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// render2d.cpp - definitions for functions of class Render2D
#include <stdlib.h>
#include <iostream.h>
#include <math.h>
#include <qapplication.h>
#include <qclipboard.h>
#include <qwidget.h>
#include <qbitmap.h>
#include <qpixmap.h>
#include <qcursor.h>
#include <qfont.h>
#include <qcolor.h>
#include <qfile.h>
#include <qtextstream.h>
#include "defs.h"
#include "render2d.h"
#include "chemdata.h"
#include "skullcursor.xpm"
#include "rotatecursor.xpm"
Render2D::Render2D(QWidget *parent, const char *name)
: QWidget(parent, name)
{
setPalette(QPalette(QColor(255,255,255)));
// generally, width and height should allow for 0.5" margins and 100 dpi
renderHeight = 1000;
renderWidth = 750;
resize(renderWidth, renderHeight);
outputDevice = OUTPUT_SCREEN;
mode = MODE_SELECT;
mouse1down = false;
mouse3down = false;
dragging = false;
moved = false;
highlightpoint = 0;
highlightobject = 0;
localtext = 0;
fixed_bond = true;
fixedlength_bond = 25.0;
fixedangle_bond = 15.0;
fixed_arrow = true;
fixedlength_arrow = 50.0;
fixedangle_arrow = 15.0;
thick = 1;
currentFont = QFont("Helvetica", 12);
currentColor = QColor(0,0,0);
bgcolor = QColor(255,255,255);
setMouseTracking(true);
setFocusPolicy(ClickFocus);
QPixmap sc(skullcursor_xpm);
sc.setMask(sc.createHeuristicMask());
skullcursor = QCursor(sc, 1, 1);
QPixmap rc(rotatecursor_xpm);
rc.setMask(rc.createHeuristicMask());
rotatecursor = QCursor(rc, 1, 1);
// set printing defaults
page_size = PAGE_LETTER;
page_orientation = PAGE_PORTRAIT;
PrintSetup(); // see render2d_print.cpp
}
// this function required for good behavior if user changes tools while
// text is selected.
void Render2D::CleanUpAfterTextTool() {
if (localtext == 0) return; // don't need to clean up if no text.
// save text, clean up
localtext->DeselectAllText();
emit TextOff();
if (!text_exists) {
if (localtext->getText().length() > 0)
{ c->addText(localtext); localtext = 0; }
} else {
if (localtext->getText().length() == 0)
{ c->Erase(localtext); localtext = 0; }
}
localtext = 0;
highlightpoint = 0;
if (highlightobject != 0) {
highlightobject->Highlight(false);
highlightobject = 0;
}
}
// setMode functions (slots)
void Render2D::setMode_Select() {
if (mode == MODE_TEXT) CleanUpAfterTextTool();
mode = MODE_SELECT;
startpoint = NULL; endpoint = NULL;
setCursor(arrowCursor);
c->DeselectAll();
emit SignalSetStatusBar( tr("Select mode: left click on object to move, right click on object to edit") );
repaint();
}
void Render2D::setMode_DrawLine() {
if (mode == MODE_TEXT) CleanUpAfterTextTool();
mode = MODE_DRAWLINE;
startpoint = NULL; endpoint = NULL;
setCursor(crossCursor);
c->DeselectAll();
emit SignalSetStatusBar( tr("Draw Line mode: left click to draw line, right click to edit") );
repaint();
}
void Render2D::setMode_DrawDashLine() {
if (mode == MODE_TEXT) CleanUpAfterTextTool();
mode = MODE_DRAWLINE_DASH;
startpoint = NULL; endpoint = NULL;
setCursor(crossCursor);
c->DeselectAll();
emit SignalSetStatusBar( tr("Draw Dashed Line mode: left click to draw line, right click to edit") );
repaint();
}
void Render2D::setMode_DrawUpLine() {
if (mode == MODE_TEXT) CleanUpAfterTextTool();
mode = MODE_DRAWLINE_UP;
startpoint = NULL; endpoint = NULL;
setCursor(crossCursor);
c->DeselectAll();
emit SignalSetStatusBar( tr("Draw Stereo-Up Line mode: left click to draw line, right click to edit") );
repaint();
}
void Render2D::setMode_DrawDownLine() {
if (mode == MODE_TEXT) CleanUpAfterTextTool();
mode = MODE_DRAWLINE_DOWN;
startpoint = NULL; endpoint = NULL;
setCursor(crossCursor);
c->DeselectAll();
emit SignalSetStatusBar( tr("Draw Stereo-Down Line mode: left click to draw line, right click to edit") );
repaint();
}
void Render2D::setMode_DrawArrow(QString btype) {
if (mode == MODE_TEXT) CleanUpAfterTextTool();
mode = MODE_DRAWARROW;
startpoint = NULL; endpoint = NULL;
setCursor(crossCursor);
c->DeselectAll();
if (btype == "REGULAR") bracket_type = ARROW_REGULAR;
if (btype == "DASH") bracket_type = ARROW_DASH;
if (btype == "BI1") bracket_type = ARROW_BI1;
if (btype == "BI2") bracket_type = ARROW_BI2;
if (btype == "RETRO") bracket_type = ARROW_RETRO;
emit SignalSetStatusBar( tr("Draw Arrow mode: left click to draw arrow") );
repaint();
}
void Render2D::setMode_DrawBracket(QString btype) {
if (mode == MODE_TEXT) CleanUpAfterTextTool();
mode = MODE_DRAWBRACKET;
startpoint = NULL; endpoint = NULL;
setCursor(crossCursor);
c->DeselectAll();
if (btype == "SQUARE") bracket_type = BRACKET_SQUARE;
if (btype == "CURVE") bracket_type = BRACKET_CURVE;
if (btype == "BRACE") bracket_type = BRACKET_BRACE;
emit SignalSetStatusBar( tr("Draw Bracket mode: left click to draw bracket") );
repaint();
}
void Render2D::setMode_Erase() {
if (mode == MODE_TEXT) CleanUpAfterTextTool();
mode = MODE_ERASE;
startpoint = NULL; endpoint = NULL;
localtext = 0;
setCursor(skullcursor);
c->DeselectAll();
emit SignalSetStatusBar( tr("Erase mode: left click to erase object") );
repaint();
}
void Render2D::setMode_DrawText() {
mode = MODE_TEXT;
startpoint = NULL; endpoint = NULL;
setCursor(ibeamCursor);
c->DeselectAll();
emit SignalSetStatusBar( tr("Text mode: left click to add or edit text") );
repaint();
}
void Render2D::setMode_DrawSymbol(QString s) {
if (mode == MODE_TEXT) CleanUpAfterTextTool();
cout << s << endl;
mode = MODE_SYMBOL;
startpoint = NULL; endpoint = NULL;
symbolfile = s;
setCursor(crossCursor);
c->DeselectAll();
emit SignalSetStatusBar( tr("Draw Symbol mode: left click to add symbol") );
repaint();
}
void Render2D::setMode_DrawCurveArrow(QString s) {
if (mode == MODE_TEXT) CleanUpAfterTextTool();
mode = MODE_DRAWCURVEARROW;
startpoint = NULL; endpoint = NULL;
symbolfile = s;
setCursor(crossCursor);
c->DeselectAll();
emit SignalSetStatusBar("Draw Curved Arrow mode: left click to draw arrow");
repaint();
}
void Render2D::Tool(int t) {
if (mode == MODE_TEXT) CleanUpAfterTextTool();
mode = t;
startpoint = NULL; endpoint = NULL;
setCursor(arrowCursor);
switch (mode) {
case MODE_TOOL_CALCMW:
emit SignalSetStatusBar( tr("Click on a molecule to calculate its molecular weight") );
break;
case MODE_TOOL_CALCEF:
emit SignalSetStatusBar( tr("Click on a molecule to calculate its empirical formula") );
break;
case MODE_TOOL_CALCEA:
emit SignalSetStatusBar( tr("Click on a molecule to calculate its elemental analysis") );
break;
case MODE_TOOL_13CNMR:
emit SignalSetStatusBar( tr("Click on a molecule to calculate its 13C NMR") );
break;
case MODE_TOOL_1HNMR:
emit SignalSetStatusBar( tr("Click on a molecule to calculate its 1H NMR") );
break;
case MODE_TOOL_IR:
emit SignalSetStatusBar( tr("Click on a molecule to calculate its IR") );
break;
case MODE_TOOL_NAME:
emit SignalSetStatusBar( tr("Click on a molecule to determine its IUPAC name") );
break;
case MODE_TOOL_TOSMILES:
emit SignalSetStatusBar( tr("Click on a molecule to determine its SMILES string") );
break;
case MODE_TOOL_CLEANUPMOL:
emit SignalSetStatusBar( tr("Click on a molecule to clean up its structure") );
break;
}
}
void Render2D::AutoLayout() {
c->DeselectAll();
c->StartUndo(0, 0);
c->AutoLayout();
mode = MODE_SELECT;
startpoint = NULL; endpoint = NULL;
setCursor(arrowCursor);
emit SignalSetStatusBar( tr("Select mode: left click to move, right click to edit") );
repaint();
}
void Render2D::Cut() {
c->StartUndo(0, 0);
c->Cut();
mode = MODE_SELECT; // the selection is gone, don't draw selection box
repaint();
}
void Render2D::Copy() {
c->Copy();
// copy to system clipboard
QRect savebox = selectionBox;
int prevmode = mode;
mode = MODE_SELECT;
c->DeselectAll();
repaint();
QPixmap pm( savebox.size() );
bitBlt( &pm, 0, 0, this, savebox.left(), savebox.top(),
savebox.width(), savebox.height() );
c->NewSelectRect(savebox, false);
selectionBox = c->selectionBox();
mode = prevmode;
QApplication::clipboard()->setImage(pm.convertToImage());
repaint(); // do anyways, though Copy() should not alter the drawing.
}
void Render2D::Paste() {
c->StartUndo(0, 0);
if (c->Paste() == false) return;
c->Move(30,30);
mode = MODE_SELECT_MULTIPLE_SELECTED;
selectionBox = c->selectionBox();
repaint();
}
void Render2D::Undo() {
c->SelectAll();
c->EraseSelected();
if (c->Undo())
emit SignalSetStatusBar( tr("Undo!") );
else
emit SignalSetStatusBar( tr("Cannot undo, sorry!") );
c->DeselectAll();
mode = MODE_SELECT;
repaint();
}
void Render2D::SelectAll() {
mode = MODE_SELECT_MULTIPLE_SELECTED;
c->SelectAll();
selectionBox = c->selectionBox();
repaint();
}
void Render2D::EraseSelected() {
c->StartUndo(0, 0);
c->EraseSelected();
if (mode == MODE_SELECT_MULTIPLE_SELECTED) mode = MODE_SELECT;
repaint();
}
void Render2D::Rotate90() {
c->StartUndo(0, 0);
rotateOrigin.setX( (selectionBox.right() + selectionBox.left() - 2) / 2);
rotateOrigin.setY( (selectionBox.bottom() + selectionBox.top()) / 2);
DPoint *dp1 = new DPoint( rotateOrigin );
c->Rotate(dp1, -0.5 * M_PI);
selectionBox = c->selectionBox();
repaint();
}
void Render2D::Rotate180() {
c->StartUndo(0, 0);
rotateOrigin.setX( (selectionBox.right() + selectionBox.left() - 2) / 2);
rotateOrigin.setY( (selectionBox.bottom() + selectionBox.top()) / 2);
DPoint *dp1 = new DPoint( rotateOrigin );
c->Rotate(dp1, M_PI);
selectionBox = c->selectionBox();
repaint();
}
void Render2D::Rotate270() {
c->StartUndo(0, 0);
rotateOrigin.setX( (selectionBox.right() + selectionBox.left() - 2) / 2);
rotateOrigin.setY( (selectionBox.bottom() + selectionBox.top()) / 2);
DPoint *dp1 = new DPoint( rotateOrigin );
c->Rotate(dp1, 0.5 * M_PI);
selectionBox = c->selectionBox();
repaint();
}
void Render2D::Flip(int d) {
c->StartUndo(0, 0);
rotateOrigin.setX( (selectionBox.right() + selectionBox.left() - 2) / 2);
rotateOrigin.setY( (selectionBox.bottom() + selectionBox.top()) / 2);
DPoint *dp1 = new DPoint( rotateOrigin );
c->Flip(dp1, d);
selectionBox = c->selectionBox();
repaint();
}
// Inserted(): highlight and box items inserted by RingDialog, etc.
void Render2D::Inserted() {
mode = MODE_SELECT_MULTIPLE_SELECTED;
selectionBox = c->selectionBox();
repaint();
}
// change current font, or change font of active text
void Render2D::SetFont(QFont f) {
if (localtext != 0) {
localtext->setFont(f);
repaint();
return;
} else {
currentFont = f;
}
}
// change current font, or change font of active text
void Render2D::SetColor(QColor c1) {
if (mode != MODE_SELECT_MULTIPLE_SELECTED) {
currentColor = c1;
if (localtext != 0) localtext->SetColor(c1);
} else {
c->SetColorIfHighlighted(c1);
}
}
QFont Render2D::GetFont() { return currentFont; }
QColor Render2D::GetColor() { return currentColor; }
void Render2D::CalcMW() {
c->CalcMW();
repaint();
}
// adjust endpoint to specified fixed length/angle
void Render2D::CorrectEndpoint_arrow() {
double dx = endpoint->x - startpoint->x;
double dy = endpoint->y - startpoint->y;
int mysign = 1;
if (dx < 0.0) mysign = -1;
double ang = atan(dy/dx) * MOL_ARAD;
double newang = ((int)( (ang + (fixedangle_arrow/2.0)) / fixedangle_arrow )
* fixedangle_arrow);
if (fabs(newang) != 90.0) {
dx = mysign * fixedlength_arrow * cos(newang / MOL_ARAD);
dy = mysign * fixedlength_arrow * sin(newang / MOL_ARAD);
endpoint->x = startpoint->x + dx;
endpoint->y = startpoint->y + dy;
} else {
if (dy < 0.0) mysign = -1;
endpoint->x = startpoint->x;
endpoint->y = startpoint->y + mysign * fixedlength_arrow;
}
}
// adjust endpoint to specified fixed length/angle
void Render2D::CorrectEndpoint_bond() {
double dx = endpoint->x - startpoint->x;
double dy = endpoint->y - startpoint->y;
int mysign = 1;
if (dx < 0.0) mysign = -1;
double ang = atan(dy/dx) * MOL_ARAD;
double newang = ((int)( (ang + (fixedangle_bond/2.0)) / fixedangle_bond )
* fixedangle_bond);
if (fabs(newang) != 90.0) {
dx = mysign * fixedlength_bond * cos(newang / MOL_ARAD);
dy = mysign * fixedlength_bond * sin(newang / MOL_ARAD);
endpoint->x = startpoint->x + dx;
endpoint->y = startpoint->y + dy;
} else {
if (dy < 0.0) mysign = -1;
endpoint->x = startpoint->x;
endpoint->y = startpoint->y + mysign * fixedlength_bond;
}
}
bool Render2D::SaveSVG(QString fn) {
outputDevice = OUTPUT_SVG;
output_file.setName(fn);
// open file and create text stream
if ( !output_file.open(IO_WriteOnly) ) return false;
output_ts.setDevice(&output_file);
QRect r;
c->SelectAll();
r = c->selectionBox();
selectionBox = r;
c->DeselectAll();
mode = MODE_SELECT; // so selection box will not appear
svg_dx = r.x(); svg_dy = r.y();
output_ts << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>" << endl;
output_ts << "<!DOCTYPE svg PUBLIC \"-//W3C//DTD SVG 1.0//EN\" \"http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd\">" << endl;
output_ts << "<svg version=\"1.0\" width=\"" << r.width() <<
"\" height=\"" << r.height() << "\">" << endl;
repaint();
output_ts << "</svg>" << endl;
output_file.close();
// restore screen display
outputDevice = OUTPUT_SCREEN;
repaint();
return true;
}
bool Render2D::SaveEPS(QString fn) {
outputDevice = OUTPUT_EPS;
output_file.setName(fn);
// open file and create text stream
if ( !output_file.open(IO_WriteOnly) ) return false;
output_ts.setDevice(&output_file);
// get bounding box
c->SelectAll();
selectionBox = c->selectionBox();
c->DeselectAll();
// write EPS header
output_ts << "%!PS-Adobe-3.0 EPSF-3.0" << endl;
output_ts << "%%BoundingBox: " << selectionBox.left() << " ";
output_ts << selectionBox.top() << " ";
output_ts << selectionBox.right() << " ";
output_ts << selectionBox.bottom() << endl;
output_ts << "%%Creator: XDrawChem" << endl;
output_ts << "%%Title: " << fn << endl;
output_ts << "%%EndComments" << endl;
// write objects
repaint();
// finish
output_ts << "showpage" << endl;
output_ts << "%%EOF" << endl;
output_file.close();
// restore screen display
outputDevice = OUTPUT_SCREEN;
repaint();
return true;
}
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