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/*
* XBoing - An X11 blockout style computer game
*
* (c) Copyright 1993, 1994, 1995, Justin C. Kibell, All Rights Reserved
*
* The X Consortium, and any party obtaining a copy of these files from
* the X Consortium, directly or indirectly, is granted, free of charge, a
* full and unrestricted irrevocable, world-wide, paid up, royalty-free,
* nonexclusive right and license to deal in this software and
* documentation files (the "Software"), including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons who receive
* copies from any such party to do so. This license includes without
* limitation a license to do the foregoing actions under any patents of
* the party supplying this software to the X Consortium.
*
* In no event shall the author be liable to any party for direct, indirect,
* special, incidental, or consequential damages arising out of the use of
* this software and its documentation, even if the author has been advised
* of the possibility of such damage.
*
* The author specifically disclaims any warranties, including, but not limited
* to, the implied warranties of merchantability and fitness for a particular
* purpose. The software provided hereunder is on an "AS IS" basis, and the
* author has no obligation to provide maintenance, support, updates,
* enhancements, or modifications.
*/
/*
* =========================================================================
*
* $Id: SUNaudio.c,v 1.1.1.1 1994/12/16 01:36:56 jck Exp $
* $Source: /usr5/legends/jck/xb/master/xboing/audio/SUNaudio.c,v $
* $Revision: 1.1.1.1 $
* $Date: 1994/12/16 01:36:56 $
*
* $Log: SUNaudio.c,v $
* Revision 1.1.1.1 1994/12/16 01:36:56 jck
* The XBoing distribution requires configuration management. This is why the
* cvs utility is being used. This is the initial import of all source etc..
*
*
* =========================================================================
*/
/* SUN Audio format - original code from play.c by Sun */
/*
* Include file dependencies:
*/
#include <stdio.h>
#include <stdlib.h>
#include <stddef.h>
#include <ctype.h>
#include <errno.h>
#include <sys/stat.h>
#include <sys/fcntl.h>
#include <sys/signal.h>
#include <libaudio.h>
#include <audio_device.h>
#include "error.h"
#include "audio.h"
/*
* Internal macro definitions:
*/
#define MAX_GAIN (100) /* maximum gain */
#define SAMPLE_RATE_THRESHOLD (.01)
#define BUFFER_SIZE (1024 * SBUF_SIZE)
/*
* Internal type declarations:
*/
#if NeedFunctionPrototypes
static void flushAudioDevice(void);
static int reconfig(void);
static void sigalarm_handler(void);
#else
static void sigalarm_handler();
static void flushAudioDevice();
static int reconfig();
#endif
/*
* Internal variable declarations:
*/
Audio_hdr Dev_hdr; /* audio header for device */
Audio_hdr File_hdr; /* audio header for file */
unsigned char buf[BUFFER_SIZE]; /* size should depend on sample_rate */
double Savevol; /* saved volume level 0.0 - 1.0 */
int maxVolume; /* maximum volume level as percentage */
char *Audio_dev = "/dev/audio";
int Audio_fd = -1; /* file descriptor for audio device */
int err;
struct stat st;
double vol;
int cnt;
char errorString[255];
#if NeedFunctionPrototypes
int SetUpAudioSystem(Display *display)
#else
int SetUpAudioSystem(display)
Display *display;
#endif
{
/* Validate and open the audio device */
if (stat(Audio_dev, &st) < 0)
{
/* No audio device so barf */
sprintf(errorString, "Cannot stat audio device %s.", Audio_dev);
ErrorMessage(errorString);
return False;
}
/* Check that the audio device is a character device */
if (!S_ISCHR(st.st_mode))
{
/* Not a character device which is not right */
sprintf(errorString, "%s is not an audio device.", Audio_dev);
ErrorMessage(errorString);
return False;
}
/*
* We open the device without the O_NDELAY flag so that someone else
* who has the device can release it to us. If we use the O_NDELAY
* flag, the open will fail even if the process that has the device is
* willing to release it. Unfortunately, an ill-behaved process may not
* be willing to give up the device. In this case, the open will hang.
* To prevent this, we wrap an alarm around the open. If the open hangs
* and the alarm goes off, the open will return with errno = EINTR.
* suggestion by: jra@hrcms.jazz.att.com (Jeffry R. Abramson)
*/
#ifdef SVR4
if (signal(SIGALRM, sigalarm_handler) == (void*)SIG_ERR)
#else
if (signal(SIGALRM, sigalarm_handler) == (void*)SIG_NOADDR)
#endif
{
ErrorMessage("signal(SIGALRM) failed.");
return False;
}
alarm(2);
/* Try to open audio device */
Audio_fd = open(Audio_dev, O_WRONLY);
alarm(0);
if ((Audio_fd < 0) && (errno == EBUSY || errno == EINTR))
{
/* The audio is in use so barf */
sprintf(errorString, "%s audio device is busy.", Audio_dev);
ErrorMessage(errorString);
return False;
}
/* Ok so we cannot open it for some reason */
if (Audio_fd < 0)
{
sprintf(errorString, "Cannot open audio device %s.", Audio_dev);
ErrorMessage(errorString);
return False;
}
/* Get the device output encoding configuration */
if (audio_get_play_config(Audio_fd, &Dev_hdr) != AUDIO_SUCCESS)
{
sprintf(errorString, "%s is not an audio device.", Audio_dev);
ErrorMessage(errorString);
return False;
}
/* Get the previous volume so we can reset it later */
(void) audio_get_play_gain(Audio_fd, &Savevol);
/* Clear any active audio for the new sound */
flushAudioDevice();
/* Success in opening audio device */
return True;
}
#if NeedFunctionPrototypes
void FreeAudioSystem(void)
#else
void FreeAudioSystem()
#endif
{
/*
* Though drain is implicit on close(), it's performed here
* for the sake of completeness, and to ensure that the volume
* is reset after all output is complete.
*/
(void) audio_drain(Audio_fd, FALSE);
/* Reset the volume to the saved volume */
(void) audio_set_play_gain(Audio_fd, &Savevol);
/* Close the audio device thanks */
(void) close(Audio_fd);
}
#if NeedFunctionPrototypes
static void flushAudioDevice(void)
#else
static void flushAudioDevice()
#endif
{
/* Flush any audio activity */
(void) audio_flush_play(Audio_fd);
}
#if NeedFunctionPrototypes
void SetMaximumVolume(int Volume)
#else
void SetMaximumVolume(Volume)
int Volume;
#endif
{
/* Set the maximum volume for the audio system */
maxVolume = Volume;
}
#if NeedFunctionPrototypes
int GetMaximumVolume(void)
#else
int GetMaximumVolume()
#endif
{
/* Return the maximum volume as a % of 100 */
return maxVolume;
}
#if NeedFunctionPrototypes
static void setNewVolume(unsigned int Volume)
#else
static void setNewVolume(Volume)
unsigned int Volume;
#endif
{
int sampleVol;
if (maxVolume == 0)
{
/* Use the system volume as the maximum */
maxVolume = (int) (Savevol * (double) MAX_GAIN);
}
if (Volume == maxVolume)
sampleVol = (Volume + 1) % maxVolume;
else
sampleVol = Volume % maxVolume;
/* volume is double value between 0 and 1 */
vol = sampleVol / (double) MAX_GAIN;
err = audio_set_play_gain(Audio_fd, &vol);
/* Check if the volume was set correctly */
if (err != AUDIO_SUCCESS)
{
/* Nup - issue an error message */
sprintf(errorString, "Unable to set output volume for %s\n",
Audio_dev);
ErrorMessage(errorString);
}
}
#if NeedFunctionPrototypes
void playSoundFile(char *filename, int volume)
#else
void playSoundFile(filename, volume)
char *filename;
int volume;
#endif
{
int ifd;
char soundfile[1024];
char *str;
/* Clear any active audio for the new sound */
flushAudioDevice();
/* Set to the required volume */
setNewVolume((unsigned) volume);
/* Construct the sounds file path and use env var if exists */
if ((str = getenv("XBOING_SOUND_DIR")) != NULL)
sprintf(soundfile, "%s/%s.au", str, filename);
else
sprintf(soundfile, "%s/%s.au", SOUNDS_DIR, filename);
/* Open the sound file for reading */
if ((ifd = open(soundfile, O_RDONLY, 0)) < 0)
{
/* Issue an error about not opening sound file */
sprintf(errorString, "Unable to open sound file %s.", soundfile);
WarningMessage(errorString);
return;
}
/* Check to make sure this is an audio file */
err = audio_read_filehdr(ifd, &File_hdr, (char *)NULL, 0);
if (err != AUDIO_SUCCESS)
{
/* Cannot understand the sound file so close file and return */
sprintf(errorString, "Unable to parse sound file %s.", soundfile);
WarningMessage(errorString);
goto closeinput;
}
/* Check the device configuration */
if (audio_cmp_hdr(&Dev_hdr, &File_hdr) != 0)
{
/*
* The device does not match the input file.
* Wait for any old output to drain, then attempt
* to reconfigure the audio device to match the
* input data.
*/
if (audio_drain(Audio_fd, FALSE) != AUDIO_SUCCESS)
{
/* Cannot drain the audio device so barf */
sprintf(errorString, "Unable to drain the audio device.");
ErrorMessage(errorString);
return;
}
if (!reconfig()) goto closeinput;
}
/* At this point, we're all ready to copy the data. */
while ((cnt = read(ifd, (char *) buf, BUFFER_SIZE)) >= 0)
{
/* If input EOF, write an eof marker */
err = write(Audio_fd, (char *)buf, cnt);
if (err != cnt)
{
/* Did we succeed in writing all the sound out */
sprintf(errorString,
"Problem while writing to audio device.");
WarningMessage(errorString);
break;
}
if (cnt == 0) break;
}
if (cnt < 0)
{
/* Some error - while reading - notify user */
sprintf(errorString, "Problem while reading soundfile %s", soundfile);
WarningMessage(errorString);
}
closeinput:
/* Close the sound file */
(void) close(ifd);
}
#if NeedFunctionPrototypes
void audioDeviceEvents(void)
#else
void audioDeviceEvents()
#endif
{
/* None to do */
}
#if NeedFunctionPrototypes
static int reconfig(void)
#else
static int reconfig()
#endif
{
/*
* Try to reconfigure the audio device to match the file encoding.
* If this fails, we should attempt to make the input data match the
* device encoding. For now, we give up on this file.
*
* Returns TRUE if successful. Returns FALSE if not.
*/
char msg[AUDIO_MAX_ENCODE_INFO];
Dev_hdr = File_hdr;
err = audio_set_play_config(Audio_fd, &Dev_hdr);
switch (err)
{
case AUDIO_SUCCESS:
return (TRUE);
case AUDIO_ERR_NOEFFECT:
/*
* Couldn't change the device.
* Check to see if we're nearly compatible.
* audio_cmp_hdr() returns >0 if only sample rate difference.
*/
if (audio_cmp_hdr(&Dev_hdr, &File_hdr) > 0)
{
double ratio;
ratio = (double) abs((int)
(Dev_hdr.sample_rate - File_hdr.sample_rate)) /
(double) File_hdr.sample_rate;
if (ratio <= SAMPLE_RATE_THRESHOLD)
return (TRUE);
return (FALSE);
}
(void) audio_enc_to_str(&File_hdr, msg);
return (FALSE);
default:
sprintf(errorString, "I/O error (set config) audio device.");
ErrorMessage(errorString);
}
return(FALSE);
}
#if NeedFunctionPrototypes
static void sigalarm_handler(void)
#else
static void sigalarm_handler()
#endif
{
/* Used to fix problem when opening the audio device */
return;
}
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