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/** @file tcpserver.h
* @brief Generic TCP/IP socket based server base class.
*/
/* Copyright (C) 2007,2008 Olly Betts
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef XAPIAN_INCLUDED_TCPSERVER_H
#define XAPIAN_INCLUDED_TCPSERVER_H
#ifdef __WIN32__
# include "remoteconnection.h"
# define SOCKET_INITIALIZER_MIXIN : private WinsockInitializer
#else
# define SOCKET_INITIALIZER_MIXIN
#endif
#if defined __CYGWIN__ || defined __WIN32__
# include "safewindows.h" // Only for HANDLE!
#endif
#include <xapian/visibility.h>
#include <string>
/** TCP/IP socket based server for RemoteDatabase.
*
* This class implements the server used by xapian-tcpsrv.
*/
class XAPIAN_VISIBILITY_DEFAULT TcpServer SOCKET_INITIALIZER_MIXIN {
/// Don't allow assignment.
void operator=(const TcpServer &);
/// Don't allow copying.
TcpServer(const TcpServer &);
#if defined __CYGWIN__ || defined __WIN32__
/// Mutex to stop two TcpServers running on the same port.
HANDLE mutex;
#endif
/** The socket we're listening on. */
int listen_socket;
/** Create a listening socket ready to accept connections.
*
* @param host hostname or address to listen on or an empty string to
* accept connections on any interface.
* @param port TCP port to listen on.
* @param tcp_nodelay If true, enable TCP_NODELAY option.
*/
static int get_listening_socket(const std::string & host, int port,
bool tcp_nodelay
#if defined __CYGWIN__ || defined __WIN32__
, HANDLE &mutex
#endif
);
protected:
/** Should we produce output when connections are made or lost? */
bool verbose;
/** Accept a connection and return the filedescriptor for it. */
int accept_connection();
public:
/** Construct a TcpServer and start listening for connections.
*
* @param host The hostname or address for the interface to listen on
* (or "" to listen on all interfaces).
* @param port The TCP port number to listen on.
* @param tcp_nodelay If true, enable TCP_NODELAY option.
* @param verbose Should we produce output when connections are
* made or lost?
*/
TcpServer(const std::string &host, int port, bool tcp_nodelay,
bool verbose);
/** Destructor. */
virtual ~TcpServer();
/** Accept connections and service requests indefinitely.
*
* This method runs the TcpServer as a daemon which accepts a connection
* and forks itself (or creates a new thread under Windows) to serve the
* request while continuing to listen for more connections.
*/
void run();
/** Accept a single connection, service requests on it, then stop. */
void run_once();
/// Handle a single connection on an already connected socket.
virtual void handle_one_connection(int socket) = 0;
};
#endif // XAPIAN_INCLUDED_TCPSERVER_H
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