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#include <stdio.h>
#include <math.h>
#include <stdlib.h>
#ifndef vms
#include <malloc.h>
#endif
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include "xb_config.h"
#include "xbanner.h"
static XImage *ximg;
static unsigned char *pimg;
#ifdef INT_PLASMA
int _grain;
#endif
/* Plasma cloud routines */
#define pputpixel(ARRAY,XL,YL,PIXEL) (ARRAY)[(XL)+((YL)*(pi->width))]=(PIXEL)
#define pgetpixel(ARRAY,XL,YL) (ARRAY)[(XL)+((YL)*(pi->width))]
/* define frand() */
#ifdef linux
#define frand() drand48()
#else
#ifdef OTHER_FRAND
#define frand() OTHER_FRAND()
#else
#define frand() (((double)rand())/(double)RAND_MAX)
#endif
#endif
/*
NOTE: There is no documentation to the Plasma algorithm, because I am
not sure I understand it properly. I ripped it off some program,
which had no copyright notice anywhere near it, and not even a
name to credit. I translated it from Pascal to C, and generalized
it. In short, you take a rectangular area, choose colors which
deviate by something from the average of two adjacent vertices,
and color the mid-pixel. Do to all 4 mid-pixels on all 4 sides,
then split the area to 4 equal rectangles, and do the same on them.
The adjust() function actually chooses the color for the mid-pixel.
*/
static _inline void adjust(Plasma_Info *pi,unsigned char *pimg,
int xa, int ya, int x, int y, int xb, int yb)
{
static int v,d;
/* is the mid pixel colored already? */
if(pgetpixel(pimg,x,y)!=0)
return;
d = abs(xa-xb) + abs(ya-yb);
#ifdef INT_PLASMA
v = ((pgetpixel(pimg,xa,ya)+pgetpixel(pimg,xb,yb))>>1)
+ (((_grain*d*((rand()&0x7f)-64))>>14)-1);
#else
v = ((pgetpixel(pimg,xa,ya)+pgetpixel(pimg,xb,yb))>>1) +
(int)((pi->Grain)*d*(frand()-0.5)-1.0);
#endif
if (v < 1)
v=1;
if (v >= pi->colors)
v=pi->colors-1;
pputpixel(pimg,x,y,v);
} /* adjust () */
/*
The subdivide() function calls adjust() for all 4 sides,
and subdive()s again.
*/
static void subdivide(Plasma_Info *pi, unsigned char *pimg,
int x1, int y1, int x2, int y2)
{
int x,y,v;
/* first check if we are done */
if((x2-x1 < 2) && (y2-y1 < 2))
return;
x = (x1+x2)>>1;
y = (y1+y2)>>1;
adjust(pi,pimg,x1,y1,x,y1,x2,y1);
adjust(pi,pimg,x2,y1,x2,y,x2,y2);
adjust(pi,pimg,x1,y2,x,y2,x2,y2);
adjust(pi,pimg,x1,y1,x1,y,x1,y2);
if(pgetpixel(pimg,x,y)==0)
{
v=( pgetpixel(pimg,x1,y1) + pgetpixel(pimg,x2,y1) +
pgetpixel(pimg,x2,y2) + pgetpixel(pimg,x1,y2) ) >> 2;
pputpixel(pimg,x,y,v);
}
subdivide(pi,pimg,x1,y1,x,y);
subdivide(pi,pimg,x,y1,x2,y);
subdivide(pi,pimg,x,y,x2,y2);
subdivide(pi,pimg,x1,y,x,y2);
} /* subdivide() */
/* main plasma drawing thingy */
Stat DoPlasma(Display *disp, Plasma_Info *pi)
{
int x, y, scrn_no, depth, bpp;
scrn_no = DefaultScreen(disp);
depth = DisplayPlanes(disp,scrn_no);
bpp = (depth/sizeof(char)) + (depth%sizeof(char)>0?1:0);
/* first create an XImage by copying the root window */
ximg = XCreateImage(disp,DefaultVisual(disp,0),DefaultDepth(disp,0),
ZPixmap,0,(char*)malloc(bpp*(pi->width)*(pi->height)),
pi->width,pi->height,BitmapPad(disp),0);
if(ximg == NULL)
{
error(disp,mgc,"Could not get XImage for Plasma effect",False);
return XIMAGE;
}
/* now get an image where the plasma takes place */
pimg = (unsigned char *)calloc(pi->width,pi->height);
if(pimg == NULL)
{
error(disp,mgc,"Could not allocate memory for Plasma effect PImage",False);
XDestroyImage(ximg);
return NOMEM;
}
/* randomly color the 4 corners */
pputpixel(pimg, 0, 0,rand()%(pi->colors));
pputpixel(pimg, 0,pi->height-1,rand()%(pi->colors));
pputpixel(pimg,pi->width-1, 0,rand()%(pi->colors));
pputpixel(pimg,pi->width-1,pi->height-1,rand()%(pi->colors));
#ifdef INT_PLASMA
_grain = (int)(pi->Grain*128.0);
#endif
/* do the plasma */
subdivide(pi,pimg,0,0,pi->width-1,pi->height-1);
/* copy the PImage to the XImage... */
for(y=0;y<pi->height;y++)
for(x=0;x<pi->width;x++)
XPutPixel(ximg,x,y,(pi->grad)->grad[pgetpixel(pimg,x,y)].pixel);
/* copy the XImage back to the drawable */
XPutImage(disp,pi->d,pi->gc,ximg,0,0,0,0,pi->width,pi->height);
/* free the resources */
XDestroyImage(ximg);
return OK;
}
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