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<head><title>wxRect</title></head>
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<A NAME="wxrect"></A><CENTER>
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<H2>wxRect</H2>
<P>
A class for manipulating rectangles.<P>
<B><FONT COLOR="#FF0000">Derived from</FONT></B><P>
None<P>
<B><FONT COLOR="#FF0000">Include files</FONT></B><P>
<wx/gdicmn.h><P>
<B><FONT COLOR="#FF0000">See also</FONT></B><P>
<A HREF="wx171.htm#wxpoint">wxPoint</A>, <A HREF="wx205.htm#wxsize">wxSize</A><P>
<B><FONT COLOR="#FF0000">Members</FONT></B><P>
<A HREF="#topic720">wxRect::wxRect</A><BR>
<A HREF="#topic721">wxRect::x</A><BR>
<A HREF="#topic722">wxRect::y</A><BR>
<A HREF="#topic723">wxRect::width</A><BR>
<A HREF="#topic724">wxRect::height</A><BR>
<A HREF="#wxrectgetbottom">wxRect::GetBottom</A><BR>
<A HREF="#wxrectgetheight">wxRect::GetHeight</A><BR>
<A HREF="#wxrectgetleft">wxRect::GetLeft</A><BR>
<A HREF="#wxrectgetposition">wxRect::GetPosition</A><BR>
<A HREF="#wxrectgetright">wxRect::GetRight</A><BR>
<A HREF="#wxrectgetsize">wxRect::GetSize</A><BR>
<A HREF="#wxrectgettop">wxRect::GetTop</A><BR>
<A HREF="#wxrectgetwidth">wxRect::GetWidth</A><BR>
<A HREF="#wxrectgetx">wxRect::GetX</A><BR>
<A HREF="#wxrectgety">wxRect::GetY</A><BR>
<A HREF="#wxrectsetheight">wxRect::SetHeight</A><BR>
<A HREF="#wxrectsetwidth">wxRect::SetWidth</A><BR>
<A HREF="#wxrectsetx">wxRect::SetX</A><BR>
<A HREF="#wxrectsety">wxRect::SetY</A><BR>
<A HREF="#topic725">wxRect::operator =</A><BR>
<A HREF="#topic726">wxRect::operator ==</A><BR>
<A HREF="#topic727">wxRect::operator !=</A><BR>
<P>
<HR>
<A NAME="topic720"></A>
<H3>wxRect::wxRect</H3>
<P>
<B></B> <B>wxRect</B>()<P>
Default constructor.<P>
<B></B> <B>wxRect</B>(<B>int</B><I> x</I>, <B>int</B><I> y</I>, <B>int</B><I> width</I>, <B>int</B><I> height</I>)<P>
Creates a wxRect object from x, y, width and height values.<P>
<B></B> <B>wxRect</B>(<B>const wxPoint&</B><I> topLeft</I>, <B>const wxPoint&</B><I> bottomRight</I>)<P>
Creates a wxRect object from top-left and bottom-right points.<P>
<B></B> <B>wxRect</B>(<B>const wxPoint&</B><I> pos</I>, <B>const wxSize&</B><I> size</I>)<P>
Creates a wxRect object from position and size values.<P>
<HR>
<A NAME="topic721"></A>
<H3>wxRect::x</H3>
<P>
int x<P>
x member.<P>
<HR>
<A NAME="topic722"></A>
<H3>wxRect::y</H3>
<P>
int y<P>
y member.<P>
<HR>
<A NAME="topic723"></A>
<H3>wxRect::width</H3>
<P>
int width<P>
Width member.<P>
<HR>
<A NAME="topic724"></A>
<H3>wxRect::height</H3>
<P>
int height<P>
Height member.<P>
<HR>
<A NAME="wxrectgetbottom"></A>
<H3>wxRect::GetBottom</H3>
<P>
<B>int</B> <B>GetBottom</B>() <B>const</B><P>
Gets the bottom point of the rectangle.<P>
<HR>
<A NAME="wxrectgetheight"></A>
<H3>wxRect::GetHeight</H3>
<P>
<B>int</B> <B>GetHeight</B>() <B>const</B><P>
Gets the height member.<P>
<HR>
<A NAME="wxrectgetleft"></A>
<H3>wxRect::GetLeft</H3>
<P>
<B>int</B> <B>GetLeft</B>() <B>const</B><P>
Gets the left point of the rectangle (the same as <A HREF="wx193.htm#wxrectgetx">wxRect::GetX</A>).<P>
<HR>
<A NAME="wxrectgetposition"></A>
<H3>wxRect::GetPosition</H3>
<P>
<B>wxPoint</B> <B>GetPosition</B>() <B>const</B><P>
Gets the position.<P>
<HR>
<A NAME="wxrectgetright"></A>
<H3>wxRect::GetRight</H3>
<P>
<B>int</B> <B>GetRight</B>() <B>const</B><P>
Gets the right point of the rectangle.<P>
<HR>
<A NAME="wxrectgetsize"></A>
<H3>wxRect::GetSize</H3>
<P>
<B>wxSize</B> <B>GetSize</B>() <B>const</B><P>
Gets the size.<P>
<HR>
<A NAME="wxrectgettop"></A>
<H3>wxRect::GetTop</H3>
<P>
<B>int</B> <B>GetTop</B>() <B>const</B><P>
Gets the top point of the rectangle (the same as <A HREF="wx193.htm#wxrectgety">wxRect::GetY</A>).<P>
<HR>
<A NAME="wxrectgetwidth"></A>
<H3>wxRect::GetWidth</H3>
<P>
<B>int</B> <B>GetWidth</B>() <B>const</B><P>
Gets the width member.<P>
<HR>
<A NAME="wxrectgetx"></A>
<H3>wxRect::GetX</H3>
<P>
<B>int</B> <B>GetX</B>() <B>const</B><P>
Gets the x member.<P>
<HR>
<A NAME="wxrectgety"></A>
<H3>wxRect::GetY</H3>
<P>
<B>int</B> <B>GetY</B>() <B>const</B><P>
Gets the y member.<P>
<HR>
<A NAME="wxrectsetheight"></A>
<H3>wxRect::SetHeight</H3>
<P>
<B>void</B> <B>SetHeight</B>(<B>int</B><I> height</I>)<P>
Sets the height.<P>
<HR>
<A NAME="wxrectsetwidth"></A>
<H3>wxRect::SetWidth</H3>
<P>
<B>void</B> <B>SetWidth</B>(<B>int</B><I> width</I>)<P>
Sets the width.<P>
<HR>
<A NAME="wxrectsetx"></A>
<H3>wxRect::SetX</H3>
<P>
<B>void</B> <B>SetX</B>(<B>int</B><I> x</I>)<P>
Sets the x position.<P>
<HR>
<A NAME="wxrectsety"></A>
<H3>wxRect::SetY</H3>
<P>
<B>void</B> <B>SetY</B>(<B>int</B><I> y</I>)<P>
Sets the y position.<P>
<HR>
<A NAME="topic725"></A>
<H3>wxRect::operator =</H3>
<P>
<B>void</B> <B>operator =</B>(<B>const wxRect& </B><I>rect</I>)<P>
Assignment operator.<P>
<HR>
<A NAME="topic726"></A>
<H3>wxRect::operator ==</H3>
<P>
<B>bool</B> <B>operator ==</B>(<B>const wxRect& </B><I>rect</I>)<P>
Equality operator.<P>
<HR>
<A NAME="topic727"></A>
<H3>wxRect::operator !=</H3>
<P>
<B>bool</B> <B>operator !=</B>(<B>const wxRect& </B><I>rect</I>)<P>
Inequality operator.<P>
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