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/*
* zippy.c -- Implements Zippy the Pinhead chess player on ICS in XBoard
*
* Copyright 1991 by Digital Equipment Corporation, Maynard,
* Massachusetts.
*
* Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
* 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016 Free Software Foundation, Inc.
*
* Enhancements Copyright 2005 Alessandro Scotti
*
* The following terms apply to Digital Equipment Corporation's copyright
* interest in XBoard:
* ------------------------------------------------------------------------
* All Rights Reserved
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation, and that the name of Digital not be
* used in advertising or publicity pertaining to distribution of the
* software without specific, written prior permission.
*
* DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
* ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
* DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
* ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
* ------------------------------------------------------------------------
*
* The following terms apply to the enhanced version of XBoard
* distributed by the Free Software Foundation:
* ------------------------------------------------------------------------
*
* GNU XBoard is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or (at
* your option) any later version.
*
* GNU XBoard is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://www.gnu.org/licenses/.
*
*------------------------------------------------------------------------
** See the file ChangeLog for a revision history. */
#include "config.h"
#include <stdio.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <ctype.h>
#if STDC_HEADERS
# include <stdlib.h>
# include <string.h>
#else /* not STDC_HEADERS */
extern char *getenv();
# if HAVE_STRING_H
# include <string.h>
# else /* not HAVE_STRING_H */
# include <strings.h>
# endif /* not HAVE_STRING_H */
#endif /* not STDC_HEADERS */
#if TIME_WITH_SYS_TIME
# include <sys/time.h>
# include <time.h>
#else
# if HAVE_SYS_TIME_H
# include <sys/time.h>
# else
# include <time.h>
# endif
#endif
#define HI "hlelo "
#if HAVE_UNISTD_H
# include <unistd.h>
#endif
#include "common.h"
#include "zippy.h"
#include "frontend.h"
#include "backend.h"
#include "backendz.h"
char *SendMoveToBookUser P((int nr, ChessProgramState *cps, int initial)); // [HGM] book
void HandleMachineMove P((char *message, ChessProgramState *cps));
static char zippyPartner[MSG_SIZ];
static char zippyLastOpp[MSG_SIZ];
static char zippyOffender[MSG_SIZ]; // [HGM] aborter
static int zippyConsecGames;
static time_t zippyLastGameEnd;
extern void mysrandom(unsigned int seed);
extern int myrandom(void);
void
ZippyInit ()
{
char *p;
/* Get name of Zippy lines file */
p = getenv("ZIPPYLINES");
if (p != NULL) {
appData.zippyLines = p;
}
/* Get word that Zippy thinks is insulting */
p = getenv("ZIPPYPINHEAD");
if (p != NULL) {
appData.zippyPinhead = p;
}
/* What password is used for remote control? */
p = getenv("ZIPPYPASSWORD");
if (p != NULL) {
appData.zippyPassword = p;
}
/* What password is used for remote commands to gnuchess? */
p = getenv("ZIPPYPASSWORD2");
if (p != NULL) {
appData.zippyPassword2 = p;
}
/* Joke feature for people who try an old password */
p = getenv("ZIPPYWRONGPASSWORD");
if (p != NULL) {
appData.zippyWrongPassword = p;
}
/* While testing, I want to accept challenges from only one person
(namely, my "anonymous" account), so I set an environment
variable ZIPPYACCEPTONLY. */
p = getenv("ZIPPYACCEPTONLY");
if ( p != NULL ) {
appData.zippyAcceptOnly = p;
}
/* Should Zippy use "i" command? */
/* Defaults to 1=true */
p = getenv("ZIPPYUSEI");
if (p != NULL) {
appData.zippyUseI = atoi(p);
}
/* How does Zippy handle bughouse partnering? */
/* 0=say we can't play, 1=manual partnering, 2=auto partnering */
p = getenv("ZIPPYBUGHOUSE");
if (p != NULL) {
appData.zippyBughouse = atoi(p);
}
/* Does Zippy abort games with Crafty? */
/* Defaults to 0=false */
p = getenv("ZIPPYNOPLAYCRAFTY");
if (p != NULL) {
appData.zippyNoplayCrafty = atoi(p);
}
/* What ICS command does Zippy send at game end? Default: "gameend". */
p = getenv("ZIPPYGAMEEND");
if (p != NULL) {
appData.zippyGameEnd = p;
}
/* What ICS command does Zippy send at game start? Default: none. */
p = getenv("ZIPPYGAMESTART");
if (p != NULL) {
appData.zippyGameStart = p;
}
/* Should Zippy accept adjourns? */
/* Defaults to 0=false */
p = getenv("ZIPPYADJOURN");
if (p != NULL) {
appData.zippyAdjourn = atoi(p);
}
/* Should Zippy accept aborts? */
/* Defaults to 0=false */
p = getenv("ZIPPYABORT");
if (p != NULL) {
appData.zippyAbort = atoi(p);
}
/* Should Zippy play chess variants (besides bughouse)? */
p = getenv("ZIPPYVARIANTS");
if (p != NULL) {
appData.zippyVariants = p;
}
ASSIGN(first.variants, appData.zippyVariants);
srandom(time(NULL));
}
/*
* Routines to implement Zippy talking
*/
char *swifties[] = {
"i acclaims:", "i admonishes:", "i advertises:", "i advises:",
"i advocates:", "i affirms:", "i alleges:", "i anathematizes:",
"i animadverts:", "i announces:", "i apostrophizes:",
"i appeals:", "i applauds:", "i approves:", "i argues:",
"i articulates:", "i asserts:", "i asseverates:", "i attests:",
"i avers:", "i avows:", "i baas:", "i babbles:", "i banters:",
"i barks:", "i bawls:", "i bays:", "i begs:", "i belches:",
"i bellows:", "i belts out:", "i berates:", "i beshrews:",
"i blabbers:", "i blabs:", "i blares:", "i blasphemes:",
"i blasts:", "i blathers:", "i bleats:", "i blithers:",
"i blubbers:", "i blurts out:", "i blusters:", "i boasts:",
"i brags:", "i brays:", "i broadcasts:", "i burbles:",
"i buzzes:", "i cachinnates:", "i cackles:", "i caterwauls:",
"i calumniates:", "i caws:", "i censures:", "i chants:",
"i chatters:", "i cheeps:", "i cheers:", "i chides:", "i chins:",
"i chirps:", "i chortles:", "i chuckles:", "i claims:",
"i clamors:", "i clucks:", "i commands:", "i commends:",
"i comments:", "i commiserates:", "i communicates:",
"i complains:", "i concludes:", "i confabulates:", "i confesses:",
"i coos:", "i coughs:", "i counsels:", "i cries:", "i croaks:",
"i crows:", "i curses:", "i daydreams:", "i debates:",
"i declaims:", "i declares:", "i delivers:", "i denounces:",
"i deposes:", "i directs:", "i discloses:", "i disparages:",
"i discourses:", "i divulges:", "i documents:", "i drawls:",
"i dreams:", "i drivels:", "i drones:", "i effuses:",
/*"i ejaculates:",*/ "i elucidates:", "i emotes:", "i endorses:",
"i enthuses:", "i entreats:", "i enunciates:", "i eulogizes:",
"i exclaims:", "i execrates:", "i exhorts:", "i expatiates:",
"i explains:", "i explicates:", "i explodes:", "i exposes:",
"i exposits:", "i expostulates: ",
"i expounds:", "i expresses:", "i extols:",
"i exults:", "i fantasizes:", "i fibs:", "i filibusters:",
"i flatters:", "i flutes:", "i fools:", "i free-associates:",
"i fulminates:", "i gabbles:", "i gabs:", "i gasps:",
"i giggles:", "i gossips:", "i gripes:", "i groans:", "i growls:",
"i grunts:", "i guesses:", "i guffaws:", "i gushes:", "i hails:",
"i hallucinates:", "i harangues:", "i harmonizes:", "i hectors:",
"i hints:", "i hisses:", "i hollers:", "i honks:", "i hoots:",
"i hosannas:", "i howls:", "i hums:", "i hypothecates:",
"i hypothesizes:", "i imagines:", "i implies:", "i implores:",
"i imprecates:", "i indicates:", "i infers:",
"i informs everyone:", "i instructs:", "i interjects:",
"i interposes:", "i intimates:", "i intones:", "i introspects:",
"i inveighs:", "i jabbers:", "i japes:", "i jests:", "i jibes:",
"i jives:", "i jokes:", "i joshes:", "i keens:", "i laments:",
"i lauds:", "i laughs:", "i lectures:", "i lies:", "i lilts:",
"i lisps:", "i maintains:", "i maledicts:", "i maunders:",
"i meows:", "i mewls:", "i mimes:", "i minces:", "i moans:",
"i moos:", "i mourns:", "i mouths:", "i mumbles:", "i murmurs:",
"i muses:", "i mutters:", "i nags:", "i natters:", "i neighs:",
"i notes:", "i nuncupates:", "i objurgates:", "i observes:",
"i offers:", "i oinks:", "i opines:", "i orates:", "i orders:",
"i panegyrizes:", "i pantomimes:", "i pants:", "i peals:",
"i peeps:", "i perorates:", "i persuades:", "i petitions:",
"i phonates:", "i pipes up:", "i pitches:", "i pleads:",
"i points out:", "i pontificates:", "i postulates:", "i praises:",
"i prates:", "i prattles:", "i preaches:", "i prescribes:",
"i prevaricates:", "i proclaims:", "i projects:", "i pronounces:",
"i proposes:", "i proscribes:", "i quacks:", "i queries:",
"i questions:", "i quips:", "i quotes:", "i rages:", "i rambles:",
"i rants:", "i raps:", "i rasps:", "i rattles:", "i raves:",
"i reacts:", "i recites:", "i recommends:", "i records:",
"i reiterates:", "i rejoins:", "i releases:", "i remarks:",
"i reminisces:", "i remonstrates:", "i repeats:", "i replies:",
"i reports:", "i reprimands:", "i reproaches:", "i reproves:",
"i resounds:", "i responds:", "i retorts:", "i reveals:",
"i reviles:", "i roars:", "i rumbles:", "i sanctions:",
"i satirizes:", "i sauces:", "i scolds:", "i screams:",
"i screeches:", "i semaphores:", "i sends:", "i sermonizes:",
"i shrieks:", "i sibilates:", "i sighs:", "i signals:",
"i signifies:", "i signs:", "i sings:", "i slurs:", "i snaps:",
"i snarls:", "i sneezes:", "i snickers:", "i sniggers:",
"i snivels:", "i snores:", "i snorts:", "i sobs:",
"i soliloquizes:", "i sounds off:", "i sounds out:", "i speaks:",
"i spews:", "i spits out:", "i splutters:", "i spoofs:",
"i spouts:", "i sputters:", "i squalls:", "i squawks:",
"i squeaks:", "i squeals:", "i stammers:", "i states:",
"i stresses:", "i stutters:", "i submits:", "i suggests:",
"i summarizes:", "i sums up:", "i swears:", "i talks:",
"i tattles:", "i teases:", "i telegraphs:", "i testifies:",
"i threatens:", "i thunders:", "i titters:", "i tongue-lashes:",
"i toots:", "i transcribes:", "i transmits:", "i trills:",
"i trumpets:", "i twaddles:", "i tweets:", "i twitters:",
"i types:", "i upbraids:", "i urges:", "i utters:", "i ventures:",
"i vibrates:", "i vilifies:", "i vituperates:", "i vocalizes:",
"i vociferates:", "i voices:", "i waffles:", "i wails:",
"i warbles:", "i warns:", "i weeps:", "i wheezes:", "i whimpers:",
"i whines:", "i whinnies:", "i whistles:", "i wisecracks:",
"i witnesses:", "i woofs:", "i writes:", "i yammers:", "i yawps:",
"i yells:", "i yelps:", "i yodels:", "i yowls:", "i zings:",
};
#define MAX_SPEECH 250
void
Speak (char *how, char *whom)
{
static FILE *zipfile = NULL;
static struct stat zipstat;
char zipbuf[MAX_SPEECH + 1];
static time_t lastShout = 0;
time_t now;
char *p;
int c, speechlen;
if (strcmp(how, "shout") == 0) {
now = time((time_t *) NULL);
if (now - lastShout < 1*60) return;
lastShout = now;
if (appData.zippyUseI) {
how = swifties[(unsigned) random() %
(sizeof(swifties)/sizeof(char *))];
}
}
if (zipfile == NULL) {
zipfile = fopen(appData.zippyLines, "r");
if (zipfile == NULL) {
DisplayFatalError("Can't open Zippy lines file", errno, 1);
return;
}
fstat(fileno(zipfile), &zipstat);
}
for (;;) {
fseek(zipfile, (unsigned) random() % zipstat.st_size, 0);
do {
c = getc(zipfile);
} while (c != NULLCHAR && c != '^' && c != EOF);
if (c == EOF) continue;
while ((c = getc(zipfile)) == '\n') ;
if (c == EOF) continue;
break;
}
/* Don't use ics_prefix; we need to let FICS expand the alias i -> it,
but use the real command "i" on ICC */
safeStrCpy(zipbuf, how, sizeof(zipbuf)/sizeof(zipbuf[0]));
strcat(zipbuf, " ");
if (whom != NULL) {
strcat(zipbuf, whom);
strcat(zipbuf, " ");
}
speechlen = strlen(zipbuf);
p = zipbuf + speechlen;
while (++speechlen < MAX_SPEECH) {
if (c == NULLCHAR || c == '^') {
*p++ = '\n';
*p = '\0';
SendToICS(zipbuf);
return;
} else if (c == '\n') {
*p++ = ' ';
do {
c = getc(zipfile);
} while (c == ' ');
} else if (c == EOF) {
break;
} else {
*p++ = c;
c = getc(zipfile);
}
}
/* Tried to say something too long, or junk at the end of the
file. Try something else. */
Speak(how, whom); /* tail recursion */
}
int
ZippyCalled (char *str)
{
return ics_handle[0] != NULLCHAR && StrCaseStr(str, ics_handle) != NULL;
}
static char opp_name[128][32];
static int num_opps=0;
extern ColorClass curColor;
static void
SetCurColor (ColorClass color)
{
curColor = color;
}
static void
ColorizeEx (ColorClass color, int cont)
{
if( appData.colorize ) {
Colorize( color, cont );
SetCurColor( color );
}
}
int
ZippyControl (char *buf, int *i)
{
char *player, *p;
char reply[MSG_SIZ];
/* Possibly reject Crafty as opponent */
if (appData.zippyPlay && appData.zippyNoplayCrafty && forwardMostMove < 4
&& looking_at(buf, i, "* kibitzes: Hello from Crafty"))
{
player = StripHighlightAndTitle(star_match[0]);
if ((gameMode == IcsPlayingWhite &&
StrCaseCmp(player, gameInfo.black) == 0) ||
(gameMode == IcsPlayingBlack &&
StrCaseCmp(player, gameInfo.white) == 0)) {
snprintf(reply, MSG_SIZ, "%ssay This computer does not play Crafty clones\n%sabort\n%s+noplay %s\n",
ics_prefix, ics_prefix, ics_prefix, player);
SendToICS(reply);
}
return TRUE;
}
/* If this is a computer, save the name. Then later, once the */
/* game is really started, we will send the "computer" notice to */
/* the engine. */
if (appData.zippyPlay &&
looking_at(buf, i, "* is in the computer list")) {
int i;
for (i=0;i<num_opps;i++)
if (!strcmp(opp_name[i],star_match[0])) break;
if (i >= num_opps) safeStrCpy(opp_name[num_opps++],star_match[0], sizeof(opp_name[num_opps])/sizeof(opp_name[num_opps][0]));
}
if (appData.zippyPlay && looking_at(buf, i, "* * is a computer *")) {
int i;
for (i=0;i<num_opps;i++)
if (!strcmp(opp_name[i],star_match[1])) break;
if (i >= num_opps) safeStrCpy(opp_name[num_opps++],star_match[1], sizeof(opp_name[num_opps])/sizeof(opp_name[num_opps][0]));
}
/* Tells and says */
if (appData.zippyPlay &&
(looking_at(buf, i, "* offers to be your bughouse partner") ||
looking_at(buf, i, "* tells you: [automatic message] I chose you"))) {
player = StripHighlightAndTitle(star_match[0]);
if (appData.zippyBughouse > 1 && first.initDone) {
snprintf(reply, MSG_SIZ,"%spartner %s\n", ics_prefix, player);
SendToICS(reply);
if (strcmp(zippyPartner, player) != 0) {
safeStrCpy(zippyPartner, player, sizeof(zippyPartner)/sizeof(zippyPartner[0]));
SendToProgram(reply + strlen(ics_prefix), &first);
}
} else if (appData.zippyBughouse > 0) {
snprintf(reply, MSG_SIZ, "%sdecline %s\n", ics_prefix, player);
SendToICS(reply);
} else {
snprintf(reply, MSG_SIZ, "%stell %s This computer cannot play bughouse\n",
ics_prefix, player);
SendToICS(reply);
}
return TRUE;
}
if (appData.zippyPlay && appData.zippyBughouse && first.initDone &&
looking_at(buf, i, "* agrees to be your partner")) {
player = StripHighlightAndTitle(star_match[0]);
snprintf(reply, MSG_SIZ, "partner %s\n", player);
if (strcmp(zippyPartner, player) != 0) {
safeStrCpy(zippyPartner, player, sizeof(zippyPartner)/sizeof(zippyPartner[0]));
SendToProgram(reply, &first);
}
return TRUE;
}
if (appData.zippyPlay && appData.zippyBughouse && first.initDone &&
(looking_at(buf, i, "are no longer *'s partner") ||
looking_at(buf, i,
"* tells you: [automatic message] I'm no longer your"))) {
player = StripHighlightAndTitle(star_match[0]);
if (strcmp(zippyPartner, player) == 0) {
zippyPartner[0] = NULLCHAR;
SendToProgram("partner\n", &first);
}
return TRUE;
}
if (appData.zippyPlay && appData.zippyBughouse && first.initDone &&
(looking_at(buf, i, "no longer have a bughouse partner") ||
looking_at(buf, i, "partner has disconnected") ||
looking_at(buf, i, "partner has just chosen a new partner"))) {
zippyPartner[0] = NULLCHAR;
SendToProgram("partner\n", &first);
return TRUE;
}
if (appData.zippyPlay && appData.zippyBughouse && first.initDone &&
looking_at(buf, i, "* (your partner) tells you: *")) {
/* This pattern works on FICS but not ICC */
player = StripHighlightAndTitle(star_match[0]);
if (strcmp(zippyPartner, player) != 0) {
safeStrCpy(zippyPartner, player, sizeof(zippyPartner)/sizeof(zippyPartner[0]));
snprintf(reply, MSG_SIZ, "partner %s\n", player);
SendToProgram(reply, &first);
}
snprintf(reply, MSG_SIZ, "ptell %s\n", star_match[1]);
SendToProgram(reply, &first);
return TRUE;
}
if (looking_at(buf, i, "* tells you: *") ||
looking_at(buf, i, "* says: *"))
{
player = StripHighlightAndTitle(star_match[0]);
if (appData.zippyPassword[0] != NULLCHAR &&
strncmp(star_match[1], appData.zippyPassword,
strlen(appData.zippyPassword)) == 0) {
p = star_match[1] + strlen(appData.zippyPassword);
while (*p == ' ') p++;
SendToICS(p);
SendToICS("\n");
} else if (appData.zippyPassword2[0] != NULLCHAR && first.initDone &&
strncmp(star_match[1], appData.zippyPassword2,
strlen(appData.zippyPassword2)) == 0) {
p = star_match[1] + strlen(appData.zippyPassword2);
while (*p == ' ') p++;
SendToProgram(p, &first);
SendToProgram("\n", &first);
} else if (appData.zippyWrongPassword[0] != NULLCHAR &&
strncmp(star_match[1], appData.zippyWrongPassword,
strlen(appData.zippyWrongPassword)) == 0) {
p = star_match[1] + strlen(appData.zippyWrongPassword);
while (*p == ' ') p++;
snprintf(reply, MSG_SIZ, "wrong %s\n", player);
SendToICS(reply);
} else if (appData.zippyBughouse && first.initDone &&
strcmp(player, zippyPartner) == 0) {
SendToProgram("ptell ", &first);
SendToProgram(star_match[1], &first);
SendToProgram("\n", &first);
} else if (strncmp(star_match[1], HI, 6) == 0) {
extern char* programVersion;
snprintf(reply, MSG_SIZ, "%stell %s %s\n",
ics_prefix, player, programVersion);
SendToICS(reply);
} else if (strncmp(star_match[1], "W0W!! ", 6) == 0) {
extern char* programVersion;
snprintf(reply, MSG_SIZ, "%stell %s %s\n", ics_prefix,
player, programVersion);
SendToICS(reply);
} else if (appData.zippyTalk && (((unsigned) random() % 10) < 9)) {
if (strcmp(player, ics_handle) != 0) {
Speak("tell", player);
}
}
ColorizeEx( ColorTell, FALSE );
return TRUE;
}
if( appData.colorize && looking_at(buf, i, "* (*) seeking") ) {
ColorizeEx(ColorSeek, FALSE);
return FALSE;
}
if (looking_at(buf, i, "* spoofs you:")) {
player = StripHighlightAndTitle(star_match[0]);
snprintf(reply, MSG_SIZ, "spoofedby %s\n", player);
SendToICS(reply);
}
return FALSE;
}
int
ZippyConverse(char *buf, int *i)
{
static char lastgreet[MSG_SIZ];
char reply[MSG_SIZ];
int oldi;
/* Shouts and emotes */
if (looking_at(buf, i, "--> * *") ||
looking_at(buf, i, "* shouts: *"))
{
if (appData.zippyTalk) {
char *player = StripHighlightAndTitle(star_match[0]);
if (strcmp(player, ics_handle) == 0) {
return TRUE;
} else if (appData.zippyPinhead[0] != NULLCHAR &&
StrCaseStr(star_match[1], appData.zippyPinhead) != NULL) {
snprintf(reply, MSG_SIZ, "insult %s\n", player);
SendToICS(reply);
} else if (ZippyCalled(star_match[1])) {
Speak("shout", NULL);
}
}
ColorizeEx(ColorShout, FALSE);
return TRUE;
}
if (looking_at(buf, i, "* kibitzes: *")) {
if (appData.zippyTalk && ((unsigned) random() % 10) < 9) {
char *player = StripHighlightAndTitle(star_match[0]);
if (strcmp(player, ics_handle) != 0) {
Speak("kibitz", NULL);
}
}
ColorizeEx(ColorKibitz, FALSE);
return TRUE;
}
if (looking_at(buf, i, "* whispers: *")) {
if (appData.zippyTalk && ((unsigned) random() % 10) < 9) {
char *player = StripHighlightAndTitle(star_match[0]);
if (strcmp(player, ics_handle) != 0) {
Speak("whisper", NULL);
}
}
ColorizeEx(ColorKibitz, FALSE);
return TRUE;
}
/* Messages */
if ((looking_at(buf, i, ". * (*:*): *") && isdigit(star_match[1][0])) ||
looking_at(buf, i, ". * at *:*: *")) {
if (appData.zippyTalk) {
FILE *f;
char *player = StripHighlightAndTitle(star_match[0]);
if (strcmp(player, ics_handle) != 0) {
if (((unsigned) random() % 10) < 9)
Speak("message", player);
f = fopen("zippy.messagelog", "a");
fprintf(f, "%s (%s:%s): %s\n", player,
star_match[1], star_match[2], star_match[3]);
fclose(f);
}
}
return TRUE;
}
/* Channel tells */
oldi = *i;
if (looking_at(buf, i, "*(*: *")) {
char *channel;
if (star_match[0][0] == NULLCHAR ||
strchr(star_match[0], ' ') ||
strchr(star_match[1], ' ')) {
/* Oops, did not want to match this; probably a message */
*i = oldi;
return FALSE;
}
if (appData.zippyTalk) {
channel = strrchr(star_match[1], '(');
if (channel == NULL) {
channel = star_match[1];
} else {
channel++;
}
channel[strlen(channel)-1] = NULLCHAR;
/* Tell to the channel only if someone mentions our name */
if (ZippyCalled(star_match[2])) {
Speak("tell", channel);
}
ColorizeEx( atoi(channel) == 1 ? ColorChannel1 : ColorChannel, FALSE );
}
return TRUE;
}
if (!appData.zippyTalk) return FALSE;
if ((looking_at(buf, i, "You have * message") &&
atoi(star_match[0]) != 0) ||
looking_at(buf, i, "* has left a message for you") ||
looking_at(buf, i, "* just sent you a message")) {
snprintf(reply, MSG_SIZ, "%smessages\n%sclearmessages *\n",
ics_prefix, ics_prefix);
SendToICS(reply);
return TRUE;
}
if (looking_at(buf, i, "Notification: * has arrived")) {
if (((unsigned) random() % 3) == 0) {
char *player = StripHighlightAndTitle(star_match[0]);
safeStrCpy(lastgreet, player, sizeof(lastgreet)/sizeof(lastgreet[0]));
snprintf(reply, MSG_SIZ, "greet %s\n", player);
SendToICS(reply);
Speak("tell", player);
}
}
if (looking_at(buf, i, "Notification: * has departed")) {
if (((unsigned) random() % 3) == 0) {
char *player = StripHighlightAndTitle(star_match[0]);
snprintf(reply, MSG_SIZ, "farewell %s\n", player);
SendToICS(reply);
}
}
if (looking_at(buf, i, "Not sent -- * is censoring you")) {
char *player = StripHighlightAndTitle(star_match[0]);
if (strcmp(player, lastgreet) == 0) {
snprintf(reply, MSG_SIZ, "%s-notify %s\n", ics_prefix, player);
SendToICS(reply);
}
}
if (looking_at(buf, i, "command is currently turned off")) {
appData.zippyUseI = 0;
}
return FALSE;
}
void
ZippyGameStart (char *white, char* black)
{
if (!first.initDone) {
/* Game is starting prematurely. We can't deal with this */
SendToICS(ics_prefix);
SendToICS("abort\n");
SendToICS(ics_prefix);
SendToICS("say Sorry, the chess program is not initialized yet.\n");
return;
}
if (appData.zippyGameStart[0] != NULLCHAR) {
SendToICS(appData.zippyGameStart);
SendToICS("\n");
}
}
void
ZippyGameEnd (ChessMove result, char *resultDetails)
{
if (appData.zippyAcceptOnly[0] == NULLCHAR &&
appData.zippyGameEnd[0] != NULLCHAR) {
SendToICS(appData.zippyGameEnd);
SendToICS("\n");
}
zippyLastGameEnd = time(0);
if(forwardMostMove < appData.zippyShortGame)
safeStrCpy(zippyOffender, zippyLastOpp, sizeof(zippyOffender)/sizeof(zippyOffender[0]));
else
zippyOffender[0] = 0; // [HGM] aborter
}
/*
* Routines to implement Zippy playing chess
*/
void
ZippyHandleChallenge (char *srated, char *swild, char *sbase, char *sincrement, char *opponent)
{
char buf[MSG_SIZ];
int i=0;
VariantClass variant;
char *varname;
variant = StringToVariant(swild);
varname = VariantName(variant);
/* [DM] If icsAnalyzeEngine active we don't accept automatic games */
if (appData.icsActive && appData.icsEngineAnalyze) return;
/* If desired, you can insert more code here to decline matches
based on rated, variant, base, and increment, but it is
easier to use the ICS formula feature instead. */
if (variant == VariantLoadable) {
snprintf(buf, MSG_SIZ,
"%stell %s This computer can't play wild type %s\n%sdecline %s\n",
ics_prefix, opponent, swild, ics_prefix, opponent);
SendToICS(buf);
return;
}
if (StrStr(appData.zippyVariants, varname) == NULL ||
((i=first.protocolVersion) != 1 && StrStr(first.variants, varname) == NULL) /* [HGM] zippyvar */
) {
snprintf(buf, MSG_SIZ,
"%stell %s This computer can't play %s [%s], only %s\n%sdecline %s\n",
ics_prefix, opponent, swild, varname,
i ? first.variants : appData.zippyVariants, /* [HGM] zippyvar */
ics_prefix, opponent);
SendToICS(buf);
return;
}
/* Are we blocking match requests from all but one person? */
if (appData.zippyAcceptOnly[0] != NULLCHAR &&
StrCaseCmp(opponent, appData.zippyAcceptOnly)) {
/* Yes, and this isn't him. Ignore challenge. */
return;
}
/* Too many consecutive games with same opponent? If so, make him
wait until someone else has played or a timeout has elapsed. */
if (appData.zippyMaxGames &&
strcmp(opponent, zippyLastOpp) == 0 &&
zippyConsecGames >= appData.zippyMaxGames &&
difftime(time(0), zippyLastGameEnd) < appData.zippyReplayTimeout) {
snprintf(buf, MSG_SIZ, "%stell %s Sorry, you have just played %d consecutive games against %s. To give others a chance, please wait %d seconds or until someone else has played.\n%sdecline %s\n",
ics_prefix, opponent, zippyConsecGames, ics_handle,
appData.zippyReplayTimeout, ics_prefix, opponent);
SendToICS(buf);
return;
}
/* [HGM] aborter: opponent is cheater that aborts games he doesn't like on first move. Make him wait */
if (strcmp(opponent, zippyOffender) == 0 &&
difftime(time(0), zippyLastGameEnd) < appData.zippyReplayTimeout) {
snprintf(buf, MSG_SIZ, "%stell %s Sorry, your previous game against %s was rather short. "
" It will wait %d seconds to see if a tougher opponent comes along.\n%sdecline %s\n",
ics_prefix, opponent, ics_handle,
appData.zippyReplayTimeout, ics_prefix, opponent);
SendToICS(buf);
return;
}
/* Engine not yet initialized or still thinking about last game? */
if (!first.initDone || first.lastPing != first.lastPong) {
snprintf(buf, MSG_SIZ, "%stell %s I'm not quite ready for a new game yet; try again soon.\n%sdecline %s\n",
ics_prefix, opponent, ics_prefix, opponent);
SendToICS(buf);
return;
}
snprintf(buf, MSG_SIZ, "%saccept %s\n", ics_prefix, opponent);
SendToICS(buf);
if (appData.zippyTalk) {
Speak("tell", opponent);
}
}
/* Accept matches */
int
ZippyMatch (char *buf, int *i)
{
if (looking_at(buf, i, "* * match * * requested with * (*)")) {
ZippyHandleChallenge(star_match[0], star_match[1],
star_match[2], star_match[3],
StripHighlightAndTitle(star_match[4]));
return TRUE;
}
/* Old FICS 0-increment form */
if (looking_at(buf, i, "* * match * requested with * (*)")) {
ZippyHandleChallenge(star_match[0], star_match[1],
star_match[2], "0",
StripHighlightAndTitle(star_match[3]));
return TRUE;
}
if (looking_at(buf, i,
"* has made an alternate proposal of * * match * *.")) {
ZippyHandleChallenge(star_match[1], star_match[2],
star_match[3], star_match[4],
StripHighlightAndTitle(star_match[0]));
return TRUE;
}
/* FICS wild/nonstandard forms */
if (looking_at(buf, i, "Challenge: * (*) *(*) * * * * Loaded from *")) {
/* note: star_match[2] can include "[white] " or "[black] "
before our own name. */
if(star_match[8] == NULL || star_match[8][0] == 0) // [HGM] chessd: open-source ICS has file on next line
ZippyHandleChallenge(star_match[4], star_match[5],
star_match[6], star_match[7], StripHighlightAndTitle(star_match[0]));
else ZippyHandleChallenge(star_match[4], star_match[8],
star_match[6], star_match[7],
StripHighlightAndTitle(star_match[0]));
return TRUE;
}
if (looking_at(buf, i,
"Challenge: * (*) *(*) * * * * : * * Loaded from *")) {
/* note: star_match[2] can include "[white] " or "[black] "
before our own name. */
ZippyHandleChallenge(star_match[4], star_match[10],
star_match[8], star_match[9],
StripHighlightAndTitle(star_match[0]));
return TRUE;
}
/* Regular forms */
if (looking_at(buf, i, "Challenge: * (*) *(*) * * * * : * *") |
looking_at(buf, i, "Challenge: * (*) *(*) * * * * * *")) {
/* note: star_match[2] can include "[white] " or "[black] "
before our own name. */
ZippyHandleChallenge(star_match[4], star_match[5],
star_match[8], star_match[9],
StripHighlightAndTitle(star_match[0]));
return TRUE;
}
if (looking_at(buf, i, "Challenge: * (*) *(*) * * * *")) {
/* note: star_match[2] can include "[white] " or "[black] "
before our own name. */
ZippyHandleChallenge(star_match[4], star_match[5],
star_match[6], star_match[7],
StripHighlightAndTitle(star_match[0]));
return TRUE;
}
if (looking_at(buf, i, "Your opponent offers you a draw") ||
looking_at(buf, i, "* offers you a draw")) {
if (first.sendDrawOffers && first.initDone) {
SendToProgram("draw\n", &first);
}
return TRUE;
}
if (looking_at(buf, i, "requests that the game be aborted") ||
looking_at(buf, i, "would like to abort")) {
if (appData.zippyAbort ||
(gameMode == IcsPlayingWhite && whiteTimeRemaining < 0) ||
(gameMode == IcsPlayingBlack && blackTimeRemaining < 0)) {
SendToICS(ics_prefix);
SendToICS("abort\n");
} else {
SendToICS(ics_prefix);
if (appData.zippyTalk)
SendToICS("say Whoa no! I am having FUN!!\n");
else
SendToICS("say Sorry, this computer doesn't accept aborts.\n");
}
return TRUE;
}
if (looking_at(buf, i, "requests adjournment") ||
looking_at(buf, i, "would like to adjourn")) {
if (appData.zippyAdjourn) {
SendToICS(ics_prefix);
SendToICS("adjourn\n");
} else {
SendToICS(ics_prefix);
if (appData.zippyTalk)
SendToICS("say Whoa no! I am having FUN playing NOW!!\n");
else
SendToICS("say Sorry, this computer doesn't accept adjourns.\n");
}
return TRUE;
}
return FALSE;
}
/* Initialize chess program with data from the first board
* of a new or resumed game.
*/
void
ZippyFirstBoard (int moveNum, int basetime, int increment)
{
char buf[MSG_SIZ];
int w, b;
char *opp = (gameMode==IcsPlayingWhite ? gameInfo.black : gameInfo.white);
Boolean sentPos = FALSE;
char *bookHit = NULL; // [HGM] book
if (!first.initDone) {
/* Game is starting prematurely. We can't deal with this */
SendToICS(ics_prefix);
SendToICS("abort\n");
SendToICS(ics_prefix);
SendToICS("say Sorry, the chess program is not initialized yet.\n");
return;
}
/* Send the variant command if needed */
if (gameInfo.variant != VariantNormal) {
snprintf(buf, MSG_SIZ, "variant %s\n", VariantName(gameInfo.variant));
SendToProgram(buf, &first);
}
if ((startedFromSetupPosition && moveNum == 0) ||
(!appData.getMoveList && moveNum > 0)) {
SendToProgram("force\n", &first);
SendBoard(&first, moveNum);
sentPos = TRUE;
}
snprintf(buf, MSG_SIZ, "level 0 %d %d\n", basetime, increment);
SendToProgram(buf, &first);
/* Count consecutive games from one opponent */
if (strcmp(opp, zippyLastOpp) == 0) {
zippyConsecGames++;
} else {
zippyConsecGames = 1;
safeStrCpy(zippyLastOpp, opp, sizeof(zippyLastOpp)/sizeof(zippyLastOpp[0]));
}
/* Send the "computer" command if the opponent is in the list
we've been gathering. */
for (w=0; w<num_opps; w++) {
if (!strcmp(opp_name[w], opp)) {
SendToProgram(first.computerString, &first);
break;
}
}
/* Ratings might be < 0 which means "we haven't seen a ratings
message from ICS." Send 0 in that case */
w = (gameInfo.whiteRating >= 0) ? gameInfo.whiteRating : 0;
b = (gameInfo.blackRating >= 0) ? gameInfo.blackRating : 0;
firstMove = FALSE;
if (gameMode == IcsPlayingWhite) {
if (first.sendName) {
snprintf(buf, MSG_SIZ, "name %s\n", gameInfo.black);
SendToProgram(buf, &first);
}
safeStrCpy(ics_handle, gameInfo.white, MSG_SIZ);
snprintf(buf, MSG_SIZ, "rating %d %d\n", w, b);
SendToProgram(buf, &first);
if (sentPos) {
/* Position sent above, engine is in force mode */
if (WhiteOnMove(moveNum)) {
/* Engine is on move now */
if (first.sendTime) {
if (first.useColors) {
SendToProgram("black\n", &first); /*gnu kludge*/
SendTimeRemaining(&first, TRUE);
SendToProgram("white\n", &first);
} else {
SendTimeRemaining(&first, TRUE);
}
}
bookHit = SendMoveToBookUser(forwardMostMove-1, &first, TRUE); // [HGM] book: send go or retrieve book move
} else {
/* Engine's opponent is on move now */
if (first.usePlayother) {
if (first.sendTime) {
SendTimeRemaining(&first, TRUE);
}
SendToProgram("playother\n", &first);
} else {
/* Need to send a "go" after opponent moves */
firstMove = TRUE;
}
}
} else {
/* Position not sent above, move list might be sent later */
if (moveNum == 0) {
/* No move list coming; at start of game */
if (first.sendTime) {
if (first.useColors) {
SendToProgram("black\n", &first); /*gnu kludge*/
SendTimeRemaining(&first, TRUE);
SendToProgram("white\n", &first);
} else {
SendTimeRemaining(&first, TRUE);
}
}
// SendToProgram("go\n", &first);
bookHit = SendMoveToBookUser(forwardMostMove-1, &first, TRUE); // [HGM] book: send go or retrieve book move
}
}
} else if (gameMode == IcsPlayingBlack) {
if (first.sendName) {
snprintf(buf, MSG_SIZ, "name %s\n", gameInfo.white);
SendToProgram(buf, &first);
}
safeStrCpy(ics_handle, gameInfo.black, MSG_SIZ);
snprintf(buf, MSG_SIZ, "rating %d %d\n", b, w);
SendToProgram(buf, &first);
if (sentPos) {
/* Position sent above, engine is in force mode */
if (!WhiteOnMove(moveNum)) {
/* Engine is on move now */
if (first.sendTime) {
if (first.useColors) {
SendToProgram("white\n", &first); /*gnu kludge*/
SendTimeRemaining(&first, FALSE);
SendToProgram("black\n", &first);
} else {
SendTimeRemaining(&first, FALSE);
}
}
// SendToProgram("go\n", &first);
bookHit = SendMoveToBookUser(forwardMostMove-1, &first, TRUE); // [HGM] book: send go or retrieve book move
} else {
/* Engine's opponent is on move now */
if (first.usePlayother) {
if (first.sendTime) {
SendTimeRemaining(&first, FALSE);
}
SendToProgram("playother\n", &first);
} else {
/* Need to send a "go" after opponent moves */
firstMove = TRUE;
}
}
} else {
/* Position not sent above, move list might be sent later */
/* Nothing needs to be done here */
}
}
if(bookHit) { // [HGM] book: simulate book reply
static char bookMove[MSG_SIZ]; // a bit generous?
programStats.depth = programStats.nodes = programStats.time =
programStats.score = programStats.got_only_move = 0;
sprintf(programStats.movelist, "%s (xbook)", bookHit);
safeStrCpy(bookMove, "move ", sizeof(bookMove)/sizeof(bookMove[0]));
strcat(bookMove, bookHit);
HandleMachineMove(bookMove, &first);
}
}
void
ZippyHoldings (char *white_holding, char *black_holding, char *new_piece)
{
char buf[MSG_SIZ];
if (gameMode != IcsPlayingBlack && gameMode != IcsPlayingWhite) return;
snprintf(buf, MSG_SIZ, "holding [%s] [%s] %s\n",
white_holding, black_holding, new_piece);
SendToProgram(buf, &first);
}
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