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# ---------------
# XBL Makefile.in
# ---------------
# In the following program, text within @ is substitute
# by ``configure'' script.
# YOU MUST RUN "configure" TO CREATE THE Makefile from Makefile.in
###########################################################################
# You must verify the 2 next values
###########################################################################
# If xbl must NOT run with SGID bit (for protect scores files) then
# comment next line
USE_SETGID=-DUSE_SETGID
# group owner of games file
GROUP_GID=60
###########################################################################
# You don't need to read below if you have xmkmf or imake
# and want to use them.
###########################################################################
# Comment next line if you don't want to use "xmkmf" informations.
USE_XMKMF=YES
# Comment next line if you don't want to use "imake" informations.
IMAKE_OPTIONS=-DTOP=/ -DUseInstalled
# Directory who contain X Resource Database
# The default value if overrided by configure if xmkmf or imake exists.
#
RESOURCEDIR=/usr/lib/X11/app-defaults
@XAPPLOADDIR@
# Directory where install binary
# The default value if overrided by configure if xmkmf or imake exists.
#
BINDIR=/usr/local/bin
@BINDIR@
# Directory who contain score
# Put your HOME if you have a private use of the game
# The default value if overrided by configure if xmkmf or imake exists.
#
SCOREDIR=/usr/local/lib/xbl
@SCOREDIR@
SCOREDIR=/var/lib/games/xbl
# Directory where put man pages.
# The default value if overrided by configure if xmkmf or imake exists.
#
MANPATH=/usr/local/man
@MANPATH@
###########################################################################
# Some values defined in imakefiles
###########################################################################
# For compile
CC=@CC@
# For copy
CP=cp
@CP@
# For remove
RM=rm -f
@RM@
# For symbolic link
LN=ln -s
@LN@
# for file compression
COMPRESS=compress
@COMPRESS@
# Linker
LINT=lint
@LINT@
# Link specifics options
LINTFLAGS=-Zf1000 -Zn4096 -Zt10000
@LINTFLAGS@
###########################################################################
# YOU DON'T NEED TO READ BELOW
###########################################################################
# For linking (configure script will modify this line)
# xmkmf et imake informations are take into account.
LIBS = @LIBS@ -lm -L/usr/X11R6/lib -lX11
all:demo
XBLVERSION=1.0i
XBL=xbl-$(XBLVERSION)
CFLAGS = -DSCOREDIR=\"$(SCOREDIR)\" \
-DRESOURCEDIR=\"$(RESOURCEDIR)\" \
-DXBLVERSION=\"$(XBLVERSION)\" \
-DGROUP_GID=$(GROUP_GID) \
$(USE_SETGID) @DEFS@ -g
# For link edit options
LDOPTIONS=$(CFLAGS)
LDOPTIONS=@LDOPTIONS@
SRC=bl.c initdisp.c initgc.c initwin.c options.c \
bloc.c transfo.c initbuffer.c help.c demo.c \
movingbloc.c loop.c draw.c opbloc.c realtime.c initbloc.c menu.c \
initmenu.c score.c sound.c buttons.c movingbutton.c zoo.c gameevent.c
OBJ=$(SRC:.c=.o)
demo:bl
@echo "You can test the play by typing : 'bl'"
@echo "Scores will not be memorize"
@echo "***----------------------------------------***"
@echo "*** You must find the best buffering mode ***"
@echo "*** on your host/display. ***"
@echo "*** Same for the button height; on slow ***"
@echo "*** screens, limit yourself to 2 or 1 ***"
@echo "*** You must specify these defaults in the ***"
@echo "*** Xbl.ad file, before typing: ***"
@echo "*** make install ***"
@echo "***----------------------------------------***"
# XBLOPTIONS="-shownext" ; export XBLOPTIONS ; bl -smooth keyboard=1
install:bl
@echo "Executable go in $(BINDIR)"
@echo "Scores go in $(SCOREDIR)"
@echo "Defaults go in $(RESOURCEDIR)/Xbl"
@echo "Man pages go in $(MANPATH)/mann or man1"
@-if [ "" != "$(USE_SETGID)" ] ; then \
echo "You use GID=$(GROUP_GID) protection" ; \
fi
@echo "Type <Return> to continue installation"
@echo "Type NO to stop installation"
@read LINE && test "" = "$$LINE"
#
# Remove old score file
#
@-if [ -d "$(SCOREDIR)" ] ; \
then \
echo "The scoring method and speeds of Xbl had change" ; \
echo "If your version is older than 0.2e, destroy score." ; \
echo "Type <Return> to destroy old score files" ; \
echo "Type NO to hold old score files" ; \
read LINE && test "" = "$$LINE" && rm $(SCOREDIR)/[1-9]* ; \
exit 0 ; \
fi
#
# Install executable
#
$(CP) bl $(BINDIR)/xbl
-if [ "" = "$(USE_SETGID)" ] ; then \
chmod 755 $(BINDIR)/xbl ;\
else \
chmod 2755 $(BINDIR)/xbl ;\
chown root $(BINDIR)/xbl ;\
chgrp $(GROUP_GID) $(BINDIR)/xbl ;\
fi
#
# Install executable
#
-mkdir $(SCOREDIR) 2>/dev/null
$(CP) Xbl.ad $(RESOURCEDIR)/Xbl ; chmod 644 $(RESOURCEDIR)/Xbl
$(CP) Xbl.ad $(SCOREDIR)/Xbl ; chmod 644 $(SCOREDIR)/Xbl
$(CP) COPYING $(SCOREDIR) ; chmod 444 $(SCOREDIR)/COPYING
-if [ "" = "$(USE_SETGID)" ] ; then \
chmod 777 $(SCOREDIR) ;\
chmod 666 $(SCOREDIR)/[1-9]* ;\
else \
chmod 775 $(SCOREDIR) ;\
chmod 664 $(SCOREDIR)/[1-9]* ;\
chown root $(SCOREDIR) $(SCOREDIR)/[1-9]* ;\
chgrp $(GROUP_GID) $(SCOREDIR) $(SCOREDIR)/[1-9]* ;\
fi
#
# Install manual pages
#
-if [ -d $(MANPATH)/mann ] ; \
then \
$(CP) xbl.man $(MANPATH)/mann/xbl.n ;\
chmod 444 $(MANPATH)/mann/xbl.n ; \
else \
$(CP) xbl.man $(MANPATH)/man1/xbl.1 ;\
chmod 444 $(MANPATH)/man1/xbl.1 ; \
fi
cp *.gif *.html $(SCOREDIR)
#
-ls -lsa $(SCOREDIR) $(BINDIR)/xbl $(MANPATH)/man[1n]/xbl.[1n]
@echo "Type xbl to play"
bl:$(OBJ)
$(CC) $(LDOPTIONS) $(OBJ) $(LIBS) -o $@
LINT:$(SRC)
$(LINT) $(LINTFLAGS) $(CFLAGS) $(LIBS) $(SRC) | \
fgrep -v _XrmHashBucketRec | fgrep -v XKeytrans >$@ 2>&1
ftp:tar
echo "exco\n\
umask 022\n\
cd /vol/ftp/xbl\n\
bin\n\
prompt no\n\
hash\n\
mdel *\n\
mput xbl-$(XBLVERSION).tar.Z *.gif *.html \
xbl-README\n\
quit" | \
ftp ftp710.univ-lyon1.fr
shar:tar
echo "# Delete headers & execute with /bin/sh" >xbl-$(XBLVERSION).shar
echo "#!/bin/sh" >>xbl-$(XBLVERSION).shar
echo "atob >xbl-$(XBLVERSION).tar.Z <<'END OF FILE PATTERN'" \
>>xbl-$(XBLVERSION).shar
btoa <xbl-$(XBLVERSION).tar.Z >>xbl-$(XBLVERSION).shar
echo "END OF FILE PATTERN" >>xbl-$(XBLVERSION).shar
echo "exit" >>xbl-$(XBLVERSION).shar
tar:xbl-$(XBLVERSION).tar.Z
TO_SAVE = README INSTALL COPYING \
Xbl.ad Makefile.in \
configure.in configure \
xbl-README xbl.man xbl.html xbl-man.html Xbl.iafa Xbl.lsm \
*.gif *.h *.c *.bm
xbl-$(XBLVERSION).tar.Z:$(TO_SAVE)
$(LN) . $(XBL)
tar -cvf - `for I in $(TO_SAVE); do echo $(XBL)/$$I ; done` | \
$(COMPRESS) >$@
$(RM) $(XBL)
speedtest:bl
@echo "THIS TEST WILL TAKE SOME TIME"
@echo "DON'T TOUCH YOUR SCREEN....."
@echo "DON'T USE YOUR CPU...."
@echo "HOSTNAME=`hostname` DISPLAY=$$DISPLAY"
@echo "PS: It's normal that buffermode=0,4,5 aren't nice"
@echo -e "\n\
+-----------------------+-------------------+-----------------------+\n\
| drawmode=0 (wireframe) | drawmode=2 (faces) |\n\
+-----------------------+-------------------+-----------------------+\n\
| clearline=0 | clearline=1 | |\n\
+-----------------------+-------------------+-----------------------+\n\
| 0 1 2 3 4 5 | 1 2 3 4 5 | 0 1 2 3 4 5 |\n\
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+\n\
|\c"
@sleep 5
@if [ -f bl ] ; then BL=bl ; else BL=xbl ; fi ; \
XBLOPTIONS="-geometry 512x512+0+0 -linewidth 0 -speedtest" \
export XBLOPTIONS ; \
for J in 0 2 ; \
do K=0 ; \
if [ $$J = 0 ] ; then K="0 1" ; fi ; \
for L in $$K ; \
do for I in 0 1 2 3 4 5 ; \
do if [ $$J != 0 -o $$L != 1 -o $$I != 0 ] ; \
then $$BL -buffer $$I -draw $$J -clearline $$L \
2>/dev/null | \
( cut -c1-3 | tr -cs "[0-9] " "[|*]" ) ; \
fi ; \
done ; \
done ; \
done
configure:configure.in
# It's only for me
PATH=/usr/local/bin:$$PATH;export PATH;autoconf
echo "At the line where config.status is create"
echo "Revert the << and > of the cat <<EOF >config.status"
vi configure
clean:
-$(RM) *.o *~ *.bak *.ln bl LINT mon.out core config.status
# Makefile:config.status Makefile.in
# config.status
#
# config.status:configure.in
# configure
#
# :.,$ !sed 's/ [^ ]*\/include\/[^ ]*//g' | grep -v ":$"
#
# DO NOT DELETE
bl.o: ansi.h bl.h bloc.h
bl.o: buttons.h define.h draw.h icone.h keyid.h menu.h movingbloc.h
bl.o: movingbutton.h opt.h options.h realtime.h score.h transfo.h view.h x.h
bloc.o: ansi.h bloc.h
bloc.o: define.h transfo.h view.h
buttons.o: ansi.h bl.h
buttons.o: bloc.h buttons.h define.h draw.h keyid.h menu.h movingbloc.h
buttons.o: movingbutton.h opt.h realtime.h score.h transfo.h view.h x.h
demo.o: ansi.h bl.h bloc.h
demo.o: define.h draw.h keyid.h menu.h movingbloc.h movingbutton.h opt.h
demo.o: realtime.h transfo.h view.h x.h
draw.o: ansi.h bloc.h
draw.o: define.h draw.h movingbloc.h opt.h transfo.h view.h x.h
gameevent.o: ansi.h bl.h
gameevent.o: bloc.h define.h draw.h keyid.h menu.h movingbloc.h movingbutton.h
gameevent.o: opt.h realtime.h transfo.h view.h x.h
help.o: keyid.h
initbloc.o: ansi.h bloc.h
initbloc.o: movingbloc.h transfo.h view.h
initbuffer.o: ansi.h opt.h
initbuffer.o: x.h
initdisp.o: ansi.h opt.h
initdisp.o: x.h
initgc.o: ansi.h define.h
initgc.o: opt.h p0.h p1.h p2.h p3.h p4.h p5.h transp.h x.h
initmenu.o: ansi.h bl.h
initmenu.o: bloc.h buttons.h define.h draw.h keyid.h menu.h movingbloc.h
initmenu.o: movingbutton.h opt.h realtime.h transfo.h view.h x.h
initwin.o: ansi.h bl.h
initwin.o: bloc.h define.h draw.h icone.h keyid.h menu.h movingbloc.h
initwin.o: movingbutton.h opt.h realtime.h transfo.h view.h x.h
loop.o: ansi.h bl.h bloc.h
loop.o: buttons.h define.h draw.h keyid.h menu.h movingbloc.h movingbutton.h
loop.o: opt.h realtime.h score.h transfo.h view.h x.h
menu.o: ansi.h bl.h bloc.h
menu.o: buttons.h define.h draw.h keyid.h menu.h movingbloc.h movingbutton.h
menu.o: opt.h realtime.h transfo.h view.h x.h
movingbloc.o: ansi.h bloc.h
movingbloc.o: define.h movingbloc.h transfo.h view.h
movingbutton.o: ansi.h
movingbutton.o: movingbutton.h til0.bm til1.bm til10.bm til11.bm til12.bm
movingbutton.o: til13.bm til14.bm til15.bm til16.bm til2.bm til3.bm til4.bm
movingbutton.o: til5.bm til6.bm til7.bm til8.bm til9.bm
opbloc.o: ansi.h bloc.h
opbloc.o: define.h movingbloc.h transfo.h view.h
options.o: ansi.h options.h
realtime.o: ansi.h bl.h
realtime.o: bloc.h define.h draw.h keyid.h menu.h movingbloc.h movingbutton.h
realtime.o: opt.h realtime.h transfo.h view.h x.h
score.o: ansi.h bl.h bloc.h
score.o: define.h draw.h keyid.h menu.h movingbloc.h movingbutton.h opt.h
score.o: realtime.h score.h transfo.h view.h x.h
transfo.o: ansi.h transfo.h
zoo.o: ansi.h bl.h bloc.h
zoo.o: define.h draw.h keyid.h menu.h movingbloc.h movingbutton.h opt.h
zoo.o: realtime.h transfo.h view.h x.h
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