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.TH xasteroids 6
.SH NAME
xasteroids - X windows based asteroids style arcade game
.SH SYNOPSIS
.ta 6
\fBxasteroids\fP [-s]
.br
.SH DESCRIPTION
Make big rocks into little ones.
.br
.SH COMMANDS
.I xasteroids
.ft CW
e Left Arrow Rotate counterclockwise ("left")
r Right Arrow Rotate clockwise ("right")
w Rotate 45 degrees counterclockwise
t Rotate 45 degrees clockwise
d Increase CCWise rotational velocity
f Increase clockwise rotational velocity
o Up Arrow Thrust
p Control Fire
` Down Arrow Shields
space Hyperspace
s Start new ship in center of playing field
(Also used to start a new game)
esc Pause
Q Quit
.ft R
Speed commands: Key associated with faster speed is to the right of its
corresponding key associated with slower speed.
.ft CW
. Decrease delay: Speed game up
, Increase delay: Slow the game down
m Decrease size ("Minimize")
n Increase size
b Increase # of moves/frame
v Decrease # of moves/frame
2 Increase scale of movement
1 Decrease scale of movement
Object Score
Big asteroid 25, or
2000*level if last asteroid remaining
Medium asteroid 50, or
500*level if last asteroid remaining
Little asteroid 100
Enemy spaceship 500
Enemy bullet 500
.ft R
Commands can only be entered when the mouse pointer is in the
asteroids window.
Resize the window with your window manager
at any time for a different playing field.
.SH OPTIONS
.I xasteroids [-s]
.TP
-s
Display high scores without running game.
.PP
.SH AUTHOR
Phil Goetz
.br
goetz@cs.Buffalo.EDU
.SH CONTRIBUTORS
Peter Phillips <pphillip@cs.ubc.ca>
.br
Pat Ryan <pat@jaameri.gsfc.nasa.gov>
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Craig Smith <csmith@cscs.UUCP>
.br
Doug Merritt <doug@netcom.com>
.br
Stephen McCamant <alias@mcs.com>
.br
James Berg <berg@plains> (makefile)
.br
Chris Moore <moore@src.bae.co.uk> (hi score script)
.br
David Partain <dlp@ida.liu.se> (original man page)
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