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#include "objects.h"
FILE *Scorelist::open_file(char *mode) {
return fopen (XBILL_SCORE, mode);
}
void Scorelist::read() {
FILE *scorefile = open_file("r");
int i;
if (scorefile) {
for (i=0; i<10; i++) {
fgets (name[i], 21, scorefile);
fscanf (scorefile, "%d%d\n", &(level[i]), &(score[i]));
}
fclose(scorefile);
}
else
for (i=0; i<10; i++) {
strcpy(name[i], "me");
level[i] = score[i] = 0;
}
}
void Scorelist::write() {
int i, j;
FILE *scorefile = open_file("w");
if (!scorefile) return;
for (i=0; i<10; i++) {
fputs(name[i], scorefile);
for (j=strlen(name[i]); j<25; j++)
fputc(' ', scorefile);
fprintf (scorefile, " %d %d\n", level[i], score[i]);
}
fclose(scorefile);
}
/* Add new high score to list */
void Scorelist::recalc (char *str) {
int i;
if (score[9] >= game.score) return;
for (i=9; i>0; i--) {
if (score[i-1] < game.score) {
strcpy (name[i], name[i-1]);
level[i] = level[i-1];
score[i] = score[i-1];
}
else break;
}
strcpy (name[i], str);
level[i] = game.level;
score[i] = game.score;
}
void Scorelist::update() {
char str[500], temp[40];
int i, j;
strcpy (str,"High Scores:\n\n");
strcat (str, "Name Level Score\n");
for (i=0; i<10; i++) {
strcat (str, name[i]);
for (j=strlen(name[i]); j<21; j++) strcat (str, " ");
sprintf (temp, "%5d %7d\n", level[i], score[i]);
strcat (str, temp);
}
ui.update_hsbox(str);
}
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