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/* Interface between game parameters and the rest of Xconq.
Copyright (C) 1992, 1993, 1994, 1996 Stanley T. Shebs.
Xconq is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version. See the file COPYING. */
/* This file defines the structures that are filled in with type info,
one for each type, plus the declarations for all functions and variables. */
/* Numbers guaranteed to be invalid types in each category. Should be
careful that these don't overflow anything. */
#define NONUTYPE (MAXUTYPES)
#define NONMTYPE (MAXMTYPES)
#define NONTTYPE (MAXTTYPES)
/* Indices for each category of types. */
typedef enum {
UTYP = 0,
MTYP = 1,
TTYP = 2
} Typetype;
/* The four roles for terrain. */
enum terrain_subtype {
cellsubtype = 0,
bordersubtype = 1,
connectionsubtype = 2,
coatingsubtype = 3
};
/* Ultimate limits on values in properties. */
#define PROPLO -32768
#define PROPHI 32767
/* Ultimate limits on values in tables. */
#define TABLO -32768
#define TABHI 32767
#define TABINT 0
#define TABDICE 1
/* Ultimate limits on values of globals. */
#define VARLO -2000000000
#define VARHI 2000000000
#include "lisp.h"
/* This is the structure representing info about a property
of a type, such as a unit type's maximum speed. */
typedef struct propertydefn {
char *name;
int (*intgetter) PARAMS ((int));
char *(*strgetter) PARAMS ((int));
Obj *(*objgetter) PARAMS ((int));
short offset;
char *doc;
short dflt;
char *dfltstr;
short lo, hi;
} PropertyDefn;
/* This is the structure with info about a table. */
typedef struct tabledefn {
char *name; /* name of the table */
int (*getter) PARAMS ((int, int)); /* accessor function */
char *doc; /* documentation string */
short **table; /* pointer to table itself */
short dflt; /* default value of entries */
short lo, hi; /* bounds of table value */
char index1, index2; /* type of row and column indices */
char valtype; /* type of data in table */
} TableDefn;
/* This is the structure with info about a global variable. */
typedef struct vardefn {
char *name; /* name of the global */
int (*intgetter) PARAMS ((void)); /* accessor if integer type */
char *(*strgetter) PARAMS ((void)); /* accessor if string type */
Obj *(*objgetter) PARAMS ((void)); /* accessor if object type */
void (*intsetter) PARAMS ((int)); /* setter if integer type */
void (*strsetter) PARAMS ((char *)); /* setter if string type */
void (*objsetter) PARAMS ((Obj *)); /* setter if object type */
char *doc; /* documentation string */
int dflt; /* default value if integer type */
char *dfltstr; /* default value if string type */
void (*dfltfn) PARAMS ((void)); /* default value if object type */
int lo, hi; /* bounds of integer value */
} VarDefn;
extern short numutypes;
extern short nummtypes;
extern short numttypes;
typedef struct utype {
#undef DEF_UPROP_I
#define DEF_UPROP_I(name,fname,doc,SLOT,lo,dflt,hi) \
short SLOT;
#undef DEF_UPROP_S
#define DEF_UPROP_S(name,fname,doc,SLOT,dflt) \
char *SLOT;
#undef DEF_UPROP_L
#define DEF_UPROP_L(name,fname,doc,SLOT) \
Obj *SLOT;
#include "utype.def"
} Utype;
/* Definition of material types. */
typedef struct mtype {
#undef DEF_MPROP_I
#define DEF_MPROP_I(name,fname,doc,SLOT,lo,dflt,hi) \
short SLOT;
#undef DEF_MPROP_S
#define DEF_MPROP_S(name,fname,doc,SLOT,dflt) \
char *SLOT;
#undef DEF_MPROP_L
#define DEF_MPROP_L(name,fname,doc,SLOT) \
Obj *SLOT;
#include "mtype.def"
} Mtype;
/* Definition of terrain types. */
typedef struct ttype {
#undef DEF_TPROP_I
#define DEF_TPROP_I(name,fname,doc,SLOT,lo,dflt,hi) \
short SLOT;
#undef DEF_TPROP_S
#define DEF_TPROP_S(name,fname,doc,SLOT,dflt) \
char *SLOT;
#undef DEF_TPROP_L
#define DEF_TPROP_L(name,fname,doc,SLOT) \
Obj *SLOT;
#include "ttype.def"
} Ttype;
/* The global data. */
typedef struct a_globals {
#undef DEF_VAR_I
#define DEF_VAR_I(name,fname,setfname,doc,VAR,lo,dflt,hi) \
int VAR;
#undef DEF_VAR_S
#define DEF_VAR_S(name,fname,setfname,doc,VAR,dflt) \
char *VAR;
#undef DEF_VAR_L
#define DEF_VAR_L(name,fname,setfname,doc,VAR,dflt) \
Obj *VAR;
#include "gvar.def"
} Globals;
/* Declarations of the functions accessing and setting type properties. */
#undef DEF_UPROP_I
#define DEF_UPROP_I(name,FNAME,doc,slot,lo,dflt,hi) int FNAME PARAMS ((int u));
#undef DEF_UPROP_S
#define DEF_UPROP_S(name,FNAME,doc,slot,dflt) char *FNAME PARAMS ((int u));
#undef DEF_UPROP_L
#define DEF_UPROP_L(name,FNAME,doc,slot) Obj *FNAME PARAMS ((int u));
#include "utype.def"
#undef DEF_MPROP_I
#define DEF_MPROP_I(name,FNAME,doc,slot,lo,dflt,hi) int FNAME PARAMS ((int m));
#undef DEF_MPROP_S
#define DEF_MPROP_S(name,FNAME,doc,slot,dflt) char *FNAME PARAMS ((int m));
#undef DEF_MPROP_L
#define DEF_MPROP_L(name,FNAME,doc,slot) Obj *FNAME PARAMS ((int m));
#include "mtype.def"
#undef DEF_TPROP_I
#define DEF_TPROP_I(name,FNAME,doc,slot,lo,dflt,hi) int FNAME PARAMS ((int t));
#undef DEF_TPROP_S
#define DEF_TPROP_S(name,FNAME,doc,slot,dflt) char *FNAME PARAMS ((int t));
#undef DEF_TPROP_L
#define DEF_TPROP_L(name,FNAME,doc,slot) Obj *FNAME PARAMS ((int t));
#include "ttype.def"
#undef DEF_VAR_I
#define DEF_VAR_I(str,FNAME,SETFNAME,doc,var,lo,dflt,hi) \
int FNAME PARAMS ((void)); \
void SETFNAME PARAMS ((int val));
#undef DEF_VAR_S
#define DEF_VAR_S(str,FNAME,SETFNAME,doc,var,dflt) \
char *FNAME PARAMS ((void)); \
void SETFNAME PARAMS ((char *val));
#undef DEF_VAR_L
#define DEF_VAR_L(str,FNAME,SETFNAME,doc,var,dflt) \
Obj *FNAME PARAMS ((void)); \
void SETFNAME PARAMS ((Obj *val));
#include "gvar.def"
/* Declarations of table accessor functions and the globals
for constant and filled-in tables. */
#undef DEF_UU_TABLE
#define DEF_UU_TABLE(name,FNAME,doc,TABLE,CNST,lo,dflt,hi,valtype) \
int FNAME PARAMS ((int u1, int u2)); \
extern short *TABLE, CNST;
#undef DEF_UM_TABLE
#define DEF_UM_TABLE(name,FNAME,doc,TABLE,CNST,lo,dflt,hi,valtype) \
int FNAME PARAMS ((int u, int m)); \
extern short *TABLE, CNST;
#undef DEF_UT_TABLE
#define DEF_UT_TABLE(name,FNAME,doc,TABLE,CNST,lo,dflt,hi,valtype) \
int FNAME PARAMS ((int u, int t)); \
extern short *TABLE, CNST;
#undef DEF_TM_TABLE
#define DEF_TM_TABLE(name,FNAME,doc,TABLE,CNST,lo,dflt,hi,valtype) \
int FNAME PARAMS ((int t, int m)); \
extern short *TABLE, CNST;
#undef DEF_TT_TABLE
#define DEF_TT_TABLE(name,FNAME,doc,TABLE,CNST,lo,dflt,hi,valtype) \
int FNAME PARAMS ((int t1, int t2)); \
extern short *TABLE, CNST;
#undef DEF_MM_TABLE
#define DEF_MM_TABLE(name,FNAME,doc,TABLE,CNST,lo,dflt,hi,valtype) \
int FNAME PARAMS ((int m1, int m2)); \
extern short *TABLE, CNST;
#include "table.def"
/* Declarations of the globals description structures. */
extern Globals globals;
extern Utype *utypes;
extern Mtype *mtypes;
extern Ttype *ttypes;
extern PropertyDefn utypedefns[];
extern PropertyDefn mtypedefns[];
extern PropertyDefn ttypedefns[];
extern TableDefn tabledefns[];
extern VarDefn vardefns[];
/* Macros for iterating over types. */
#define for_all_unit_types(v) for (v = 0; v < numutypes; ++v)
#define for_all_material_types(v) for (v = 0; v < nummtypes; ++v)
#define for_all_terrain_types(v) for (v = 0; v < numttypes; ++v)
#define for_all_possible_unit_types(v) for (v = 0; v < MAXUTYPES; ++v)
#define for_all_possible_material_types(v) for (v = 0; v < MAXMTYPES; ++v)
#define for_all_possible_terrain_types(v) for (v = 0; v < MAXTTYPES; ++v)
/* Macros encapsulating things about units. */
#define checku(x) if ((x) < 0 || (x) >= numutypes) utype_error(x);
#define checkm(x) if ((x) < 0 || (x) >= nummtypes) mtype_error(x);
#define checkt(x) if ((x) < 0 || (x) >= numttypes) ttype_error(x);
/* Fix eventually. */
/* (should say u_... or ..._type ?) */
#define actor(u) (u_acp(u) > 0)
#define mobile(u) (u_speed(u) > 0)
#define u_hp(u) (u_hp_max(u))
#define could_be_on(u,t) \
((ut_capacity_x(u, t) > 0 || ut_size(u, t) <= t_capacity(t)))
#define could_live_on(u,t) \
(could_be_on(u, t) && !ut_vanishes_on(u, t) && !ut_wrecks_on(u, t))
#define could_carry(u1,u2) \
(uu_capacity_x(u1, u2) > 0 || uu_size(u2, u1) <= u_capacity(u1))
#define could_create(u1,u2) (uu_acp_to_create(u1, u2) > 0)
#define could_repair(u1, u2) (uu_repair(u1, u2) > 0)
#define could_hit(u1,u2) (uu_hit(u1, u2) > 0 || uu_fire_hit(u1, u2) > 0)
/* These need actual units rather than types. */
#define impassable(u, x, y) (!could_be_on((u)->type, terrain_at((x), (y))))
#define isbase(u) (u_is_base((u)->type))
#define base_builder(u) (u_is_base_builder((u)->type))
#define istransport(u) (u_is_transport((u)->type))
#define t_is_cell(t) (t_subtype(t) == cellsubtype)
#define t_is_border(t) (t_subtype(t) == bordersubtype)
#define t_is_connection(t) (t_subtype(t) == connectionsubtype)
#define t_is_coating(t) (t_subtype(t) == coatingsubtype)
#define is_unit_type(u) ((u) >= 0 && (u) < numutypes)
#define is_material_type(m) ((m) >= 0 && (m) < nummtypes)
#define is_terrain_type(t) ((t) >= 0 && (t) < numttypes)
extern short canaddutype;
extern short canaddmtype;
extern short canaddttype;
extern short tmputype;
extern short tmpmtype;
extern short tmpttype;
extern void utype_error PARAMS ((int u));
extern void mtype_error PARAMS ((int m));
extern void ttype_error PARAMS ((int t));
extern void init_types PARAMS ((void));
extern void init_globals PARAMS ((void));
extern void default_unit_type PARAMS ((int x));
extern void default_material_type PARAMS ((int x));
extern void default_terrain_type PARAMS ((int x));
extern char *index_type_name();
extern void allocate_table PARAMS ((int tbl, int reset));
extern int numtypes_from_index_type PARAMS ((int x));
extern char *index_type_name PARAMS ((int x));
extern void set_g_synth_methods_default PARAMS ((void));
extern void set_g_side_lib_default PARAMS ((void));
extern Obj *get_u_extension PARAMS ((int u, char *name, Obj *dflt));
extern Obj *get_m_extension PARAMS ((int m, char *name, Obj *dflt));
extern Obj *get_t_extension PARAMS ((int t, char *name, Obj *dflt));
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