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from Xdmf import *
if __name__ == "__main__":
#//initialization begin
newPath = "File path to TIFF file goes here"
readType = XdmfArrayType.Int32()
readStarts = UInt32Vector()
#Three dimensions, all starting at index 0
readStarts.push_back(0)
readStarts.push_back(0)
readStarts.push_back(0)
readStrides = UInt32Vector()
#Three dimensions, no skipping between reads
readStrides.push_back(1)
readStrides.push_back(1)
readStrides.push_back(1)
readCounts = UInt32Vector()
#Three dimensions, reading 10 values from each
readCounts.push_back(10)
readCounts.push_back(10)
readCounts.push_back(10)
readDataSize = UInt32Vector()
#three dimensins, each with 20 maximum values
readDataSize.push_back(20)
readDataSize.push_back(20)
readDataSize.push_back(20)
exampleController = XdmfTIFFController.New(
newPath,
readType,
readStarts,
readStrides,
readCounts,
readDataSize)
#//initialization end
#//initializationsimplified begin
newPath = "File path to TIFF file goes here"
readType = XdmfArrayType.Int32()
readCounts = UInt32Vector()
#Three dimensions, reading 10 values from each
readCounts.push_back(10)
readCounts.push_back(10)
readCounts.push_back(10)
exampleController = XdmfTIFFController.New(
newPath,
readType,
readCounts)
#//initializationsimplified end
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