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<HTML>
<head><title>wxMemoryOutputStream</title></head>
<BODY BGCOLOR=#FFFFFF>
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<H2>wxMemoryOutputStream</H2>
<P>
<B><FONT COLOR="#FF0000">Derived from</FONT></B><P>
<A HREF="wx160.htm#wxoutputstream">wxOutputStream</A><P>
<B><FONT COLOR="#FF0000">Include files</FONT></B><P>
<wx/mstream.h><P>
<B><FONT COLOR="#FF0000">See also</FONT></B><P>
wxStreamBuffer (REF NOT FOUND)<P>
<B><FONT COLOR="#FF0000">Remark</FONT></B><P>
You can create a similar stream by this way:<P>
<PRE>
wxStreamBuffer *sb = new wxStreamBuffer(wxStreamBuffer::write);
wxOutputStream *input = new wxOutputStream(sb);
// If there are data
sb->SetBufferIO(data, data\_end);
// Else
sb->Fixed(FALSE);
</PRE>
This way is also useful to create read/write memory stream:<P>
<PRE>
wxStreamBuffer *sb = new wxStreamBuffer(wxStreamBuffer::read\_write);
wxOutputStream *output = new wxOutputStream(sb);
wxInputStream *input = new wxInputStream(sb);
// If there are data
sb->SetBufferIO(data, data\_end);
// Else
sb->Fixed(FALSE);
</PRE>
<B><FONT COLOR="#FF0000">Members</FONT></B><P>
<A HREF="#topic557">wxMemoryOutputStream::wxMemoryOutputStream</A><BR>
<A HREF="#topic558">wxMemoryOutputStream::~wxMemoryOutputStream</A><BR>
<P>
<HR>
<A NAME="topic557"></A>
<H3>wxMemoryOutputStream::wxMemoryOutputStream</H3>
<P>
<B></B> <B>wxMemoryOutputStream</B>(<B>char *</B><I> data = NULL</I>, <B>size_t</B><I> length = 0</I>)<P>
If <I>data</I> is NULL, then it will initialize a new empty buffer which will
grow when it needs.<P>
<B><FONT COLOR="#FF0000">Warning</FONT></B><P>
If the buffer is created, it will be destroyed at the destruction of the
stream.<P>
<HR>
<A NAME="topic558"></A>
<H3>wxMemoryOutputStream::~wxMemoryOutputStream</H3>
<P>
<B></B> <B>~wxMemoryOutputStream</B>()<P>
Destructor.<P>
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