrl, wxGrid also allows its rows to be
individually resized to have their own height using wxGrid::SetRowSize() (as a
special case, a row may be hidden entirely by setting its size to 0, which is
done by a helper wxGrid::HideRow() method). It is also possible to resize a row
to fit its contents with wxGrid::AutoSizeRow() or do it for all rows at once
with wxGrid::AutoSizeRows().

Additionally, by default the user can also drag the row separator lines to
resize the rows interactively. This can be forbidden completely by calling
wxGrid::DisableDragRowSize() or just for the individual rows using
wxGrid::DisableRowResize().

If you do allow the user to resize the grid rows, it may be a good idea to save
their heights and restore it when the grid is recreated the next time (possibly
during a next program execution): the functions wxGrid::GetRowSizes() and
wxGrid::SetRowSizes() can help with this, you will just need to serialize
wxGridSizesInfo structure returned by the former in some way and deserialize it
back before calling the latter.

*/