File: rogram.c

package info (click to toggle)
xbat 1.11-9
  • links: PTS
  • area: main
  • in suites: sarge
  • size: 3,236 kB
  • ctags: 796
  • sloc: ansic: 6,298; makefile: 654; sh: 63
file content (190 lines) | stat: -rw-r--r-- 4,738 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
#include "xev.h"
#include "enemy.h"

PRIVATE Pixmap pixmap[5],pixmap_mask[5];
PRIVATE GC gc[5];
PRIVATE int rogram_anim[16] = {0,1,1,1,2,2,2,3,3,2,2,1,1,1,1,0};
PRIVATE int shot_p[5][3] = {
      {0,1,3},
      {2,5,7},
      {3,5,12},
      {3,8,20},
      {10,15,30}
};

PRIVATE int br_no[4];

PRIVATE char *fn[] = {
      "rogram.img",
      "rogram1.img",
      "rogram2.img",
      "rogram3.img",
      "bozarog.img"
};

void RogramSetChar()
{
      int c_no;
      char img[CSIZE*CSIZE] , mask[128];
      XGCValues gcv;

      gcv.graphics_exposures = False;
      for(c_no = 0 ; c_no < 5 ; c_no++) {
            int x,y;
            
	    sprintf(tpath , "%s/%s",IMAGE_DIR,fn[c_no]);
            LoadChar(tpath,img , sizeof(img));
            pixmap[c_no] = XCreatePixmap(d,w,CSIZE,CSIZE,depth);
	    gc[c_no] = XCreateGC(d,w,GCGraphicsExposures,&gcv);
            bzero(mask , sizeof(mask));
            
	    DrawChar32(img , mask , gc[c_no],pixmap[c_no]);
	    pixmap_mask[c_no] 
	      = XCreateBitmapFromData(d,w,mask,CSIZE,CSIZE);
            XSetClipMask(d,gc[c_no],pixmap_mask[c_no]);
      }
      
}

void RogramFree()
{
      int i;
      
      for(i = 0 ; i > 5 ; i++) {
            XFreePixmap(d,pixmap[i]);
            XFreePixmap(d,pixmap_mask[i]);
	    XFreeGC(d,gc[i]);
      }
}

int Rogram(enemy_no)
     int enemy_no;
{
      int sx,sy;
      sx = enemy_chijou[enemy_no].x.sht[UNION];
      sy = enemy_chijou[enemy_no].y.sht[UNION];


      enemy_chijou[enemy_no].y.dummy += enemy_chijou[enemy_no].vy;
      if (!enemy_chijou[enemy_no].tmp1 && (rand() & 255) 
	  < shot_p[game_level][level]) {
            enemy_chijou[enemy_no].tmp1 = 16;
      }
      if(enemy_chijou[enemy_no].tmp1 == 7)
        EShut(enemy_no,enemy_chijou[enemy_no].x.dummy+16*65536
              ,enemy_chijou[enemy_no].y.dummy+16*65536);

      enemy_chijou[enemy_no].tmp1 -=
        (enemy_chijou[enemy_no].tmp1 > 0);

      SetSprite(sx,sy+2,pixmap[rogram_anim[enemy_chijou[enemy_no].tmp1]],
		gc[rogram_anim[enemy_chijou[enemy_no].tmp1]],
		CSIZE,CSIZE);

      if(sy > YSIZE) {
            enemy_chijou[enemy_no].enemy_no = 0;
      }
      if((jx.sht[UNION] - sx) > -20 &&
         (jx.sht[UNION] - sx) < 20 &&
         (jy.sht[UNION] - sy) > 192 &&
         (jy.sht[UNION] - sy) < 224)
        shojun_flag = 1;

      if(shot_chi.z == 1) {
	    if((shot_chi.x.sht[UNION] - sx) > -10 &&
	       (shot_chi.x.sht[UNION] - sx) < 32 &&
	       (shot_chi.y.sht[UNION] - sy) > -10 &&
	       (shot_chi.y.sht[UNION] - sy) < 42) {
		  BombCInit(enemy_no);
		  score += 300;
		  return 1;
	    }
      }else
        return 0;

}

void BozaRogInit(enemy_no , x, char_no)
     int enemy_no,x,char_no;
{
      int i,j;
      static int vx[4] = {0,0,48,-48};
      static int vy[4] = {24,-24,0,0};

      enemy_chijou[enemy_no].tmp1 = 0;
      enemy_chijou[enemy_no].tmp2 = 0;
      enemy_chijou[enemy_no].enemy_no  = char_no;
      enemy_chijou[enemy_no].x.dummy = x*CSIZE*32768;
      enemy_chijou[enemy_no].y.dummy = -64*65536;
      enemy_chijou[enemy_no].vx = 0;
      enemy_chijou[enemy_no].vy = STPF*65536;
      
      for(j = 0 ; j < 4 ; j++) {
	    for(i = 0 ; i < ENEMY_MAX ; i++) {
		  if(enemy_chijou[i].enemy_no != 0)
		    continue;
		  
		  br_no[j] = i;
		  enemy_chijou[i].tmp1 = 0;
		  enemy_chijou[i].tmp2 = 0;
		  enemy_chijou[i].enemy_no = ROGRAM;
		  enemy_chijou[i].x.dummy = (x*CSIZE+vx[j])*32768;
		  enemy_chijou[i].y.dummy = (vy[j]-64)*65536;
		  enemy_chijou[i].vx = 0;
		  enemy_chijou[i].vy = STPF*65536;
		  enemy_chijou[i].tmp3 = 1;
		  break;
	    }
      }

      if(map[scrl_ptr][x] == UMINO)
        enemy_chijou[enemy_no].tmp3 = 0;
      else
        enemy_chijou[enemy_no].tmp3 = 1;
      
}

int BozaRogram(enemy_no)
     int enemy_no;
{
      int sx,sy;
      
      sx = enemy_chijou[enemy_no].x.sht[UNION];
      sy = enemy_chijou[enemy_no].y.sht[UNION];
      enemy_chijou[enemy_no].y.dummy += enemy_chijou[enemy_no].vy;

      SetSprite(sx,sy+2,pixmap[4],
		gc[4],
		CSIZE,CSIZE);

      if(sy > YSIZE) {
            enemy_chijou[enemy_no].enemy_no = 0;
      }
      if((jx.sht[UNION] - sx) > -20 &&
         (jx.sht[UNION] - sx) < 20 &&
         (jy.sht[UNION] - sy) > 192 &&
         (jy.sht[UNION] - sy) < 224)
        shojun_flag = 1;

      if(shot_chi.z == 1) {
	    if((shot_chi.x.sht[UNION] - sx) > -10 &&
	       (shot_chi.x.sht[UNION] - sx) < 32 &&
	       (shot_chi.y.sht[UNION] - sy) > -10 &&
	       (shot_chi.y.sht[UNION] - sy) < 42) {
		  int i;
		  
		  for(i = 0 ; i < 4 ; i++) {
			if(enemy_chijou[br_no[i]].enemy_no != ROGRAM)
			  continue;
			
			BombCInit(br_no[i]);
		  }
		  
		  BombCInit(enemy_no);
		  score += 1000;
		  return 1;
	    }
      }else
        return 0;
}