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From 33e5508f710b2d78674461fed16befde0f6f6c8f Mon Sep 17 00:00:00 2001
From: Jari Aalto <jari.aalto@cante.net>
Date: Tue, 30 Mar 2010 16:33:44 +0300
Subject: [PATCH] Fix error: declaration of 'round' shadows a global declaration
Organization: Private
Content-Type: text/plain; charset="utf-8"
Content-Transfer-Encoding: 8bit
Signed-off-by: Jari Aalto <jari.aalto@cante.net>
---
src/game.c | 4 ++--
src/xbubble.c | 6 +++---
2 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/game.c b/src/game.c
index cabd993..31e1342 100644
--- a/src/game.c
+++ b/src/game.c
@@ -187,7 +187,7 @@ static void display_cups( Game game, int n, int on ) {
Game new_game( enum GameMode mode,
RuleSet_t *ruleset,
int *colors,
- int round,
+ int round_now,
int *score,
enum Level level ) {
@@ -200,7 +200,7 @@ Game new_game( enum GameMode mode,
game->state = PLAYING;
game->mode = mode;
game->score = score;
- game->round = round;
+ game->round = round_now;
for ( i = 0; i < 2; i++ ) {
game->player_left[i] = 0;
game->player_right[i] = 0;
diff --git a/src/xbubble.c b/src/xbubble.c
index 8763c05..0f84d25 100644
--- a/src/xbubble.c
+++ b/src/xbubble.c
@@ -116,7 +116,7 @@ static void play_challenge_game( int *handicap ) {
}
static void play_match( enum GameMode mode, int *handicap, enum Level level ) {
- int round;
+ int game_round;
int done;
int score[2];
int games[2] = { 0, 0 };
@@ -132,10 +132,10 @@ static void play_match( enum GameMode mode, int *handicap, enum Level level ) {
score[0] = 0;
score[1] = 0;
done = 0;
- for ( round = 1; !done; round++ ) {
+ for ( game_round = 1; !done; game_round++ ) {
/* preload bubbles */
create_randome_level(5);
- game = new_game( mode, ruleset, colors, round, score, level);
+ game = new_game( mode, ruleset, colors, game_round, score, level);
result = play_game(game);
done = score[1]==2 || score[0]==2 || result == ABORTED;
//not_done= (!(((score[1]>=5)&&(score[1]-score[0]>1)) ||
--
1.7.0
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