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/* Soundblaster Audio - PC LINUX - original code by
* Peter C. Ludwig, email: peter@lx1.hrz.uni-dortmund.de
*/
/*
* =========================================================================
*
* $Id: LINUXaudio2.c,v 1.1.1.1 1994/12/16 01:36:57 jck Exp $
* $Source: /usr5/legends/jck/xb/master/xboing/audio/LINUXaudio2.c,v $
* $Revision: 1.1.1.1 $
* $Date: 1994/12/16 01:36:57 $
*
* $Log: LINUXaudio2.c,v $
* Revision 1.1.1.1 1994/12/16 01:36:57 jck
* The XBoing distribution requires configuration management. This is why the
* cvs utility is being used. This is the initial import of all source etc..
*
*
* =========================================================================
*/
/* Oh, I was lazy the code that I used to convert from ulaw to dsp is
* from the voxware sounddriver by Hannu Savolainen hannu@voxware.pp.fi.
* The function Snd_loadUlawSample is the modified function Snd_loadRawSample
* from the soundIt library written by Brad Pitzel pitzel@cs.sfu.ca.
* Yeah, the soundIt library is great.
*/
/*
* Include file dependencies:
*/
#include <stdio.h>
#include <fcntl.h>
#include "audio/soundIt.h"
#include <unistd.h>
#include <dirent.h>
#include <string.h>
#include <linux/soundcard.h>
#include "include/error.h"
#include "include/audio.h"
/*
* Internal macro definitions:
*/
/*
* Internal type declarations:
*/
struct Transtab
{
int nr;
char *name;
struct Transtab *next;
};
/*
* Internal function definitions:
*/
int Snd_loadUlawSample( const char *file, Sample *sample );
/*
* Internal variable declarations:
*/
static struct Transtab *fsampleptr;
static int channels;
static int samplecount;
static Sample *snd;
static unsigned char ulaw_dsp[] = {
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 2,
5, 9, 13, 17, 21, 25, 29, 33,
37, 41, 45, 49, 53, 57, 61, 65,
68, 70, 72, 74, 76, 78, 80, 82,
84, 86, 88, 90, 92, 94, 96, 98,
100, 101, 102, 103, 104, 105, 106, 107,
108, 109, 110, 111, 112, 113, 114, 115,
115, 116, 116, 117, 117, 118, 118, 119,
119, 120, 120, 121, 121, 122, 122, 123,
123, 123, 124, 124, 124, 124, 125, 125,
125, 125, 126, 126, 126, 126, 127, 127,
127, 127, 127, 127, 128, 128, 128, 128,
128, 128, 128, 128, 128, 128, 128, 128,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255,
252, 248, 244, 240, 236, 232, 228, 224,
220, 216, 212, 208, 204, 200, 196, 192,
189, 187, 185, 183, 181, 179, 177, 175,
173, 171, 169, 167, 165, 163, 161, 159,
157, 156, 155, 154, 153, 152, 151, 150,
149, 148, 147, 146, 145, 144, 143, 142,
142, 141, 141, 140, 140, 139, 139, 138,
138, 137, 137, 136, 136, 135, 135, 134,
134, 134, 133, 133, 133, 133, 132, 132,
132, 132, 131, 131, 131, 131, 130, 130,
130, 130, 130, 130, 129, 129, 129, 129,
129, 129, 129, 129, 128, 128, 128, 128,
};
/* Now the functions. */
void translate_bytes (const unsigned char *table, unsigned char *buff, int n)
{
int i;
for (i = 0; i < n; i++) buff[i] = table[buff[i]];
}
int Snd_loadUlawSample( const char *file, Sample *sample )
{
FILE *fp;
sample->data = NULL;
sample->len = 0;
fp = fopen(file,"r");
if (fp==NULL) return -1;
/* get length of the file */
sample->len = lseek( fileno(fp), 0, SEEK_END );
/* go back to beginning of file */
lseek( fileno(fp), 0, SEEK_SET );
/* alloc memory for sample */
sample->data = (unsigned char *)malloc( sample->len );
if (sample->data==NULL)
{
fclose(fp);
return -2;
}
fread( sample->data, 1, sample->len, fp );
translate_bytes(ulaw_dsp, sample->data, sample->len);
fclose(fp);
return 0;
}
#if NeedFunctionPrototypes
int SetUpAudioSystem(Display *display)
#else
int SetUpAudioSystem(display)
Display *display;
#endif
{
int i, len;
char *sounddir;
char fullname[256];
struct Transtab *lsampleptr, *osampleptr;
struct dirent *dp;
DIR *dfd;
osampleptr = NULL;
channels = 0;
if ((sounddir = getenv("XBOING_SOUND_DIR")) != NULL)
{
}
else
sounddir = SOUNDS_DIR;
if ((dfd = opendir(sounddir)) == NULL)
{
fprintf(stderr, "Could not open Sounddir: %s\n", sounddir);
return 0;
}
samplecount=0;
while ((dp = readdir(dfd)) != NULL)
{
len = strlen(dp->d_name);
if ((len > 3) && (!strncmp(&(dp->d_name)[len-3], ".au", 3)))
{
lsampleptr = (struct Transtab *)malloc(sizeof(struct Transtab));
lsampleptr->nr = samplecount;
lsampleptr->name = (char *)malloc(len+1);
lsampleptr->next = NULL;
strcpy(lsampleptr->name, dp->d_name);
if (osampleptr) osampleptr->next = lsampleptr;
if (!fsampleptr) fsampleptr = lsampleptr;
osampleptr = lsampleptr;
samplecount++;
}
}
if (!fsampleptr)
{
fprintf(stderr, "Sorry no sounds!\n");
return 0;
}
snd = (Sample *)malloc(samplecount * sizeof(Sample));
lsampleptr = fsampleptr;
for (i = 0; i < samplecount; i++)
{
sprintf(fullname, "%s/%s",sounddir ,lsampleptr->name);
Snd_loadUlawSample(fullname, &(snd[i]));
lsampleptr = lsampleptr->next;
}
if (Snd_init( (samplecount+1), snd, 8000, 4, "/dev/dsp" )==EXIT_FAILURE)
{
fprintf(stderr, "Can't init soundIt library. yech..\n");
return 0;
}
return 1;
}
#if NeedFunctionPrototypes
void FreeAudioSystem(void)
#else
void FreeAudioSystem()
#endif
{
int i;
struct Transtab *osampleptr;
while (fsampleptr != NULL)
{
osampleptr = fsampleptr;
fsampleptr = fsampleptr->next;
free(osampleptr->name);
free(osampleptr);
}
for (i = 0; i < samplecount; i++)
{
free(snd[i].data);
}
free(snd);
Snd_restore();
}
#if NeedFunctionPrototypes
static void flushAudioDevice(void)
#else
static void flushAudioDevice()
#endif
{
/* Nothing */
}
#if NeedFunctionPrototypes
void setNewVolume(unsigned int Volume)
#else
void setNewVolume(Volume)
unsigned int Volume;
#endif
{
/* Do nothing here as we don't have audio support */
}
#if NeedFunctionPrototypes
void audioDeviceEvents(void)
#else
void audioDeviceEvents()
#endif
{
/* None to do */
}
#if NeedFunctionPrototypes
void playSoundFile(char *filename, int volume)
#else
void playSoundFile(filename, volume)
char *filename;
int volume;
#endif
{
struct Transtab *lsampleptr;
lsampleptr = fsampleptr;
while ((lsampleptr != NULL) && (strncmp(filename, lsampleptr->name, (strlen(lsampleptr->name) - 3)))) lsampleptr = lsampleptr->next;
if (lsampleptr != NULL)
{
Snd_effect(lsampleptr->nr, channels);
}
else
{
fprintf(stderr,"Sorry! Could not find sound: %s\n", filename);
}
channels++;
if (channels > 3) channels = 0;
}
#if NeedFunctionPrototypes
void SetMaximumVolume(int Volume)
#else
void SetMaximumVolume(Volume)
int Volume;
#endif
{
}
#if NeedFunctionPrototypes
int GetMaximumVolume(void)
#else
int GetMaximumVolume()
#endif
{
return 0;
}
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