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/*
* File: dialoged.cpp
* Purpose:
* Author: Julian Smart
* Created: 1995
* Updated:
* Copyright: (c) 1995, AIAI, University of Edinburgh
*/
static const char sccsid[] = "%W% %G%";
#ifdef __GNUG__
#pragma implementation
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx_prec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx.h"
#endif
#include "dialoged.h"
// A macro needed for some compilers (AIX) that need 'main' to be defined
// in the application itself.
IMPLEMENT_WXWIN_MAIN
// This statement initialises the whole application
MyApp myApp;
MyApp::MyApp(void)
{
}
wxResourceManager theResourceManager;
// The `main program' equivalent, creating the windows and returning the
// main frame
wxFrame *MyApp::OnInit(void)
{
theResourceManager.Initialize();
theResourceManager.ShowResourceEditor(TRUE);
if (argc > 1)
theResourceManager.Load(argv[1]);
return theResourceManager.GetEditorFrame();
}
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