1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235
|
// symbol.cpp - Symbol's implementation of functions
#include <qobject.h>
#include <iostream.h>
#include <math.h>
#include "render2d.h"
#include "drawable.h"
#include "symbol.h"
#include "bondedit.h"
#include "defs.h"
// XPM files defining symbols
#include "symbol_xpm.h"
// end symbol defs
Symbol::Symbol(Render2D *r1, QObject *parent, const char *name)
: Drawable(parent, name)
{
r = r1;
highlighted = false;
offset = QPoint(0,0);
need_offset = false;
}
void Symbol::SetSymbol(QString n) {
which = n;
// load symbol
if (which == "sym_plus") {
originalRegular = QPixmap(sym_plus_xpm);
rotateRegular = QPixmap(sym_plus_xpm);
originalHighlighted = QPixmap(hl_sym_plus_xpm);
rotateHighlighted = QPixmap(hl_sym_plus_xpm);
return;
}
if (which == "sym_minus") {
originalRegular = QPixmap(sym_minus_xpm);
rotateRegular = QPixmap(sym_minus_xpm);
originalHighlighted = QPixmap(hl_sym_minus_xpm);
rotateHighlighted = QPixmap(hl_sym_minus_xpm);
return;
}
if (which == "sym_delta_plus") {
originalRegular = QPixmap(sym_delta_plus_xpm);
rotateRegular = QPixmap(sym_delta_plus_xpm);
originalHighlighted = QPixmap(hl_sym_delta_plus_xpm);
rotateHighlighted = QPixmap(hl_sym_delta_plus_xpm);
return;
}
if (which == "sym_delta_minus") {
originalRegular = QPixmap(sym_delta_minus_xpm);
rotateRegular = QPixmap(sym_delta_minus_xpm);
originalHighlighted = QPixmap(hl_sym_delta_minus_xpm);
rotateHighlighted = QPixmap(hl_sym_delta_minus_xpm);
return;
}
if (which == "sym_2e") {
originalRegular = QPixmap(sym_2e_xpm);
rotateRegular = QPixmap(sym_2e_xpm);
originalHighlighted = QPixmap(hl_sym_2e_xpm);
rotateHighlighted = QPixmap(hl_sym_2e_xpm);
return;
}
if (which == "sym_1e") {
originalRegular = QPixmap(sym_1e_xpm);
rotateRegular = QPixmap(sym_1e_xpm);
originalHighlighted = QPixmap(hl_sym_1e_xpm);
rotateHighlighted = QPixmap(hl_sym_1e_xpm);
return;
}
}
void Symbol::SetRotate(double d) {
rotation = d;
// if text symbol, don't rotate
if (which == QString("sym_delta_plus")) return;
if (which == QString("sym_delta_minus")) return;
if (which == QString("sym_minus")) return;
// rotate symbol
QWMatrix rm;
rm.rotate(d);
rotateRegular = originalRegular.xForm(rm);
rotateHighlighted = originalHighlighted.xForm(rm);
}
QString Symbol::ToXML(QString xml_id) {
QString s, n1;
// begin symbol
s.append("<symbol id=");
s.append(xml_id);
s.append(">\n");
// write Start
s.append("<Start>");
n1.setNum(start->x);
s.append(n1);
s.append(" ");
n1.setNum(start->y);
s.append(n1);
s.append("</Start>\n");
// write symbol code
s.append("<symtype>");
s.append(which);
s.append("</symtype>\n");
// write color
s.append("<color>");
n1.setNum(color.red());
s.append(n1);
s.append(" ");
n1.setNum(color.green());
s.append(n1);
s.append(" ");
n1.setNum(color.blue());
s.append(n1);
s.append("</color>\n");
// end symbol
s.append("</symbol>\n");
return s;
}
// set Symbol from XDrawChem-format XML
void Symbol::FromXML(QString xml_tag) {
int i1, i2;
i1 = xml_tag.find("<Start>");
i2 = xml_tag.find("</Start>") + 8;
SetStartFromXML(xml_tag.mid(i1, i2 - i1));
i1 = xml_tag.find("<symtype>") + 9;
i2 = xml_tag.find("</symtype>");
SetSymbol(xml_tag.mid(i1, i2 - i1));
i1 = xml_tag.find("<color>");
i2 = xml_tag.find("</color>") + 8;
SetColorFromXML(xml_tag.mid(i1, i2 - i1));
}
void Symbol::Render(void)
{
QPoint p1 = start->toQPoint();
p1.setX(p1.x() + offset.x() - 8);
p1.setY(p1.y() + offset.y() - 8);
if (highlighted)
r->drawPixmap(p1, rotateHighlighted);
else
r->drawPixmap(p1, rotateRegular);
}
void Symbol::Edit() {
int lsty;
if (which == "sym_plus") lsty = SYM_PLUS;
if (which == "sym_minus") lsty = SYM_MINUS;
if (which == "sym_delta_plus") lsty = SYM_DELTA_PLUS;
if (which == "sym_minus") lsty = SYM_DELTA_MINUS;
if (which == "sym_2e") lsty = SYM_2E;
if (which == "sym_1e") lsty = SYM_1E;
BondEditDialog be(r, "symbol editor", start, end, TYPE_SYMBOL, 0, 0, 0,
lsty, color);
if ( !be.exec() ) return;
cout << "change" << endl;
lsty = be.Style();
if (lsty == SYM_PLUS) SetSymbol("sym_plus");
if (lsty == SYM_MINUS) SetSymbol("sym_minus");
if (lsty == SYM_DELTA_PLUS) SetSymbol("sym_delta_plus");
if (lsty == SYM_DELTA_MINUS) SetSymbol("sym_delta_minus");
if (lsty == SYM_2E) SetSymbol("sym_2e");
if (lsty == SYM_1E) SetSymbol("sym_1e");
}
int Symbol::Type(void)
{
return TYPE_SYMBOL;
}
bool Symbol::Find(DPoint *target) {
if (start == target) return true;
return false;
}
// Do not allow connections to this object.
// Simplest way to do this, I think, is to disallow this function
DPoint * Symbol::FindNearestPoint(DPoint *target, double &dist) {
dist = 99999.0;
return 0;
}
Drawable * Symbol::FindNearestObject(DPoint *target, double &dist) {
if (WithinBounds(target))
dist = 0.01;
else
dist = 99999.0;
return this;
}
bool Symbol::WithinBounds(DPoint *target) {
tmp_pt = new DPoint(start->x, start->y);
tmp_pt->x = tmp_pt->x + offset.x();
tmp_pt->y = tmp_pt->y + offset.y();
if (tmp_pt->distanceTo(target) < 8.0)
return true;
else
return false;
}
void Symbol::setPoint(DPoint *s) {
start = s;
}
QRect Symbol::BoundingBox() {
if (highlighted == false)
return QRect( QPoint(999,999), QPoint(0,0) );
int top, bottom, left, right, swp;
top = (int)start->y + offset.y() - 8;
left = (int)start->x + offset.x() - 8;
bottom = (int)start->y + offset.y() + 8;
right = (int)start->x + offset.x() + 8;
if (bottom < top) { swp = top; top = bottom; bottom = swp; }
if (right < left) { swp = left; left = right; right = swp; }
return QRect( QPoint(left,top), QPoint(right,bottom) );
}
bool Symbol::WithinRect(QRect n, bool shiftdown) {
tmp_pt = new DPoint(start->x, start->y);
tmp_pt->x = tmp_pt->x + offset.x();
tmp_pt->y = tmp_pt->y + offset.y();
if (n.contains(tmp_pt->toQPoint(), true))
highlighted = true;
else
highlighted = false;
return highlighted;
}
|