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/*****************************************************************************
* dct.h: arm transform and zigzag
*****************************************************************************
* Copyright (C) 2009-2018 x264 project
*
* Authors: David Conrad <lessen42@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
*
* This program is also available under a commercial proprietary license.
* For more information, contact us at licensing@x264.com.
*****************************************************************************/
#ifndef X264_ARM_DCT_H
#define X264_ARM_DCT_H
#define x264_dct4x4dc_neon x264_template(dct4x4dc_neon)
void x264_dct4x4dc_neon( int16_t d[16] );
#define x264_idct4x4dc_neon x264_template(idct4x4dc_neon)
void x264_idct4x4dc_neon( int16_t d[16] );
#define x264_sub4x4_dct_neon x264_template(sub4x4_dct_neon)
void x264_sub4x4_dct_neon( int16_t dct[16], uint8_t *pix1, uint8_t *pix2 );
#define x264_sub8x8_dct_neon x264_template(sub8x8_dct_neon)
void x264_sub8x8_dct_neon( int16_t dct[4][16], uint8_t *pix1, uint8_t *pix2 );
#define x264_sub16x16_dct_neon x264_template(sub16x16_dct_neon)
void x264_sub16x16_dct_neon( int16_t dct[16][16], uint8_t *pix1, uint8_t *pix2 );
#define x264_add4x4_idct_neon x264_template(add4x4_idct_neon)
void x264_add4x4_idct_neon( uint8_t *p_dst, int16_t dct[16] );
#define x264_add8x8_idct_neon x264_template(add8x8_idct_neon)
void x264_add8x8_idct_neon( uint8_t *p_dst, int16_t dct[4][16] );
#define x264_add16x16_idct_neon x264_template(add16x16_idct_neon)
void x264_add16x16_idct_neon( uint8_t *p_dst, int16_t dct[16][16] );
#define x264_add8x8_idct_dc_neon x264_template(add8x8_idct_dc_neon)
void x264_add8x8_idct_dc_neon( uint8_t *p_dst, int16_t dct[4] );
#define x264_add16x16_idct_dc_neon x264_template(add16x16_idct_dc_neon)
void x264_add16x16_idct_dc_neon( uint8_t *p_dst, int16_t dct[16] );
#define x264_sub8x8_dct_dc_neon x264_template(sub8x8_dct_dc_neon)
void x264_sub8x8_dct_dc_neon( int16_t dct[4], uint8_t *pix1, uint8_t *pix2 );
#define x264_sub8x16_dct_dc_neon x264_template(sub8x16_dct_dc_neon)
void x264_sub8x16_dct_dc_neon( int16_t dct[8], uint8_t *pix1, uint8_t *pix2 );
#define x264_sub8x8_dct8_neon x264_template(sub8x8_dct8_neon)
void x264_sub8x8_dct8_neon( int16_t dct[64], uint8_t *pix1, uint8_t *pix2 );
#define x264_sub16x16_dct8_neon x264_template(sub16x16_dct8_neon)
void x264_sub16x16_dct8_neon( int16_t dct[4][64], uint8_t *pix1, uint8_t *pix2 );
#define x264_add8x8_idct8_neon x264_template(add8x8_idct8_neon)
void x264_add8x8_idct8_neon( uint8_t *p_dst, int16_t dct[64] );
#define x264_add16x16_idct8_neon x264_template(add16x16_idct8_neon)
void x264_add16x16_idct8_neon( uint8_t *p_dst, int16_t dct[4][64] );
#define x264_zigzag_scan_4x4_frame_neon x264_template(zigzag_scan_4x4_frame_neon)
void x264_zigzag_scan_4x4_frame_neon( int16_t level[16], int16_t dct[16] );
#endif
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